Player Matchup

Bacchus
Bacchus
Alzi____
Bacchus
Level 149
God Stats
4W - 2L
1,860 SR
Queue Stats
92W - 96L
1,538 Elo+
Solo
Mulan
Mulan
DAMN_grey_Hippo
Mulan
Level 158
God Stats
3W - 3L
1,810 SR
Queue Stats
41W - 36L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
McTowelie_
Danzaburou
Level 46
God Stats
20W - 24L
1,481 SR
Queue Stats
63W - 65L
1,389 Elo+
Party 1
Zeus
Zeus
Nemesi2928
Zeus
Level 72
God Stats
4W - 3L
1,629 SR
Queue Stats
114W - 114L
1,526 Elo+
Solo
Nox
Nox
SGOMEZ13_
Nox
Level 39
God Stats
17W - 11L
1,666 SR
Queue Stats
55W - 44L
1,513 Elo+
Solo
Team Averages
Level 93
1,689 SR
1,490 Elo+

VS

Team Averages
Level 63
1,510 SR
1,463 Elo+
Cerberus
Cerberus
Tectas
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,415 Elo+
Party 2
Izanami
Izanami
WaNTeD_CHIZZA
Izanami
Level 48
God Stats
13W - 19L
1,520 SR
Queue Stats
68W - 68L
1,458 Elo+
Solo
Agni
Agni
candell42
Agni
Level 152
God Stats
111W - 153L
1,527 SR
Queue Stats
1,100W - 1,183L
1,508 Elo+
Solo
Ravana
Ravana
mexx40
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,434 Elo+
Party 2
Loki
Loki
x21Cabbagex-
Loki
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alzi____
Bacchus
17
2 / 2 / 14
11,628
1,163
9,341
10,780
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 3 / 15
11,601
1,160
17,241
14,473
11,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
McTowelie_
Danzaburou
17
6 / 1 / 10
11,114
1,111
11,693
9,264
3,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 1 / 10
11,042
1,104
10,947
4,526
1,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 13
11,199
1,120
9,047
4,300
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tectas
Cerberus
16
0 / 3 / 5
9,732
973
4,676
19,069
19,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
15
0 / 3 / 5
9,599
960
7,617
8,456
3,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
1 / 3 / 4
10,008
1,001
9,081
7,856
3,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
mexx40
Ravana
15
0 / 7 / 3
9,241
924
2,458
12,080
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 7 / 1
11,869
1,187
15,589
14,892
5,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
23
Kills
8
8
Deaths
23
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alzi____
Bacchus
2
2
14
4.5
W
5
3
15
4.17
W
Danzaburou
McTowelie_
Danzaburou
6
1
10
11
W
5
1
10
10
W
5
1
13
11.5
L
Cerberus
Tectas
Cerberus
0
3
5
0.83
L
Izanami
0
3
5
0.83
L
Agni
1
3
4
1
L
Ravana
mexx40
Ravana
0
7
3
0.21
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,269
Damage
39,421
43,343
Taken
62,353
35,933
Mitigated
37,417
11,600
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alzi____
Bacchus
9,341
597
155
1,187
10,780
17,680
0
3,336
7,085
18,183
0
W
17,241
2,958
0
8,170
14,473
11,295
0
6,163
7,690
285
38,230
W
Danzaburou
McTowelie_
Danzaburou
11,693
4,531
0
1,220
9,264
3,567
0
1,662
7,526
0
34,363
W
10,947
772
0
393
4,526
1,493
0
924
3,567
21,170
0
W
9,047
607
0
475
4,300
1,898
0
1,016
3,248
17,224
0
L
Cerberus
Tectas
Cerberus
4,676
165
0
3,541
19,069
19,985
0
8,845
10,224
16,457
0
L
Izanami
7,617
5,910
0
696
8,456
3,297
0
4,331
4,125
0
34,817
L
Agni
9,081
1,164
317
743
7,856
3,015
0
3,079
4,777
31,717
0
L
Ravana
mexx40
Ravana
2,458
694
507
1,678
12,080
5,881
0
5,671
6,409
0
7,528
L
15,589
3,529
0
250
14,892
5,239
0
7,553
7,339
0
36,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,584
Gold Earned
50,449
175
Minions Killed
206
4
Camps Cleared
6
995,425
Distance Traveled
933,538
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,628
1,163
26
3
1
210,444
1
W
Mulan
11,601
1,160
40
4
1
198,310
0
W
Danzaburou
11,114
1,111
62
6
1
186,098
1
W
Zeus
11,042
1,104
27
3
0
197,447
0
W
Nox
11,199
1,120
20
2
1
203,126
1
L
Cerberus
9,732
973
29
3
0
190,708
0
L
Izanami
9,599
960
84
8
3
171,473
0
L
Agni
10,008
1,001
56
6
0
170,381
3
L
Ravana
9,241
924
11
1
0
193,714
0
L
Loki
11,869
1,187
26
3
3
207,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role