Player Matchup

Shiva
Shiva
Animez9
Shiva
Level 86
God Stats
25W - 18L
1,624 SR
Queue Stats
153W - 147L
1,503 Elo+
Solo
Izanami
Izanami
GLAZEMINT
Izanami
Level 83
God Stats
3W - 1L
1,649 SR
Queue Stats
38W - 40L
1,437 Elo+
Solo
Chang'e
Chang'e
J3didiah_89
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,510 Elo+
Solo
Merlin
Merlin
Jadizi
Merlin
Level 157
God Stats
29W - 32L
1,491 SR
Queue Stats
423W - 460L
1,445 Elo+
Solo
King Arthur
King Arthur
arcanehaze22
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,444 Elo+
Solo
Team Averages
Level 114
1,553 SR
1,468 Elo+

VS

Team Averages
Level 64
1,480 SR
1,472 Elo+
Kumbhakarna
Kumbhakarna
DaDandyMan
Kumbhakarna
Level 82
God Stats
17W - 17L
1,540 SR
Queue Stats
20W - 26L
1,464 Elo+
Solo
Izanami
Izanami
Hibanaebi
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 40L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LuXuRy_LivE
Morgan Le Fay
Level 61
God Stats
4W - 2L
1,446 SR
Queue Stats
30W - 34L
1,435 Elo+
Solo
Hades
Hades
NxSNetx
Hades
Level 28
God Stats
5W - 6L
1,574 SR
Queue Stats
173W - 185L
1,297 Elo+
Solo
Erlang Shen
Erlang Shen
lxvdu
Erlang Shen
Level 124
God Stats
6W - 11L
1,340 SR
Queue Stats
103W - 93L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Animez9
Shiva
14
1 / 2 / 9
7,332
733
9,640
9,982
9,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
GLAZEMINT
Izanami
15
3 / 1 / 5
7,633
763
6,923
5,567
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
J3didiah_89
Chang'e
14
2 / 2 / 5
7,517
752
8,356
8,750
3,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Jadizi
Merlin
14
4 / 0 / 3
7,724
772
10,377
3,471
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
arcanehaze22
King Arthur
14
4 / 1 / 6
7,494
749
8,266
11,315
8,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaDandyMan
Kumbhakarna
13
0 / 2 / 4
7,097
710
2,776
11,910
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Hibanaebi
Izanami
14
4 / 1 / 2
7,496
750
10,753
8,132
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
LuXuRy_LivE
Morgan Le Fay
13
0 / 1 / 2
6,533
653
8,466
4,756
1,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
NxSNetx
Hades
11
0 / 4 / 4
6,494
649
3,769
11,875
6,570
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
lxvdu
Erlang Shen
13
2 / 6 / 3
7,000
700
5,082
12,552
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
14
Kills
6
6
Deaths
14
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
Animez9
Shiva
1
2
9
2.75
L
Kumbhakarna
DaDandyMan
Kumbhakarna
0
2
4
1
W
Izanami
GLAZEMINT
Izanami
3
1
5
5.5
L
Izanami
Hibanaebi
Izanami
4
1
2
5
W
Chang'e
J3didiah_89
Chang'e
2
2
5
2.25
W
Merlin
Jadizi
Merlin
4
0
3
5.5
L
Morgan Le Fay
LuXuRy_LivE
Morgan Le Fay
0
1
2
1
L
Hades
NxSNetx
Hades
0
4
4
0.5
W
King Arthur
arcanehaze22
King Arthur
4
1
6
7
L
Erlang Shen
lxvdu
Erlang Shen
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,562
Damage
30,846
39,085
Taken
49,225
25,175
Mitigated
29,967
12,522
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Animez9
Shiva
9,640
1,494
407
1,672
9,982
9,482
0
2,658
7,324
62
21,798
L
Kumbhakarna
DaDandyMan
Kumbhakarna
2,776
188
0
2,629
11,910
9,885
0
6,375
5,372
17,940
0
W
Izanami
GLAZEMINT
Izanami
6,923
3,442
0
881
5,567
2,170
792
1,842
3,725
0
29,880
L
Izanami
Hibanaebi
Izanami
10,753
6,598
0
1,195
8,132
2,877
0
1,740
6,246
0
27,936
W
Chang'e
J3didiah_89
Chang'e
8,356
772
2,057
2,824
8,750
3,672
48
3,984
4,729
22,772
0
W
Merlin
Jadizi
Merlin
10,377
546
0
517
3,471
964
310
972
2,499
25,838
0
L
Morgan Le Fay
LuXuRy_LivE
Morgan Le Fay
8,466
794
417
525
4,756
1,844
0
1,836
2,885
19,344
0
L
Hades
NxSNetx
Hades
3,769
353
164
620
11,875
6,570
0
5,052
6,730
11,674
0
W
King Arthur
arcanehaze22
King Arthur
8,266
1,035
469
3,695
11,315
8,887
0
5,190
5,797
0
17,813
L
Erlang Shen
lxvdu
Erlang Shen
5,082
1,910
0
2,336
12,552
8,791
0
3,792
8,508
0
15,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
34,620
180
Minions Killed
147
0
Camps Cleared
0
971,127
Distance Traveled
954,965
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,332
733
31
3
0
205,569
3
L
Kumbhakarna
7,097
710
31
3
0
187,270
0
W
Izanami
7,633
763
58
6
0
190,596
1
L
Izanami
7,496
750
42
4
0
189,461
4
W
Chang'e
7,517
752
32
3
0
180,577
1
W
Merlin
7,724
772
39
4
0
192,902
1
L
Morgan Le Fay
6,533
653
29
3
0
177,911
0
L
Hades
6,494
649
19
2
0
198,646
2
W
King Arthur
7,494
749
20
2
0
201,483
0
L
Erlang Shen
7,000
700
26
3
0
201,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role