Player Matchup

Ah Puch
Ah Puch
Ghost9694
Ah Puch
Level 101
God Stats
6W - 8L
1,424 SR
Queue Stats
196W - 382L
1,338 Elo+
Party 2
Bakasura
Bakasura
TomzeOuf
Bakasura
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,471 Elo+
Solo
Geb
Geb
sambuddha_naha
Geb
Level 89
God Stats
1W - 14L
1,316 SR
Queue Stats
87W - 203L
1,341 Elo+
Party 2
Team Averages
Level 100
1,414 SR
1,383 Elo+

VS

Team Averages
Level 66
1,574 SR
1,408 Elo+
Ganesha
Ganesha
FloGospodar69
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,387 Elo+
Party 1
Hachiman
Hachiman
K4n4Rinac
Hachiman
Level 23
God Stats
2W - 1L
1,722 SR
Queue Stats
9W - 14L
1,450 Elo+
Party 1
Sol
Sol
Rinmaa
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ghost9694
Ah Puch
12
3 / 5 / 3
7,717
772
9,437
9,293
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TomzeOuf
Bakasura
12
3 / 4 / 4
7,664
766
4,694
11,083
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 3
7,773
777
3,018
11,951
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 10
7,882
788
2,334
8,593
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
K4n4Rinac
Hachiman
13
7 / 3 / 5
8,651
865
8,096
7,002
3,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Rinmaa
Sol
13
5 / 2 / 4
8,230
823
13,630
7,806
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
12
12
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
10
2.5
L
Ah Puch
Ghost9694
Ah Puch
3
5
3
0.9
W
Hachiman
K4n4Rinac
Hachiman
7
3
5
3.17
W
Sol
Rinmaa
Sol
5
2
4
3.5
L
Bakasura
TomzeOuf
Bakasura
3
4
4
1.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
24,060
32,327
Taken
23,401
19,027
Mitigated
13,980
7,953
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
2,334
299
350
1,453
8,593
7,772
0
3,871
4,227
7,933
0
L
Ah Puch
Ghost9694
Ah Puch
9,437
225
0
2,506
9,293
2,944
42
5,004
4,289
29,262
0
W
Hachiman
K4n4Rinac
Hachiman
8,096
5,885
0
1,149
7,002
3,045
984
5,285
1,592
0
17,762
W
Sol
Rinmaa
Sol
13,630
5,309
0
4,040
7,806
3,163
2,095
3,498
3,975
40,696
3,896
L
Bakasura
TomzeOuf
Bakasura
4,694
2,977
0
2,337
11,083
5,770
112
4,789
6,294
0
13,512
L
3,018
127
0
3,110
11,951
10,313
0
5,349
6,602
9,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,154
Gold Earned
24,763
97
Minions Killed
130
5
Camps Cleared
4
573,579
Distance Traveled
554,651
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,882
788
2
0
0
204,750
2
L
Ah Puch
7,717
772
50
5
3
177,999
1
W
Hachiman
8,651
865
36
4
1
173,955
1
W
Sol
8,230
823
92
9
3
175,946
1
L
Bakasura
7,664
766
39
4
2
194,206
0
L
Geb
7,773
777
8
1
0
201,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role