Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DonQHoly
Loki
Level 140
God Stats
7W - 4L
1,900 SR
Queue Stats
497W - 472L
1,505 Elo+
Solo
Nox
Nox
RiverRogue11
Nox
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 267L
1,584 Elo+
Solo
Neith
Neith
Robles1822
Neith
Level 155
God Stats
1W - 2L
1,399 SR
Queue Stats
87W - 97L
1,525 Elo+
Solo
Team Averages
Level 133
1,560 SR
1,523 Elo+

VS

Team Averages
Level 110
1,471 SR
1,539 Elo+
Kumbhakarna
Kumbhakarna
Arjoraz
Kumbhakarna
Level 111
God Stats
4W - 1L
1,660 SR
Queue Stats
157W - 171L
1,512 Elo+
Solo
Ullr
Ullr
LoD HadDes
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,572 Elo+
Solo
Eset
Eset
Romellik
Eset
Level 132
God Stats
5W - 4L
1,500 SR
Queue Stats
227W - 258L
1,466 Elo+
Solo
He Bo
He Bo
TreeManBNB
He Bo
Level 127
God Stats
1W - 4L
1,195 SR
Queue Stats
253W - 233L
1,599 Elo+
Solo
Aphrodite
Aphrodite
lilpootietang1
Aphrodite
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 279L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 1 / 24
9,991
999
4,949
10,243
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Geb
 
Geb
16
7 / 1 / 21
9,929
993
9,936
10,269
11,469
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
14
6 / 5 / 18
8,948
895
11,867
9,761
4,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 22
8,966
897
12,641
6,284
2,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
14 / 2 / 11
10,456
1,046
18,226
10,142
4,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arjoraz
Kumbhakarna
14
4 / 6 / 4
8,923
892
7,108
17,789
19,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 5
7,078
708
7,232
11,707
4,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
12
1 / 9 / 6
7,686
769
6,742
10,738
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
14
2 / 8 / 5
8,150
815
7,390
10,458
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
lilpootietang1
Aphrodite
14
2 / 4 / 4
7,464
746
5,427
13,036
6,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
34
34
Kills
10
10
Deaths
34
96
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
24
16
W
Geb
 
Geb
7
1
21
17.5
L
Kumbhakarna
Arjoraz
Kumbhakarna
4
6
4
1
W
Loki
6
5
18
3
L
1
7
5
0.5
W
3
1
22
14
W
Neith
14
2
11
9.75
L
Eset
1
9
6
0.44
L
He Bo
2
8
5
0.56
L
Aphrodite
lilpootietang1
Aphrodite
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,619
Damage
33,899
46,699
Taken
63,728
34,587
Mitigated
36,138
20,565
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,949
1,420
5,097
2,346
10,243
12,505
1,164
5,921
4,322
14,644
0
W
Geb
 
Geb
9,936
1,370
0
875
10,269
11,469
596
5,031
5,238
15,593
0
L
Kumbhakarna
Arjoraz
Kumbhakarna
7,108
884
442
1,628
17,789
19,393
0
7,867
9,922
15,633
0
W
Loki
11,867
1,479
1,899
1,149
9,761
4,012
223
6,813
2,948
0
21,172
L
7,232
1,357
399
980
11,707
4,049
0
6,555
5,152
0
10,927
W
12,641
1,220
3,086
1,613
6,284
2,402
906
3,204
3,080
22,291
0
W
Neith
18,226
4,997
493
4,007
10,142
4,199
2,161
5,698
4,444
0
31,169
L
Eset
6,742
254
1,363
823
10,738
3,235
0
4,946
5,792
17,464
0
L
He Bo
7,390
245
437
301
10,458
2,933
0
1,801
8,657
16,261
0
L
Aphrodite
lilpootietang1
Aphrodite
5,427
711
4,303
6,379
13,036
6,528
0
6,357
6,679
15,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,290
Gold Earned
39,301
94
Minions Killed
79
0
Camps Cleared
0
1,005,940
Distance Traveled
835,090
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,991
999
15
2
0
193,716
2
W
Geb
9,929
993
11
1
0
219,754
0
L
Kumbhakarna
8,923
892
12
1
0
185,799
1
W
Loki
8,948
895
15
2
0
204,172
0
L
Ullr
7,078
708
9
1
0
155,830
0
W
Nox
8,966
897
22
2
0
206,916
3
W
Neith
10,456
1,046
31
3
0
181,382
1
L
Eset
7,686
769
22
2
0
150,745
0
L
He Bo
8,150
815
22
2
0
170,894
1
L
Aphrodite
7,464
746
14
1
0
171,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role