Player Matchup

Loki
Loki
JoaoAntunes77
Loki
Level 23
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Revoada_Ofc
Chaac
Level 30
God Stats
4W - 4L
1,086 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Nox
Nox
TheRealSyrai
Nox
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 183L
1,336 Elo+
Solo
Team Averages
Level 40
1,285 SR
1,445 Elo+

VS

Team Averages
Level 79
1,518 SR
1,399 Elo+
Artemis
Artemis
CamSynthesis
Artemis
Level 82
God Stats
3W - 2L
1,562 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Zeus
Zeus
Its Forsy
Zeus
Level 68
God Stats
20W - 18L
1,492 SR
Queue Stats
71W - 108L
1,347 Elo+
Solo
Cerberus
Cerberus
ZombieChefkoch
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 181L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
8,685
668
3,045
10,113
2,610
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 6 / 4
8,604
662
10,765
14,752
7,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 7 / 3
8,322
640
6,620
8,941
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CamSynthesis
Artemis
13
4 / 1 / 13
9,551
735
8,368
5,367
2,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
17
13 / 2 / 7
11,514
886
14,507
7,098
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
14
3 / 2 / 15
10,224
786
5,466
16,139
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
20
20
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
CamSynthesis
Artemis
4
1
13
10.5
W
Zeus
13
2
7
8.25
L
3
7
2
0.57
L
1
6
4
0.5
L
1
7
3
0.36
W
Cerberus
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,430
Damage
28,341
33,806
Taken
28,604
14,247
Mitigated
23,057
6,157
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CamSynthesis
Artemis
8,368
4,305
0
761
5,367
2,018
1,429
990
4,307
0
22,257
W
Zeus
14,507
1,315
0
490
7,098
2,219
985
977
6,053
45,376
0
L
3,045
778
343
316
10,113
2,610
0
5,978
3,940
0
14,511
L
10,765
2,327
282
3,914
14,752
7,714
0
7,181
7,266
0
23,271
L
6,620
980
186
1,116
8,941
3,923
0
6,265
2,349
27,119
0
W
Cerberus
5,466
313
204
3,221
16,139
18,820
86
4,404
11,259
21,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
31,289
94
Minions Killed
155
4
Camps Cleared
6
629,488
Distance Traveled
673,769
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,551
735
32
2
0
204,917
5
W
Zeus
11,514
886
77
6
4
225,338
2
L
Loki
8,685
668
20
2
1
211,712
4
L
Chaac
8,604
662
25
2
0
225,267
3
L
Nox
8,322
640
49
4
3
192,509
3
W
Cerberus
10,224
786
46
4
2
243,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role