Player Matchup

Eset
Eset
HunnyWrabbit
Eset
Level 85
God Stats
9W - 5L
1,539 SR
Queue Stats
432W - 443L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarioG12345
Cu Chulainn
Level 142
God Stats
6W - 10L
1,250 SR
Queue Stats
418W - 457L
1,528 Elo+
Solo
Hercules
Hercules
MoFriedChickens
Hercules
Level 155
God Stats
2W - 1L
1,519 SR
Queue Stats
29W - 23L
1,574 Elo+
Solo
Achilles
Achilles
Psych
Achilles
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
221W - 237L
1,578 Elo+
Solo
Khepri
Khepri
Thewalkingtree
Khepri
Level 126
God Stats
1W - 0L
1,838 SR
Queue Stats
22W - 14L
1,603 Elo+
Solo
Team Averages
Level 133
1,529 SR
1,565 Elo+

VS

Team Averages
Level 118
1,546 SR
1,592 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AcidicToast
Susano
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
391W - 414L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CurvyThread
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 144L
1,561 Elo+
Solo
Sol
Sol
DJ9008
Sol
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 93L
1,727 Elo+
Solo
Poseidon
Poseidon
Smiteistrash384
Poseidon
Level 123
God Stats
8W - 4L
1,729 SR
Queue Stats
710W - 416L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 10
11,372
875
14,813
12,692
6,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
MarioG12345
Cu Chulainn
17
3 / 5 / 20
10,721
825
11,591
24,037
32,360
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
14
7 / 5 / 3
9,638
741
9,138
21,939
19,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Psych
Achilles
18
4 / 6 / 12
10,885
837
13,102
20,155
23,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 4 / 17
10,160
782
7,050
21,744
28,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 6 / 13
8,269
636
7,009
16,117
13,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
17
4 / 4 / 17
9,636
741
12,167
12,882
12,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
CurvyThread
Ah Muzen Cab
17
7 / 4 / 13
10,276
790
20,012
11,730
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
DJ9008
Sol
18
7 / 6 / 11
10,807
831
21,149
12,642
5,277
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
17
4 / 4 / 15
9,997
769
18,739
8,073
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
92
24
Kills
23
23
Deaths
24
62
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
13
1.25
L
Susano
4
4
17
3.13
L
Ah Muzen Cab
CurvyThread
Ah Muzen Cab
7
4
13
3.38
L
Sol
DJ9008
Sol
7
6
11
2.08
W
10
3
10
5
W
Cu Chulainn
MarioG12345
Cu Chulainn
3
5
20
2.6
W
Hercules
7
5
3
1.7
W
Achilles
Psych
Achilles
4
6
12
1.67
L
Poseidon
4
4
15
2.88
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,694
Damage
79,076
100,567
Taken
61,444
110,245
Mitigated
38,813
27,131
Healing
16,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,009
1,388
553
2,979
16,117
13,239
35
7,214
8,903
36
12,088
L
Susano
12,167
1,738
1,486
1,795
12,882
12,249
149
3,888
8,994
0
19,506
L
Ah Muzen Cab
CurvyThread
Ah Muzen Cab
20,012
7,069
640
3,118
11,730
5,290
324
4,784
6,946
0
31,352
L
Sol
DJ9008
Sol
21,149
7,479
598
2,363
12,642
5,277
1,100
3,682
8,960
37,785
0
W
14,813
1,000
2,660
1,530
12,692
6,083
2,494
6,286
6,188
34,839
0
W
Cu Chulainn
MarioG12345
Cu Chulainn
11,591
2,021
916
1,827
24,037
32,360
488
7,180
16,646
0
29,284
W
Hercules
9,138
1,988
1,458
8,357
21,939
19,707
610
8,655
13,034
0
14,937
W
Achilles
Psych
Achilles
13,102
2,169
1,536
3,605
20,155
23,994
1,151
8,742
11,247
372
25,171
L
Poseidon
18,739
3,600
1,610
1,245
8,073
2,758
240
2,667
5,406
33,169
0
W
7,050
209
1,758
3,484
21,744
28,101
528
9,061
12,505
13,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,776
Gold Earned
48,985
151
Minions Killed
116
0
Camps Cleared
0
1,218,960
Distance Traveled
1,055,922
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,269
636
13
1
0
184,662
0
L
Susano
9,636
741
15
1
0
238,765
4
L
Ah Muzen Cab
10,276
790
22
2
0
208,035
0
L
Sol
10,807
831
40
3
0
190,089
0
W
Eset
11,372
875
38
3
0
233,874
3
W
Cu Chulainn
10,721
825
39
3
0
245,409
1
W
Hercules
9,638
741
29
2
0
251,356
1
W
Achilles
10,885
837
37
3
0
232,796
5
L
Poseidon
9,997
769
26
2
0
234,371
4
W
Khepri
10,160
782
8
1
0
255,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role