Player Matchup

Chronos
Chronos
Azimuffin
Chronos
Level 47
God Stats
1W - 5L
1,166 SR
Queue Stats
108W - 119L
1,419 Elo+
Party 2
Artemis
Artemis
Fongod
Artemis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,427 Elo+
Solo
Shiva
Shiva
gamer50102
Shiva
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 107L
1,559 Elo+
Party 2
Team Averages
Level 85
1,389 SR
1,468 Elo+

VS

Team Averages
Level 110
1,546 SR
1,564 Elo+
Izanami
Izanami
Sirmanpig1
Izanami
Level 126
God Stats
4W - 5L
1,639 SR
Queue Stats
99W - 72L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
SlaughtaOpps
Baron Samedi
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
119W - 96L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
VikingCentral
Cthulhu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 82L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azimuffin
Chronos
13
3 / 6 / 0
8,719
671
11,914
12,277
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Fongod
Artemis
10
0 / 5 / 3
7,365
567
12,602
9,890
4,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
13
4 / 6 / 1
8,836
680
10,419
15,882
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sirmanpig1
Izanami
15
8 / 2 / 6
10,595
815
13,023
9,932
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Baron Samedi
SlaughtaOpps
Baron Samedi
14
4 / 2 / 11
9,791
753
11,635
12,040
9,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
14
5 / 3 / 11
10,787
830
9,032
27,988
25,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
17
17
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
Azimuffin
Chronos
3
6
0
0.5
L
Artemis
Fongod
Artemis
0
5
3
0.3
W
Izanami
Sirmanpig1
Izanami
8
2
6
5.5
W
Baron Samedi
SlaughtaOpps
Baron Samedi
4
2
11
4.75
W
Cthulhu
5
3
11
3.5
L
Shiva
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,935
Damage
33,690
38,049
Taken
49,960
21,055
Mitigated
39,152
5,736
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Azimuffin
Chronos
11,914
2,647
0
703
12,277
4,810
0
7,182
5,095
34,199
0
L
Artemis
Fongod
Artemis
12,602
4,263
0
1,098
9,890
4,551
0
5,269
4,621
0
23,985
W
Izanami
Sirmanpig1
Izanami
13,023
6,895
977
1,962
9,932
4,112
2,093
2,948
6,643
0
52,511
W
Baron Samedi
SlaughtaOpps
Baron Samedi
11,635
447
4,138
6,112
12,040
9,618
539
3,898
7,664
27,118
0
W
Cthulhu
9,032
1,033
965
10,765
27,988
25,422
252
6,487
20,580
21,569
0
L
Shiva
10,419
2,313
1,551
2,384
15,882
11,694
0
8,812
7,070
0
26,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
31,173
116
Minions Killed
131
7
Camps Cleared
1
601,877
Distance Traveled
670,971
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,719
671
48
4
1
211,496
1
L
Artemis
7,365
567
26
2
1
174,343
1
W
Izanami
10,595
815
85
7
0
192,065
0
W
Baron Samedi
9,791
753
21
2
1
219,254
2
W
Cthulhu
10,787
830
25
2
0
259,652
0
L
Shiva
8,836
680
42
3
5
216,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role