Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GhostHunter099
Fenrir
Level 128
God Stats
4W - 9L
1,654 SR
Queue Stats
255W - 244L
1,612 Elo+
Solo
Thoth
Thoth
Melquis1x1
Thoth
Level 125
God Stats
1W - 3L
1,385 SR
Queue Stats
155W - 155L
1,561 Elo+
Solo
Atlas
Atlas
elreymun
Atlas
Level 149
God Stats
2W - 2L
1,932 SR
Queue Stats
37W - 51L
1,529 Elo+
Solo
Sylvanus
Sylvanus
xrevolt909x
Sylvanus
Level 129
God Stats
8W - 13L
1,500 SR
Queue Stats
346W - 361L
1,518 Elo+
Solo
Team Averages
Level 138
1,594 SR
1,544 Elo+

VS

Team Averages
Level 106
1,737 SR
1,573 Elo+
Sun Wukong
Sun Wukong
BornALegendJ
Sun Wukong
Level 88
God Stats
3W - 0L
1,838 SR
Queue Stats
51W - 40L
1,597 Elo+
Party 2
Awilix
Awilix
Grantinator5867
Awilix
Level 108
God Stats
45W - 29L
1,659 SR
Queue Stats
132W - 156L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Lego Master 922
Sylvanus
Level 103
God Stats
4W - 0L
1,925 SR
Queue Stats
62W - 51L
1,581 Elo+
Party 2
Chernobog
Chernobog
ToastyPufferfish
Chernobog
Level 106
God Stats
2W - 2L
1,715 SR
Queue Stats
46W - 49L
1,590 Elo+
Party 1
Chang'e
Chang'e
friskit_55
Chang'e
Level 126
God Stats
4W - 5L
1,549 SR
Queue Stats
110W - 107L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
3 / 6 / 4
12,342
561
17,483
17,993
5,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 5 / 5
11,759
535
13,966
20,394
9,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
18
6 / 7 / 6
12,063
548
23,651
13,070
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
elreymun
Atlas
16
6 / 4 / 6
10,863
494
15,755
20,593
22,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sylvanus
xrevolt909x
Sylvanus
17
1 / 7 / 3
10,242
466
19,245
20,690
23,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BornALegendJ
Sun Wukong
18
2 / 5 / 12
11,603
527
13,735
28,116
21,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 5 / 0
13,936
633
19,032
19,708
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
16
3 / 6 / 9
10,723
487
8,117
31,442
24,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
20
3 / 4 / 9
12,242
556
16,505
20,819
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
friskit_55
Chang'e
19
4 / 5 / 11
12,295
559
13,533
19,883
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
25
Kills
29
29
Deaths
25
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
4
0.83
W
Sun Wukong
BornALegendJ
Sun Wukong
2
5
12
1.6
L
9
5
5
2.3
W
17
5
0
3.4
W
Sylvanus
3
6
9
1.25
L
Thoth
6
7
6
1.29
W
Chernobog
3
4
9
1.88
L
Atlas
elreymun
Atlas
6
4
6
2.25
W
Chang'e
friskit_55
Chang'e
4
5
11
1.9
L
Sylvanus
xrevolt909x
Sylvanus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,100
Damage
70,922
92,740
Taken
119,968
64,434
Mitigated
65,244
24,869
Healing
45,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,483
11,492
0
4,910
17,993
5,198
2,421
4,035
13,928
0
113,751
W
Sun Wukong
BornALegendJ
Sun Wukong
13,735
3,429
0
11,696
28,116
21,307
94
14,358
13,758
0
67,386
L
13,966
3,668
0
7,955
20,394
9,458
0
1,867
18,465
0
88,825
W
19,032
8,397
0
176
19,708
5,937
0
8,344
11,364
0
79,910
W
Sylvanus
8,117
1,397
5,698
9,758
31,442
24,887
17
15,974
15,468
29,250
3,912
L
Thoth
23,651
607
0
495
13,070
3,972
0
4,655
8,111
98,752
0
W
Chernobog
16,505
9,736
0
7,055
20,819
6,748
4,287
7,478
13,341
0
99,663
L
Atlas
elreymun
Atlas
15,755
5,795
179
2,573
20,593
22,175
0
7,311
13,032
36,305
0
W
Chang'e
friskit_55
Chang'e
13,533
1,075
4,053
6,645
19,883
6,365
715
10,822
9,061
86,288
0
L
Sylvanus
xrevolt909x
Sylvanus
19,245
5,372
569
8,188
20,690
23,631
212
2,646
17,952
59,274
14,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,269
Gold Earned
60,799
627
Minions Killed
610
0
Camps Cleared
0
1,841,186
Distance Traveled
2,118,739
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,342
561
198
9
0
359,158
3
W
Sun Wukong
11,603
527
138
6
0
409,433
5
L
Fenrir
11,759
535
121
6
0
439,303
4
W
Awilix
13,936
633
109
5
0
467,623
1
W
Sylvanus
10,723
487
35
2
0
383,448
2
L
Thoth
12,063
548
145
7
0
367,766
1
W
Chernobog
12,242
556
168
8
0
439,675
7
L
Atlas
10,863
494
32
1
0
389,892
3
W
Chang'e
12,295
559
160
7
0
418,560
0
L
Sylvanus
10,242
466
131
6
0
285,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role