Player Matchup

Merlin
Merlin
F3ERB
Merlin
Level 120
God Stats
9W - 10L
1,621 SR
Queue Stats
294W - 328L
1,455 Elo+
Solo
Chang'e
Chang'e
Freezin Barrage
Chang'e
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,512 Elo+
Party 1
Terra
Terra
Jobo1993
Terra
Level 81
God Stats
9W - 15L
1,416 SR
Queue Stats
115W - 124L
1,584 Elo+
Solo
Mercury
Mercury
RA DeathX
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rεlιc
Ah Muzen Cab
Level 87
God Stats
47W - 35L
1,630 SR
Queue Stats
494W - 493L
1,537 Elo+
Solo
Team Averages
Level 97
1,533 SR
1,525 Elo+

VS

Team Averages
Level 122
1,604 SR
1,556 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chiefdbadf
Kukulkan
Level 124
God Stats
7W - 2L
1,587 SR
Queue Stats
89W - 85L
1,535 Elo+
Solo
Ravana
Ravana
JA14732
Ravana
Level 129
God Stats
3W - 3L
1,545 SR
Queue Stats
329W - 320L
1,638 Elo+
Solo
Shiva
Shiva
JohnnyPive
Shiva
Level 75
God Stats
2W - 0L
1,887 SR
Queue Stats
26W - 22L
1,492 Elo+
Solo
Charybdis
Charybdis
XarZay
Charybdis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
F3ERB
Merlin
17
3 / 3 / 6
11,570
1,052
13,682
9,138
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 3 / 5
10,786
981
3,792
7,196
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
Jobo1993
Terra
16
1 / 5 / 7
10,102
918
8,419
19,168
18,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
RA DeathX
Mercury
16
1 / 5 / 4
10,294
936
4,509
8,191
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Rεlιc
Ah Muzen Cab
17
2 / 4 / 7
11,135
1,012
13,174
10,556
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

159

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 1 / 13
11,245
1,022
6,898
9,041
6,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Chiefdbadf
Kukulkan
18
4 / 0 / 12
12,160
1,105
12,828
3,939
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
JA14732
Ravana
17
7 / 1 / 13
12,379
1,125
12,371
8,875
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
17
2 / 5 / 13
10,616
965
6,952
12,869
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
XarZay
Charybdis
17
4 / 2 / 13
11,408
1,037
9,334
10,997
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
9
Kills
20
20
Deaths
9
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
13
9.5
W
Kukulkan
Chiefdbadf
Kukulkan
4
0
12
10
L
Merlin
F3ERB
Merlin
3
3
6
2
L
2
3
5
1.5
W
Ravana
JA14732
Ravana
7
1
13
13.5
L
Terra
Jobo1993
Terra
1
5
7
0.9
W
Shiva
2
5
13
1.7
L
Mercury
RA DeathX
Mercury
1
5
4
0.6
L
Ah Muzen Cab
Rεlιc
Ah Muzen Cab
2
4
7
1.38
W
Charybdis
XarZay
Charybdis
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,576
Damage
48,383
54,249
Taken
45,721
29,949
Mitigated
26,311
8,477
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,898
129
3,469
5,002
9,041
6,648
0
4,429
4,561
17,549
0
W
Kukulkan
Chiefdbadf
Kukulkan
12,828
1,825
0
450
3,939
1,405
0
2,280
1,659
57,731
0
L
Merlin
F3ERB
Merlin
13,682
76
0
95
9,138
2,841
0
4,545
4,339
49,075
0
L
3,792
468
2,722
1,524
7,196
2,218
0
1,981
5,016
19,982
0
W
Ravana
JA14732
Ravana
12,371
2,477
0
735
8,875
3,502
0
4,679
4,149
0
19,576
L
Terra
Jobo1993
Terra
8,419
218
947
1,737
19,168
18,488
0
6,739
11,752
20,544
0
W
Shiva
6,952
726
178
1,941
12,869
11,314
0
8,084
4,652
0
17,188
L
Mercury
RA DeathX
Mercury
4,509
643
0
353
8,191
2,318
0
2,100
6,047
0
14,487
L
Ah Muzen Cab
Rεlιc
Ah Muzen Cab
13,174
4,227
0
1,099
10,556
4,084
0
3,668
6,688
0
47,255
W
Charybdis
XarZay
Charybdis
9,334
5,128
0
2,329
10,997
3,442
0
6,070
4,807
0
29,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,887
Gold Earned
57,808
246
Minions Killed
265
9
Camps Cleared
9
1,119,743
Distance Traveled
1,084,988
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,245
1,022
35
3
0
227,529
3
W
Kukulkan
12,160
1,105
127
12
0
214,103
1
L
Merlin
11,570
1,052
84
8
1
220,725
1
L
Chang'e
10,786
981
37
3
4
203,111
0
W
Ravana
12,379
1,125
32
3
4
249,961
1
L
Terra
10,102
918
24
2
0
228,913
2
W
Shiva
10,616
965
27
2
0
193,511
0
L
Mercury
10,294
936
24
2
1
237,672
1
L
Ah Muzen Cab
11,135
1,012
77
7
3
229,322
2
W
Charybdis
11,408
1,037
44
4
5
199,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role