Player Matchup

Erlang Shen
Erlang Shen
Silver I
Gabuzz
Erlang Shen
Silver I
Level 126
God Stats
5W - 2L
1,852 SR
Queue Stats
230W - 234L
1,201 MMR
Solo
Ne Zha
Ne Zha
Silver I
Olmillo
Ne Zha
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,143 MMR
Solo
Tiamat
Tiamat
Silver I
Shrobber
Tiamat
Silver I
Level 157
God Stats
120W - 141L
1,454 SR
Queue Stats
336W - 340L
1,247 MMR
Solo
Chernobog
Chernobog
Gold V
ToLLto
Chernobog
Gold V
Level 103
God Stats
14W - 14L
1,597 SR
Queue Stats
251W - 263L
1,206 MMR
Solo
Cerberus
Cerberus
Silver V
goten888
Cerberus
Silver V
Level 86
God Stats
0W - 2L
1,558 SR
Queue Stats
4W - 14L
1,131 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,592 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,474 SR
1,186 MMR
Artio
Artio
Silver I
Delosaurio
Artio
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 121L
1,160 MMR
Solo
Geb
Geb
Silver I
ImModeratelybad
Geb
Silver I
Level 140
God Stats
14W - 14L
1,387 SR
Queue Stats
206W - 225L
1,246 MMR
Solo
Janus
Janus
Silver II
SearchMich
Janus
Silver II
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
161W - 187L
1,109 MMR
Solo
Medusa
Medusa
Silver I
WarSty1e
Medusa
Silver I
Level 146
God Stats
12W - 10L
1,603 SR
Queue Stats
156W - 156L
1,240 MMR
Solo
Cliodhna
Cliodhna
Silver III
jorgezeus1987
Cliodhna
Silver III
Level 124
God Stats
4W - 11L
1,382 SR
Queue Stats
172W - 205L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gabuzz
Erlang Shen
18
1 / 9 / 7
11,749
452
13,695
30,185
37,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Olmillo
Ne Zha
20
8 / 4 / 5
13,034
501
14,530
23,822
8,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Shrobber
Tiamat
19
7 / 5 / 4
12,672
487
19,015
19,353
12,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
ToLLto
Chernobog
20
2 / 8 / 6
13,635
524
19,489
25,898
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
goten888
Cerberus
18
5 / 7 / 7
12,813
493
7,840
26,672
27,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ThothAthenaBacchusIzanami

VS

Bans
ArachneBastetPeleShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
6 / 2 / 12
14,258
548
18,097
29,337
43,489
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 5 / 20
13,397
515
10,019
23,954
22,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
20
8 / 3 / 11
14,815
570
19,141
11,027
3,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
WarSty1e
Medusa
20
10 / 7 / 8
15,074
580
27,376
21,791
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
jorgezeus1987
Cliodhna
20
6 / 6 / 12
14,549
560
17,506
24,136
10,446
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
23
Kills
33
33
Deaths
23
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artio
6
2
12
6
L
Erlang Shen
Gabuzz
Erlang Shen
1
9
7
0.5
W
3
5
20
2.6
L
Ne Zha
Olmillo
Ne Zha
8
4
5
2.63
W
Janus
8
3
11
4.5
L
Tiamat
Shrobber
Tiamat
7
5
4
1.8
L
Chernobog
ToLLto
Chernobog
2
8
6
0.63
W
Medusa
WarSty1e
Medusa
10
7
8
2
L
Cerberus
goten888
Cerberus
5
7
7
1.21
W
Cliodhna
jorgezeus1987
Cliodhna
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,569
Damage
92,139
125,930
Taken
110,245
93,560
Mitigated
87,656
34,872
Healing
34,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
18,097
2,892
1,110
13,883
29,337
43,489
286
5,641
23,444
92,937
0
L
Erlang Shen
Gabuzz
Erlang Shen
13,695
6,458
0
6,988
30,185
37,094
1,087
14,297
15,888
549
71,477
W
10,019
1,812
0
2,206
23,954
22,818
305
8,600
15,078
29,643
0
L
Ne Zha
Olmillo
Ne Zha
14,530
5,934
0
8,475
23,822
8,509
0
7,734
16,088
0
98,437
W
Janus
19,141
1,031
452
2,696
11,027
3,791
896
4,855
5,996
105,103
0
L
Tiamat
Shrobber
Tiamat
19,015
1,844
510
3,954
19,353
12,249
2,816
9,103
10,250
91,501
0
L
Chernobog
ToLLto
Chernobog
19,489
10,914
0
9,072
25,898
8,013
361
6,012
19,886
0
138,915
W
Medusa
WarSty1e
Medusa
27,376
14,765
0
6,909
21,791
7,112
2,499
3,367
18,408
0
117,766
L
Cerberus
goten888
Cerberus
7,840
1,230
327
5,546
26,672
27,695
51
10,647
16,025
29,449
0
W
Cliodhna
jorgezeus1987
Cliodhna
17,506
2,015
0
7,016
24,136
10,446
3,275
6,400
17,458
0
139,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,903
Gold Earned
72,093
718
Minions Killed
678
0
Camps Cleared
0
2,273,430
Distance Traveled
2,414,605
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,258
548
152
6
0
494,183
9
L
Erlang Shen
11,749
452
147
6
0
418,846
8
W
Geb
13,397
515
36
1
0
427,371
9
L
Ne Zha
13,034
501
152
6
0
475,786
3
W
Janus
14,815
570
171
7
0
496,889
10
L
Tiamat
12,672
487
158
6
0
492,259
12
L
Chernobog
13,635
524
209
8
0
437,331
8
W
Medusa
15,074
580
164
6
0
478,472
3
L
Cerberus
12,813
493
52
2
0
449,208
7
W
Cliodhna
14,549
560
155
6
0
517,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role