Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AshBeltal
Charybdis
Level 44
God Stats
2W - 3L
1,419 SR
Queue Stats
18W - 28L
1,404 Elo+
Party 3
Shiva
Shiva
HaRDWella
Shiva
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,270 Elo+
Party 2
Baron Samedi
Baron Samedi
ObtunarioLeDuc
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Party 3
Merlin
Merlin
PATRIOT77
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 49
1,484 SR
1,376 Elo+

VS

Team Averages
Level 56
1,509 SR
1,463 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Fat_amyy
Zhong Kui
Level 127
God Stats
9W - 14L
1,614 SR
Queue Stats
364W - 367L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
IComeFromPS4
Hou Yi
Level 36
God Stats
24W - 17L
1,187 SR
Queue Stats
303W - 285L
1,482 Elo+
Party 1
Rama
Rama
RoyalPati
Rama
Level 41
God Stats
4W - 6L
1,743 SR
Queue Stats
123W - 157L
1,474 Elo+
Solo
Bakasura
Bakasura
zePonny
Bakasura
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 153L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 2 / 1
6,967
633
3,410
6,966
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
AshBeltal
Charybdis
10
5 / 2 / 4
6,598
600
9,451
8,242
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
HaRDWella
Shiva
12
4 / 1 / 2
6,881
626
6,780
9,968
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ObtunarioLeDuc
Baron Samedi
10
2 / 3 / 8
6,355
578
4,133
6,323
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
PATRIOT77
Merlin
13
3 / 1 / 3
7,240
658
7,618
4,803
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 3 / 4
5,948
541
3,175
8,637
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Fat_amyy
Zhong Kui
10
1 / 2 / 2
5,589
508
3,979
8,361
5,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
1 / 4 / 1
5,940
540
5,541
8,194
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
9
1 / 5 / 1
4,991
454
1,473
6,824
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
zePonny
Bakasura
10
4 / 6 / 3
6,401
582
5,351
9,607
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
8
9
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
1
3.25
L
Amaterasu
 
Amaterasu
1
3
4
1
W
Charybdis
AshBeltal
Charybdis
5
2
4
3.5
L
Zhong Kui
Fat_amyy
Zhong Kui
1
2
2
1
W
Shiva
HaRDWella
Shiva
4
1
2
5
L
Hou Yi
1
4
1
0.38
W
Baron Samedi
ObtunarioLeDuc
Baron Samedi
2
3
8
2
W
Merlin
PATRIOT77
Merlin
3
1
3
4.5
L
Rama
1
5
1
0.3
L
Bakasura
zePonny
Bakasura
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
19,519
36,302
Taken
41,623
22,127
Mitigated
17,451
13,847
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,410
1,157
0
2,782
6,966
2,385
0
731
6,145
0
33,474
L
Amaterasu
 
Amaterasu
3,175
882
0
1,925
8,637
4,623
0
1,960
6,639
0
15,770
W
Charybdis
AshBeltal
Charybdis
9,451
4,433
0
3,235
8,242
2,445
845
752
7,470
0
37,242
L
Zhong Kui
Fat_amyy
Zhong Kui
3,979
265
0
3,259
8,361
5,096
0
3,954
4,407
34,033
0
W
Shiva
HaRDWella
Shiva
6,780
1,405
0
4,848
9,968
9,467
188
0
9,903
0
37,563
L
Hou Yi
5,541
2,658
0
1,085
8,194
4,040
0
860
6,951
0
28,588
W
Baron Samedi
ObtunarioLeDuc
Baron Samedi
4,133
998
569
1,172
6,323
6,157
298
403
5,907
17,086
0
W
Merlin
PATRIOT77
Merlin
7,618
438
0
1,241
4,803
1,673
284
2,093
2,699
51,241
0
L
Rama
1,473
1,093
0
1,460
6,824
1,343
0
3,407
3,417
0
20,418
L
Bakasura
zePonny
Bakasura
5,351
3,563
0
765
9,607
2,349
0
1,570
7,905
0
26,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
28,869
317
Minions Killed
244
0
Camps Cleared
0
1,044,587
Distance Traveled
1,023,259
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,967
633
73
7
0
227,654
1
L
Amaterasu
5,948
541
27
2
0
233,934
1
W
Charybdis
6,598
600
64
6
0
185,841
5
L
Zhong Kui
5,589
508
63
6
0
202,245
4
W
Shiva
6,881
626
62
6
0
238,958
0
L
Hou Yi
5,940
540
56
5
0
188,402
1
W
Baron Samedi
6,355
578
24
2
0
189,585
3
W
Merlin
7,240
658
94
9
0
202,549
2
L
Rama
4,991
454
48
4
0
193,582
0
L
Bakasura
6,401
582
50
5
0
205,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role