Player Matchup

Thor
Thor
MONSTERMAN906
Thor
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 182L
1,530 Elo+
Solo
Osiris
Osiris
TNMGrowth-
Osiris
Level 108
God Stats
1W - 4L
1,528 SR
Queue Stats
68W - 78L
1,481 Elo+
Solo
Neith
Neith
Techy 4 Soul
Neith
Level 109
God Stats
13W - 14L
1,734 SR
Queue Stats
397W - 396L
1,538 Elo+
Solo
Hades
Hades
XxGeneral_Ghost
Hades
Level 123
God Stats
5W - 3L
1,818 SR
Queue Stats
38W - 36L
1,540 Elo+
Solo
Thoth
Thoth
corenthius1
Thoth
Level 128
God Stats
1W - 1L
1,331 SR
Queue Stats
135W - 126L
1,470 Elo+
Solo
Team Averages
Level 114
1,582 SR
1,512 Elo+

VS

Team Averages
Level 127
1,491 SR
1,516 Elo+
Jormungandr
Jormungandr
DrgonMster-DZ-
Jormungandr
Level 160
God Stats
5W - 8L
1,259 SR
Queue Stats
151W - 148L
1,457 Elo+
Solo
Anubis
Anubis
Persxnxl
Anubis
Level 125
God Stats
1W - 2L
1,228 SR
Queue Stats
77W - 64L
1,526 Elo+
Solo
Shiva
Shiva
Sugaluv413
Shiva
Level 130
God Stats
8W - 5L
1,942 SR
Queue Stats
297W - 312L
1,541 Elo+
Solo
Medusa
Medusa
SyKo_KingKhaos
Medusa
Level 134
God Stats
14W - 6L
1,525 SR
Queue Stats
228W - 185L
1,597 Elo+
Solo
Thanatos
Thanatos
XAx3lX ViSiOnS
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,166
510
4,262
14,058
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
TNMGrowth-
Osiris
7
0 / 5 / 0
5,447
340
3,877
7,464
3,006
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 7 / 0
7,810
488
6,923
10,877
1,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 2 / 0
8,369
523
6,566
10,129
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 1
6,946
434
5,751
9,246
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrgonMster-DZ-
Jormungandr
13
3 / 0 / 9
8,262
516
5,449
10,672
9,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Persxnxl
Anubis
16
4 / 2 / 4
9,361
585
11,039
7,184
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
16
1 / 2 / 0
9,147
572
5,941
10,247
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 2
10,149
634
9,237
14,864
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
15
7 / 2 / 3
9,500
594
6,213
12,478
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
22
22
Deaths
8
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DrgonMster-DZ-
Jormungandr
3
0
9
7.5
L
3
3
1
1.17
W
Anubis
Persxnxl
Anubis
4
2
4
3
W
Shiva
1
2
0
0.5
W
7
2
2
4
L
Osiris
TNMGrowth-
Osiris
0
5
0
0
L
1
7
0
0.14
W
Thanatos
7
2
3
4.25
L
2
2
0
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
37,879
51,774
Taken
55,445
15,205
Mitigated
29,612
15,030
Healing
30,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DrgonMster-DZ-
Jormungandr
5,449
1,333
319
2,376
10,672
9,579
112
1,857
8,815
32,891
2,740
L
4,262
1,840
0
5,552
14,058
3,662
440
6,267
7,733
0
50,482
W
Anubis
Persxnxl
Anubis
11,039
144
0
3,663
7,184
3,061
520
3,063
4,121
68,448
0
W
Shiva
5,941
1,486
0
3,728
10,247
6,168
0
5,278
4,435
0
58,675
W
9,237
5,303
0
7,355
14,864
6,197
682
0
14,864
0
79,581
L
Osiris
TNMGrowth-
Osiris
3,877
1,509
268
857
7,464
3,006
0
2,127
5,337
0
15,134
L
6,923
2,174
0
1,264
10,877
1,649
380
1,741
9,136
0
46,423
W
Thanatos
6,213
1,532
92
13,032
12,478
4,607
0
1,477
10,893
0
47,905
L
6,566
475
0
6,006
10,129
5,488
288
0
9,678
52,224
0
L
5,751
632
0
1,083
9,246
1,400
203
6,095
3,151
34,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
46,419
398
Minions Killed
497
0
Camps Cleared
0
1,285,388
Distance Traveled
1,571,711
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,262
516
43
3
0
315,623
9
L
Thor
8,166
510
98
6
0
303,419
5
W
Anubis
9,361
585
119
7
0
292,047
3
W
Shiva
9,147
572
122
8
0
294,001
4
W
Medusa
10,149
634
139
9
0
295,084
2
L
Osiris
5,447
340
30
2
0
197,971
1
L
Neith
7,810
488
89
6
0
266,191
1
W
Thanatos
9,500
594
74
5
0
374,956
3
L
Hades
8,369
523
110
7
0
270,950
5
L
Thoth
6,946
434
71
4
0
246,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role