Player Matchup

Medusa
Medusa
PrismaSama
Medusa
Level 86
God Stats
56W - 71L
1,461 SR
Queue Stats
561W - 656L
1,438 Elo+
Solo
Nox
Nox
WeeKelvinKad
Nox
Level 69
God Stats
11W - 6L
1,670 SR
Queue Stats
83W - 88L
1,376 Elo+
Party 1
Chang'e
Chang'e
luizasd
Chang'e
Level 108
God Stats
4W - 5L
1,334 SR
Queue Stats
138W - 167L
1,407 Elo+
Solo
Scylla
Scylla
mar248
Scylla
Level 67
God Stats
36W - 33L
1,542 SR
Queue Stats
252W - 241L
1,476 Elo+
Party 1
Mercury
Mercury
teban21
Mercury
Level 47
God Stats
2W - 5L
1,879 SR
Queue Stats
190W - 215L
1,518 Elo+
Solo
Team Averages
Level 75
1,577 SR
1,443 Elo+

VS

Team Averages
Level 64
1,425 SR
1,349 Elo+
Izanami
Izanami
ByllyTheKidZ
Izanami
Level 39
God Stats
1W - 1L
1,269 SR
Queue Stats
3W - 13L
1,155 Elo+
Solo
Amaterasu
Amaterasu
IanegG
Amaterasu
Level 65
God Stats
11W - 4L
1,777 SR
Queue Stats
99W - 111L
1,382 Elo+
Party 2
Nemesis
Nemesis
LUClFER23_
Nemesis
Level 65
God Stats
7W - 8L
1,367 SR
Queue Stats
90W - 102L
1,398 Elo+
Party 2
Zeus
Zeus
WichiYT
Zeus
Level 109
God Stats
5W - 5L
1,292 SR
Queue Stats
312W - 350L
1,455 Elo+
Solo
Artio
Artio
iTs_WACKYx-_-
Artio
Level 44
God Stats
32W - 40L
1,418 SR
Queue Stats
401W - 481L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PrismaSama
Medusa
6
2 / 1 / 1
7,162
298
3,106
2,734
498
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 9
10,296
429
5,555
21,901
20,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
luizasd
Chang'e
17
3 / 6 / 6
10,352
431
7,134
17,066
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
mar248
Scylla
18
11 / 5 / 6
12,277
512
25,702
15,909
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
teban21
Mercury
19
8 / 9 / 12
12,340
514
16,461
22,717
7,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByllyTheKidZ
Izanami
20
5 / 5 / 6
13,557
565
12,566
20,574
8,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
IanegG
Amaterasu
19
4 / 3 / 13
12,908
538
8,852
20,020
19,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LUClFER23_
Nemesis
19
5 / 7 / 5
12,850
535
8,888
20,155
10,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
WichiYT
Zeus
20
10 / 6 / 9
13,938
581
23,903
13,544
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 12
11,232
468
2,751
19,618
23,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
72
26
Kills
27
28
Deaths
26
34
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
ByllyTheKidZ
Izanami
5
5
6
1.6
W
Amaterasu
IanegG
Amaterasu
4
3
13
3.5
W
Nemesis
LUClFER23_
Nemesis
5
7
5
1.07
L
Medusa
PrismaSama
Medusa
2
1
1
2.5
L
2
7
9
0.93
W
Zeus
WichiYT
Zeus
10
6
9
2.42
W
3
5
12
1.8
L
Chang'e
luizasd
Chang'e
3
6
6
1
L
Scylla
mar248
Scylla
11
5
6
2.8
L
Mercury
teban21
Mercury
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,958
Damage
56,960
80,327
Taken
93,911
38,623
Mitigated
67,868
19,514
Healing
25,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ByllyTheKidZ
Izanami
12,566
9,585
0
7,584
20,574
8,598
5,370
8,178
12,396
0
114,281
W
Amaterasu
IanegG
Amaterasu
8,852
2,428
988
6,189
20,020
19,406
1,114
8,765
11,255
0
70,129
W
Nemesis
LUClFER23_
Nemesis
8,888
2,429
0
6,748
20,155
10,474
742
5,819
14,336
0
101,023
L
Medusa
PrismaSama
Medusa
3,106
1,217
0
688
2,734
498
0
12
2,722
0
14,141
L
5,555
689
259
2,678
21,901
20,198
779
7,296
14,605
35,483
0
W
Zeus
WichiYT
Zeus
23,903
4,247
0
1,574
13,544
5,499
2,126
6,256
7,288
82,063
0
W
2,751
172
576
2,071
19,618
23,891
399
9,373
10,245
15,610
396
L
Chang'e
luizasd
Chang'e
7,134
443
1,585
5,654
17,066
5,176
594
4,825
12,241
49,007
0
L
Scylla
mar248
Scylla
25,702
2,038
0
4,318
15,909
5,221
447
7,273
8,636
76,768
0
L
Mercury
teban21
Mercury
16,461
7,592
0
4,332
22,717
7,530
1,598
7,248
15,469
0
82,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,427
Gold Earned
64,485
388
Minions Killed
536
0
Camps Cleared
0
1,790,656
Distance Traveled
2,224,523
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,557
565
181
8
0
402,849
0
W
Amaterasu
12,908
538
106
4
0
468,441
14
W
Nemesis
12,850
535
114
5
0
450,179
1
L
Medusa
7,162
298
22
1
0
106,027
1
L
Nox
10,296
429
53
2
0
368,093
4
W
Zeus
13,938
581
107
4
0
416,124
1
W
Artio
11,232
468
28
1
0
486,930
0
L
Chang'e
10,352
431
87
4
0
371,597
2
L
Scylla
12,277
512
109
5
0
418,919
5
L
Mercury
12,340
514
117
5
0
526,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role