Player Matchup

Baron Samedi
Baron Samedi
AoSDeadpool
Baron Samedi
Level 123
God Stats
16W - 8L
1,722 SR
Queue Stats
73W - 65L
1,581 Elo+
Party 3
Shiva
Shiva
BOOOZEMAN
Shiva
Level 140
God Stats
1W - 0L
1,702 SR
Queue Stats
10W - 4L
1,788 Elo+
Solo
Bakasura
Bakasura
Nickbertus
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
Pukster
Cthulhu
Level 124
God Stats
7W - 3L
1,861 SR
Queue Stats
68W - 58L
1,587 Elo+
Party 3
Hou Yi
Hou Yi
Toxigon
Hou Yi
Level 129
God Stats
3W - 0L
1,732 SR
Queue Stats
38W - 36L
1,603 Elo+
Party 2
Team Averages
Level 126
1,703 SR
1,611 Elo+

VS

Team Averages
Level 61
1,584 SR
1,600 Elo+
King Arthur
King Arthur
ApoloTheAce
King Arthur
Level 146
God Stats
1W - 1L
1,891 SR
Queue Stats
94W - 31L
1,755 Elo+
Party 4
Tsukuyomi
Tsukuyomi
DarthLuqas
Tsukuyomi
Level 62
God Stats
7W - 7L
1,624 SR
Queue Stats
111W - 109L
1,575 Elo+
Party 1
Persephone
Persephone
Dαηιєℓ
Persephone
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 20L
1,720 Elo+
Party 4
Hel
Hel
ManlyChip
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,428 Elo+
Solo
Medusa
Medusa
Psepsel
Medusa
Level 44
God Stats
21W - 21L
1,407 SR
Queue Stats
68W - 70L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AoSDeadpool
Baron Samedi
20
10 / 4 / 18
16,825
841
27,719
23,011
18,033
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
BOOOZEMAN
Shiva
20
7 / 2 / 19
14,699
735
23,604
24,003
31,986
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
Nickbertus
Bakasura
20
9 / 6 / 9
14,802
740
11,762
28,359
13,750
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
Pukster
Cthulhu
20
5 / 2 / 20
14,854
743
22,156
24,514
37,774
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
Toxigon
Hou Yi
20
6 / 8 / 10
14,683
734
21,219
29,612
12,505
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApoloTheAce
King Arthur
20
4 / 6 / 13
14,224
711
22,977
31,182
46,276
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
DarthLuqas
Tsukuyomi
20
6 / 9 / 10
14,403
720
22,330
27,152
10,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Dαηιєℓ
Persephone
20
6 / 6 / 10
14,493
725
33,405
23,644
9,946
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
2 / 8 / 8
13,035
652
15,384
18,556
9,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Psepsel
Medusa
20
4 / 8 / 9
13,341
667
13,561
24,604
11,144
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
72
37
Kills
22
22
Deaths
37
76
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AoSDeadpool
Baron Samedi
10
4
18
4.75
L
King Arthur
ApoloTheAce
King Arthur
4
6
13
1.75
W
Shiva
BOOOZEMAN
Shiva
7
2
19
8.25
L
Tsukuyomi
DarthLuqas
Tsukuyomi
6
9
10
1.22
L
Persephone
Dαηιєℓ
Persephone
6
6
10
1.83
L
2
8
8
0.75
W
Bakasura
Nickbertus
Bakasura
9
6
9
2.25
L
Medusa
Psepsel
Medusa
4
8
9
1.06
W
Cthulhu
Pukster
Cthulhu
5
2
20
7.5
W
Hou Yi
Toxigon
Hou Yi
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,460
Damage
107,657
129,499
Taken
125,138
114,048
Mitigated
87,561
29,494
Healing
22,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AoSDeadpool
Baron Samedi
27,719
2,116
4,789
8,240
23,011
18,033
841
7,738
15,273
66,853
0
L
King Arthur
ApoloTheAce
King Arthur
22,977
1,243
0
247
31,182
46,276
27
10,449
20,183
0
61,446
W
Shiva
BOOOZEMAN
Shiva
23,604
1,684
207
1,480
24,003
31,986
1,895
10,342
13,661
0
46,603
L
Tsukuyomi
DarthLuqas
Tsukuyomi
22,330
5,586
0
4,179
27,152
10,715
194
11,303
14,836
0
46,360
L
Persephone
Dαηιєℓ
Persephone
33,405
1,354
369
5,120
23,644
9,946
178
9,938
13,343
75,182
0
L
15,384
1,271
6,352
4,849
18,556
9,480
376
7,238
11,318
51,105
0
W
Bakasura
Nickbertus
Bakasura
11,762
8,877
0
5,017
28,359
13,750
0
10,886
17,473
156
34,709
L
Medusa
Psepsel
Medusa
13,561
6,753
0
1,395
24,604
11,144
342
11,101
13,503
0
39,950
W
Cthulhu
Pukster
Cthulhu
22,156
1,513
1,447
3,409
24,514
37,774
466
7,918
16,596
60,800
0
W
Hou Yi
Toxigon
Hou Yi
21,219
12,489
0
4,905
29,612
12,505
4,239
11,905
17,707
0
71,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,863
Gold Earned
69,496
365
Minions Killed
340
0
Camps Cleared
0
2,016,634
Distance Traveled
1,941,358
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,825
841
84
4
0
350,126
7
L
King Arthur
14,224
711
67
3
0
407,481
2
W
Shiva
14,699
735
55
3
0
437,262
4
L
Tsukuyomi
14,403
720
47
2
0
401,423
0
L
Persephone
14,493
725
78
4
0
413,840
0
L
Hel
13,035
652
95
5
0
340,315
3
W
Bakasura
14,802
740
66
3
0
457,488
1
L
Medusa
13,341
667
53
3
0
378,299
2
W
Cthulhu
14,854
743
67
3
0
419,174
3
W
Hou Yi
14,683
734
93
5
0
352,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role