Player Matchup

Cerberus
Cerberus
BuckskinZeus9
Cerberus
Level 27
God Stats
1W - 4L
1,487 SR
Queue Stats
4W - 9L
1,459 Elo+
Party 1
Shiva
Shiva
DeyjaTheExecutor
Shiva
Level 80
God Stats
8W - 10L
1,605 SR
Queue Stats
12W - 15L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
SSJ CloudShock7
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Spearmint_Ninja
Baron Samedi
Level 118
God Stats
0W - 4L
1,192 SR
Queue Stats
332W - 350L
1,531 Elo+
Solo
Janus
Janus
bluesssCLUESSSS
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 55
1,457 SR
1,502 Elo+

VS

Team Averages
Level 116
1,513 SR
1,555 Elo+
Cupid
Cupid
KeyB0ardWarri0r
Cupid
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 129L
1,504 Elo+
Solo
Medusa
Medusa
Onyx Stroud
Medusa
Level 77
God Stats
1W - 4L
1,192 SR
Queue Stats
77W - 82L
1,397 Elo+
Solo
Zeus
Zeus
Pak_Ho_Banny
Zeus
Level 109
God Stats
3W - 4L
1,389 SR
Queue Stats
81W - 93L
1,401 Elo+
Solo
Geb
Geb
PanTheSeedot
Geb
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
447W - 145L
1,727 Elo+
Party 2
Achilles
Achilles
phumetsu
Achilles
Level 152
God Stats
21W - 2L
1,985 SR
Queue Stats
363W - 119L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuckskinZeus9
Cerberus
13
0 / 2 / 1
6,818
682
1,840
8,278
4,900
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 1
7,132
713
6,245
10,226
9,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
SSJ CloudShock7
Cernunnos
12
0 / 6 / 0
6,471
647
1,636
8,334
2,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Spearmint_Ninja
Baron Samedi
14
1 / 4 / 0
7,496
750
5,150
11,868
6,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 6 / 0
6,580
658
3,360
7,096
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
9,268
927
4,990
3,300
1,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
16
7 / 0 / 7
8,937
894
8,815
4,312
2,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 0 / 9
8,382
838
8,184
2,205
724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 17
8,298
830
6,226
9,126
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
phumetsu
Achilles
16
7 / 1 / 8
8,725
873
10,368
11,021
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
75
1
Kills
22
22
Deaths
1
2
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BuckskinZeus9
Cerberus
0
2
1
0.25
L
0
4
1
0.13
W
3
0
12
9
W
Medusa
7
0
7
10.5
W
4
0
9
8.5
W
1
0
17
9.5
L
Cernunnos
SSJ CloudShock7
Cernunnos
0
6
0
0
L
Baron Samedi
Spearmint_Ninja
Baron Samedi
1
4
0
0.25
L
0
6
0
0
W
Achilles
phumetsu
Achilles
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
38,583
45,802
Taken
29,964
25,818
Mitigated
22,133
8,720
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BuckskinZeus9
Cerberus
1,840
26
111
710
8,278
4,900
461
2,171
6,069
16,523
0
L
6,245
482
791
1,628
10,226
9,987
0
4,540
5,502
0
26,949
W
4,990
1,497
1,531
1,684
3,300
1,575
703
968
2,270
0
24,044
W
Medusa
8,815
3,123
0
807
4,312
2,030
2,924
1,749
2,523
0
32,052
W
8,184
0
0
342
2,205
724
548
552
1,605
26,516
0
W
6,226
973
0
1,542
9,126
9,562
0
2,145
6,933
14,987
0
L
Cernunnos
SSJ CloudShock7
Cernunnos
1,636
454
0
301
8,334
2,886
569
2,247
6,087
0
8,229
L
Baron Samedi
Spearmint_Ninja
Baron Samedi
5,150
504
1,046
4,068
11,868
6,164
0
4,029
7,622
26,883
0
L
3,360
290
0
65
7,096
1,881
0
1,423
5,449
7,476
0
W
Achilles
phumetsu
Achilles
10,368
3,106
0
2,095
11,021
8,242
372
4,548
6,283
0
26,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
43,610
166
Minions Killed
189
0
Camps Cleared
0
961,366
Distance Traveled
1,167,075
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,818
682
35
4
0
207,758
2
L
Shiva
7,132
713
38
4
0
229,566
3
W
Cupid
9,268
927
60
6
0
234,989
1
W
Medusa
8,937
894
41
4
0
226,783
0
W
Zeus
8,382
838
38
4
0
215,988
2
W
Geb
8,298
830
18
2
0
239,385
1
L
Cernunnos
6,471
647
13
1
0
156,965
0
L
Baron Samedi
7,496
750
58
6
0
187,441
3
L
Janus
6,580
658
22
2
0
179,636
0
W
Achilles
8,725
873
32
3
0
249,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role