Player Matchup

Awilix
Awilix
PaBlOl234
Awilix
Level 79
God Stats
0W - 1L
1,501 SR
Queue Stats
9W - 5L
1,620 Elo+
Party 1
Bacchus
Bacchus
ReinaArm
Bacchus
Level 42
God Stats
0W - 2L
1,736 SR
Queue Stats
24W - 15L
2,000 Elo+
Party 1
Sylvanus
Sylvanus
gaby29
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Team Averages
Level 82
1,579 SR
1,707 Elo+

VS

Team Averages
Level 134
1,533 SR
1,495 Elo+
Neith
Neith
Lisekkk
Neith
Level 118
God Stats
8W - 7L
1,582 SR
Queue Stats
51W - 57L
1,452 Elo+
Party 2
Sol
Sol
Lyryan
Sol
Level 155
God Stats
3W - 7L
1,538 SR
Queue Stats
241W - 236L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
imjufus
Gilgamesh
Level 128
God Stats
9W - 13L
1,478 SR
Queue Stats
148W - 163L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
PaBlOl234
Awilix
12
2 / 5 / 3
8,029
669
4,521
11,322
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ReinaArm
Bacchus
12
2 / 6 / 1
7,879
657
4,889
10,301
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
gaby29
Sylvanus
13
2 / 1 / 3
8,692
724
4,209
13,360
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lisekkk
Neith
13
5 / 3 / 5
9,273
773
8,898
7,350
2,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Sol
Lyryan
Sol
14
4 / 0 / 8
9,656
805
14,053
5,679
1,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
imjufus
Gilgamesh
13
3 / 3 / 7
8,682
724
6,831
10,482
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
12
12
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Lisekkk
Neith
5
3
5
2.5
W
Sol
Lyryan
Sol
4
0
8
8
L
Awilix
PaBlOl234
Awilix
2
5
3
0.7
L
Bacchus
ReinaArm
Bacchus
2
6
1
0.42
L
Sylvanus
gaby29
Sylvanus
2
1
3
3.5
W
Gilgamesh
imjufus
Gilgamesh
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,619
Damage
29,782
34,983
Taken
23,511
19,362
Mitigated
12,094
6,144
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Lisekkk
Neith
8,898
2,409
0
2,761
7,350
2,267
1,315
4,391
2,959
0
30,129
W
Sol
Lyryan
Sol
14,053
4,405
0
1,626
5,679
1,631
762
2,683
2,996
47,985
0
L
Awilix
PaBlOl234
Awilix
4,521
1,778
0
950
11,322
3,622
842
4,906
6,277
0
27,222
L
Bacchus
ReinaArm
Bacchus
4,889
297
0
250
10,301
5,985
389
3,302
6,881
14,542
0
L
Sylvanus
gaby29
Sylvanus
4,209
1,000
2,043
2,901
13,360
9,755
264
6,172
6,921
11,562
0
W
Gilgamesh
imjufus
Gilgamesh
6,831
1,738
0
2,712
10,482
8,196
138
2,863
7,619
0
18,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
27,611
83
Minions Killed
153
5
Camps Cleared
5
658,960
Distance Traveled
687,189
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,273
773
47
4
1
213,024
3
W
Sol
9,656
805
81
7
1
236,504
3
L
Awilix
8,029
669
48
4
2
228,166
2
L
Bacchus
7,879
657
23
2
2
211,784
3
L
Sylvanus
8,692
724
12
1
1
219,010
0
W
Gilgamesh
8,682
724
25
2
3
237,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role