Player Matchup

Geb
Geb
Kerdrecan
Geb
Level 46
God Stats
2W - 3L
1,564 SR
Queue Stats
49W - 67L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Marcer7
Nu Wa
Level 46
God Stats
1W - 3L
1,407 SR
Queue Stats
70W - 68L
1,538 Elo+
Solo
Artemis
Artemis
MrSchtroumph
Artemis
Level 81
God Stats
45W - 35L
1,603 SR
Queue Stats
131W - 126L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
Thunder_King1917
Jormungandr
Level 128
God Stats
5W - 9L
1,604 SR
Queue Stats
244W - 191L
1,564 Elo+
Party 2
Bakasura
Bakasura
thiagoluna567
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,787 Elo+
Party 2
Team Averages
Level 66
1,536 SR
1,584 Elo+

VS

Team Averages
Level 104
1,440 SR
1,517 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ivan0625
Thor
Level 103
God Stats
12W - 26L
1,063 SR
Queue Stats
508W - 515L
1,527 Elo+
Solo
Shiva
Shiva
Jootacee
Shiva
Level 147
God Stats
2W - 0L
1,636 SR
Queue Stats
35W - 32L
1,552 Elo+
Solo
Odin
Odin
verygoodpers0n
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 147L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,274
479
3,102
8,450
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Marcer7
Nu Wa
11
0 / 1 / 1
6,379
580
5,028
3,676
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MrSchtroumph
Artemis
9
1 / 5 / 1
5,298
482
6,141
7,668
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Thunder_King1917
Jormungandr
12
2 / 2 / 0
7,123
648
6,072
6,881
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
thiagoluna567
Bakasura
9
0 / 4 / 0
5,481
498
1,419
8,048
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 0 / 3
7,512
683
6,744
6,434
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
 
Medusa
11
1 / 1 / 3
5,988
544
6,424
6,504
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
12
7 / 1 / 2
7,052
641
4,070
5,774
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Jootacee
Shiva
11
0 / 1 / 1
6,305
573
3,415
8,090
4,775
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 1 / 4
5,826
530
3,899
8,467
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
3
5.5
W
Medusa
 
Medusa
1
1
3
2.5
W
Thor
7
1
2
8
W
Shiva
Jootacee
Shiva
0
1
1
0.5
L
1
2
0
0.5
L
Nu Wa
Marcer7
Nu Wa
0
1
1
0.5
L
Artemis
MrSchtroumph
Artemis
1
5
1
0.3
L
Jormungandr
Thunder_King1917
Jormungandr
2
2
0
1
L
Bakasura
thiagoluna567
Bakasura
0
4
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,762
Damage
24,552
34,723
Taken
35,269
13,021
Mitigated
13,056
7,910
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,744
2,503
0
2,003
6,434
1,607
640
2,585
3,574
59,594
0
W
Medusa
 
Medusa
6,424
3,201
0
2,426
6,504
1,735
488
1,780
4,724
0
43,868
W
Thor
4,070
1,354
0
3,015
5,774
1,956
0
2,760
3,004
0
33,723
W
Shiva
Jootacee
Shiva
3,415
698
0
1,250
8,090
4,775
0
4,758
3,332
0
37,918
L
3,102
217
0
1,494
8,450
3,614
0
1,521
6,929
13,222
0
L
Nu Wa
Marcer7
Nu Wa
5,028
721
0
755
3,676
1,094
1,045
2,094
1,582
44,593
0
L
Artemis
MrSchtroumph
Artemis
6,141
2,963
0
2,457
7,668
1,388
0
0
7,668
0
27,799
L
Jormungandr
Thunder_King1917
Jormungandr
6,072
2,530
0
2,370
6,881
4,516
0
630
6,251
44,977
0
L
Bakasura
thiagoluna567
Bakasura
1,419
985
0
834
8,048
2,409
0
2,499
5,549
0
27,505
W
3,899
1,334
0
2,218
8,467
2,983
0
2,319
6,098
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
32,683
351
Minions Killed
398
0
Camps Cleared
0
1,030,583
Distance Traveled
1,083,041
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,512
683
122
11
0
209,280
2
W
Medusa
5,988
544
76
7
0
201,204
1
W
Thor
7,052
641
78
7
0
238,862
3
W
Shiva
6,305
573
89
8
0
222,710
3
L
Geb
5,274
479
25
2
0
223,753
0
L
Nu Wa
6,379
580
104
9
0
211,487
5
L
Artemis
5,298
482
49
4
0
197,577
0
L
Jormungandr
7,123
648
107
10
0
182,653
1
L
Bakasura
5,481
498
66
6
0
215,113
0
W
Odin
5,826
530
33
3
0
210,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role