Player Matchup

Ra
Ra
Diamond V
Adam-sensei
Ra
Diamond V
Level 128
God Stats
3W - 2L
1,562 SR
Queue Stats
165W - 152L
2,064 MMR
Solo
Sobek
Sobek
Platinum I
CptChaaapo
Sobek
Platinum I
Level 159
God Stats
1W - 2L
1,685 SR
Queue Stats
177W - 165L
2,011 MMR
Solo
Chaac
Chaac
Platinum I
LoPyroKing
Chaac
Platinum I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
501W - 501L
2,153 MMR
Solo
Ullr
Ullr
Diamond V
Pop Smuke
Ullr
Diamond V
Level 149
God Stats
14W - 8L
1,975 SR
Queue Stats
86W - 77L
2,168 MMR
Solo
Thor
Thor
Diamond IV
lVenyml
Thor
Diamond IV
Level 129
God Stats
0W - 2L
1,568 SR
Queue Stats
131W - 110L
2,127 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,658 SR
2,104 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,577 SR
1,911 MMR
Persephone
Persephone
Diamond V
 
Persephone
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold I
Anti_Nay043
Hou Yi
Gold I
Level 128
God Stats
2W - 0L
1,378 SR
Queue Stats
28W - 22L
1,740 MMR
Party 1
Geb
Geb
Diamond V
DarklordLKE
Geb
Diamond V
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
163W - 150L
2,059 MMR
Party 1
Cliodhna
Cliodhna
Platinum I
Sηow
Cliodhna
Platinum I
Level 64
God Stats
4W - 0L
1,768 SR
Queue Stats
24W - 5L
2,233 MMR
Party 2
Amaterasu
Amaterasu
Diamond IV
maxrg011
Amaterasu
Diamond IV
Level 143
God Stats
47W - 34L
1,738 SR
Queue Stats
275W - 268L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,508
501
5,260
8,190
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
1 / 3 / 6
6,819
455
4,910
11,398
7,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
14
3 / 5 / 3
8,506
567
9,611
15,124
12,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
13
3 / 6 / 1
7,980
532
7,458
10,239
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
lVenyml
Thor
13
5 / 4 / 2
8,092
539
6,950
11,869
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioBastetFenrir

VS

Bans
AwilixKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 1 / 4
11,005
734
10,489
4,734
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
14
1 / 4 / 2
8,355
557
4,325
11,225
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 10
8,094
540
4,770
13,292
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Sηow
Cliodhna
18
14 / 0 / 4
11,226
748
13,112
12,399
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
maxrg011
Amaterasu
15
2 / 4 / 5
9,109
607
9,131
17,904
16,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
13
Kills
24
24
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
1
4
9
L
1
6
1
0.25
W
Hou Yi
1
4
2
0.5
L
Sobek
1
3
6
1.33
W
0
4
10
1.25
L
Chaac
3
5
3
0.9
L
Ullr
3
6
1
0.58
W
Cliodhna
Sηow
Cliodhna
14
0
4
16
L
Thor
lVenyml
Thor
5
4
2
1.5
W
Amaterasu
maxrg011
Amaterasu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,189
Damage
41,827
56,820
Taken
59,554
31,217
Mitigated
39,628
11,664
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,489
901
0
1,368
4,734
1,617
777
1,335
3,398
79,040
0
L
5,260
337
135
1,528
8,190
2,521
0
4,735
3,455
51,620
0
W
Hou Yi
4,325
1,974
0
3,714
11,225
3,477
0
975
10,250
0
61,442
L
Sobek
4,910
931
195
3,347
11,398
7,867
0
4,118
7,280
24,181
0
W
4,770
928
418
2,143
13,292
12,068
0
3,260
9,818
21,536
1,455
L
Chaac
9,611
3,400
0
4,394
15,124
12,502
0
2,030
13,094
0
47,368
L
Ullr
7,458
3,920
0
1,630
10,239
3,063
0
1,751
8,488
0
53,520
W
Cliodhna
Sηow
Cliodhna
13,112
2,306
0
1,192
12,399
5,495
977
2,079
10,320
0
88,772
L
Thor
lVenyml
Thor
6,950
1,911
0
435
11,869
5,264
0
2,509
9,360
0
42,091
W
Amaterasu
maxrg011
Amaterasu
9,131
5,786
0
8,117
17,904
16,971
424
2,521
15,383
0
55,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,905
Gold Earned
47,789
412
Minions Killed
508
0
Camps Cleared
0
1,448,667
Distance Traveled
1,654,722
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,005
734
161
11
0
334,844
1
L
Ra
7,508
501
110
7
0
267,215
4
W
Hou Yi
8,355
557
86
6
0
284,604
6
L
Sobek
6,819
455
32
2
0
298,101
6
W
Geb
8,094
540
21
1
0
331,152
7
L
Chaac
8,506
567
93
6
0
291,767
1
L
Ullr
7,980
532
105
7
0
276,430
4
W
Cliodhna
11,226
748
133
9
0
403,353
0
L
Thor
8,092
539
72
5
0
315,154
2
W
Amaterasu
9,109
607
107
7
0
300,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role