Player Matchup

Nike
Nike
Gingernaut13579
Nike
Level 46
God Stats
34W - 23L
1,532 SR
Queue Stats
419W - 415L
1,382 Elo+
Solo
Agni
Agni
M0B4_B34ST_
Agni
Level 68
God Stats
157W - 72L
1,764 SR
Queue Stats
228W - 137L
1,655 Elo+
Party 2
Ymir
Ymir
M0B4_K4RM4_
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 46L
1,636 Elo+
Party 2
Arachne
Arachne
M0B4_T0XlC_
Arachne
Level 12
God Stats
22W - 16L
1,516 SR
Queue Stats
95W - 64L
1,556 Elo+
Party 2
Hachiman
Hachiman
xXCriminaLL89Xx
Hachiman
Level 85
God Stats
10W - 1L
1,833 SR
Queue Stats
111W - 94L
1,550 Elo+
Party 2
Team Averages
Level 48
1,629 SR
1,556 Elo+

VS

Team Averages
Level 51
1,498 SR
1,337 Elo+
Set
Set
Darkgod666_1
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,428 Elo+
Party 3
Artemis
Artemis
SpG_ZeTeXiii
Artemis
Level 68
God Stats
13W - 10L
1,497 SR
Queue Stats
134W - 172L
1,324 Elo+
Party 1
Bacchus
Bacchus
Toxic_TTVgame
Bacchus
Level 18
God Stats
7W - 5L
1,318 SR
Queue Stats
27W - 45L
1,162 Elo+
Party 3
Janus
Janus
beutox94
Janus
Level 43
God Stats
3W - 1L
1,676 SR
Queue Stats
23W - 25L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
wilverine
Cthulhu
Level 41
God Stats
7W - 5L
1,500 SR
Queue Stats
167W - 218L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,749
625
1,128
4,668
1,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 1 / 2
4,629
772
2,619
2,765
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
5 / 0 / 5
5,119
853
1,930
5,047
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
M0B4_T0XlC_
Arachne
7
3 / 2 / 6
4,525
754
3,156
3,423
1,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
8
3 / 0 / 4
4,964
827
2,434
3,001
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
4,634
772
3,225
5,764
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SpG_ZeTeXiii
Artemis
4
0 / 4 / 0
3,256
543
1,006
2,994
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
4
0 / 2 / 0
3,161
527
727
2,474
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
beutox94
Janus
6
0 / 4 / 1
3,689
615
897
3,012
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
wilverine
Cthulhu
8
3 / 0 / 1
4,863
811
2,359
2,141
1,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
6
6
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
0
3
0
0
W
2
1
2
3
W
5
0
5
7.5
W
Arachne
M0B4_T0XlC_
Arachne
3
2
6
3
L
Artemis
SpG_ZeTeXiii
Artemis
0
4
0
0
L
Bacchus
0
2
0
0
L
Janus
beutox94
Janus
0
4
1
0.13
L
Cthulhu
wilverine
Cthulhu
3
0
1
3.5
W
Hachiman
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,267
Damage
8,214
18,904
Taken
16,385
6,704
Mitigated
5,795
4,820
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,225
1,884
0
1,972
5,764
1,572
0
1,552
4,212
0
16,843
W
1,128
240
0
180
4,668
1,867
0
1,753
2,672
0
13,583
W
2,619
260
0
735
2,765
683
0
668
2,097
23,203
0
W
1,930
521
109
1,408
5,047
2,378
0
399
4,648
10,348
0
W
Arachne
M0B4_T0XlC_
Arachne
3,156
2,172
0
703
3,423
1,068
0
566
2,831
0
13,990
L
Artemis
SpG_ZeTeXiii
Artemis
1,006
549
0
0
2,994
493
0
339
2,655
0
8,650
L
Bacchus
727
266
0
265
2,474
1,194
0
618
1,856
1,781
0
L
Janus
beutox94
Janus
897
167
0
100
3,012
790
0
2,040
972
11,493
0
L
Cthulhu
wilverine
Cthulhu
2,359
457
0
742
2,141
1,746
0
0
2,141
15,425
0
W
Hachiman
2,434
1,307
0
1,685
3,001
708
196
328
2,673
0
24,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,986
Gold Earned
19,603
178
Minions Killed
118
0
Camps Cleared
0
647,765
Distance Traveled
541,679
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,634
772
40
7
0
134,789
1
W
Nike
3,749
625
35
6
0
115,880
1
W
Agni
4,629
772
45
8
0
136,709
3
W
Ymir
5,119
853
16
3
0
127,536
2
W
Arachne
4,525
754
27
5
0
152,982
2
L
Artemis
3,256
543
20
3
0
79,597
0
L
Bacchus
3,161
527
3
1
0
77,935
1
L
Janus
3,689
615
17
3
0
127,339
1
L
Cthulhu
4,863
811
38
6
0
122,019
0
W
Hachiman
4,964
827
55
9
0
114,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role