Player Matchup

Agni
Agni
BanefulSoul
Agni
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 71L
1,712 Elo+
Party 1
Persephone
Persephone
FireDragonGodSS
Persephone
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 83L
1,759 Elo+
Party 1
Shiva
Shiva
Ineptiitude
Shiva
Level 124
God Stats
1W - 0L
1,319 SR
Queue Stats
28W - 15L
1,678 Elo+
Party 1
He Bo
He Bo
clivet2268
He Bo
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 79L
1,759 Elo+
Party 1
Rama
Rama
opboii
Rama
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 69L
1,928 Elo+
Party 1
Team Averages
Level 129
1,464 SR
1,767 Elo+

VS

Team Averages
Level 133
1,586 SR
1,548 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AndreiR15
Sobek
Level 100
God Stats
3W - 1L
1,826 SR
Queue Stats
289W - 251L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
bubloid
Baron Samedi
Level 154
God Stats
8W - 6L
1,605 SR
Queue Stats
400W - 404L
1,521 Elo+
Solo
Hun Batz
Hun Batz
dragunov1812
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 83L
1,501 Elo+
Solo
Thor
Thor
НечегоТерять
Thor
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 102L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 20
11,745
783
17,761
9,251
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
FireDragonGodSS
Persephone
19
1 / 3 / 23
11,492
766
19,629
15,220
6,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 21
11,247
750
17,204
20,493
23,065
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
17
9 / 7 / 7
11,778
785
12,816
11,664
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
opboii
Rama
20
12 / 4 / 12
12,808
854
16,947
14,179
5,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 6 / 5
10,632
709
15,620
14,601
11,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
AndreiR15
Sobek
19
3 / 7 / 11
10,988
733
7,637
27,560
35,584
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
bubloid
Baron Samedi
18
4 / 4 / 8
11,093
740
14,785
20,475
13,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
dragunov1812
Hun Batz
18
3 / 8 / 11
11,068
738
10,509
17,718
7,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 5 / 10
11,649
777
15,163
14,333
6,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
65
30
Kills
20
20
Deaths
30
83
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
6
5
1.08
L
Sobek
AndreiR15
Sobek
3
7
11
1.21
W
5
2
20
7.5
W
Persephone
FireDragonGodSS
Persephone
1
3
23
4.17
W
3
4
21
3.38
L
Baron Samedi
bubloid
Baron Samedi
4
4
8
2
W
He Bo
9
7
7
1.79
L
Hun Batz
dragunov1812
Hun Batz
3
8
11
1.06
W
Rama
opboii
Rama
12
4
12
4.5
L
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,357
Damage
63,714
70,807
Taken
94,687
42,509
Mitigated
75,039
29,137
Healing
40,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,620
987
848
2,879
14,601
11,534
860
6,369
8,232
32,728
0
L
Sobek
AndreiR15
Sobek
7,637
281
1,340
10,106
27,560
35,584
482
16,151
11,409
19,856
0
W
17,761
1,591
1,327
1,431
9,251
3,551
548
4,656
4,595
42,251
0
W
Persephone
FireDragonGodSS
Persephone
19,629
2,263
3,348
6,660
15,220
6,014
1,172
7,160
8,057
43,330
0
W
17,204
1,726
3,266
6,307
20,493
23,065
209
11,628
8,865
0
28,179
L
Baron Samedi
bubloid
Baron Samedi
14,785
299
8,192
9,364
20,475
13,516
506
11,746
8,729
33,050
0
W
He Bo
12,816
193
1,260
1,158
11,664
4,164
0
7,364
4,300
21,678
0
L
Hun Batz
dragunov1812
Hun Batz
10,509
2,046
1,207
1,873
17,718
7,708
662
8,260
9,458
0
25,744
W
Rama
opboii
Rama
16,947
13,343
1,072
3,308
14,179
5,715
3,033
7,232
6,947
0
30,659
L
15,163
905
2,645
1,616
14,333
6,697
684
7,680
6,653
0
18,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,070
Gold Earned
55,430
199
Minions Killed
140
0
Camps Cleared
0
1,364,322
Distance Traveled
1,410,033
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,632
709
54
4
0
270,350
1
L
Sobek
10,988
733
9
1
0
310,766
3
W
Agni
11,745
783
60
4
0
273,776
0
W
Persephone
11,492
766
53
4
0
285,786
0
W
Shiva
11,247
750
20
1
0
299,663
0
L
Baron Samedi
11,093
740
36
2
0
268,516
3
W
He Bo
11,778
785
25
2
0
261,649
3
L
Hun Batz
11,068
738
32
2
0
276,446
2
W
Rama
12,808
854
41
3
0
243,448
0
L
Thor
11,649
777
9
1
0
283,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role