Player Matchup

Ares
Ares
GrayRetro
Ares
Level 125
God Stats
2W - 2L
1,631 SR
Queue Stats
23W - 30L
1,444 Elo+
Solo
He Bo
He Bo
JAAP1016
He Bo
Level 123
God Stats
6W - 7L
1,507 SR
Queue Stats
435W - 414L
1,560 Elo+
Solo
Horus
Horus
Ruthvin
Horus
Level 158
God Stats
47W - 33L
1,642 SR
Queue Stats
581W - 559L
1,563 Elo+
Solo
Skadi
Skadi
Sharzys
Skadi
Level 47
God Stats
7W - 3L
1,725 SR
Queue Stats
83W - 108L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
xdDistorted
Ao Kuang
Level 47
God Stats
3W - 3L
1,479 SR
Queue Stats
210W - 228L
1,502 Elo+
Solo
Team Averages
Level 100
1,597 SR
1,510 Elo+

VS

Team Averages
Level 101
1,631 SR
1,536 Elo+
Mulan
Mulan
Alliganktor
Mulan
Level 156
God Stats
10W - 13L
1,380 SR
Queue Stats
167W - 204L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Feltish
Danzaburou
Level 115
God Stats
10W - 3L
1,963 SR
Queue Stats
218W - 226L
1,618 Elo+
Solo
Chang'e
Chang'e
MsBunbun
Chang'e
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 107L
1,401 Elo+
Party 1
Tyr
Tyr
ODSTPIO
Tyr
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
229W - 259L
1,511 Elo+
Solo
Sobek
Sobek
themightychamp21
Sobek
Level 45
God Stats
4W - 4L
1,813 SR
Queue Stats
24W - 22L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 5 / 2
9,659
439
9,255
19,918
24,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
JAAP1016
He Bo
18
3 / 7 / 1
11,348
516
15,196
13,294
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Ruthvin
Horus
17
3 / 3 / 1
10,979
499
15,987
22,832
23,910
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Sharzys
Skadi
16
1 / 7 / 3
9,540
434
14,175
16,470
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
xdDistorted
Ao Kuang
15
2 / 5 / 2
9,482
431
8,567
21,779
10,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
11,065
503
11,257
17,337
11,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Feltish
Danzaburou
19
11 / 4 / 4
13,539
615
17,976
13,542
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MsBunbun
Chang'e
18
7 / 2 / 10
11,719
533
18,169
17,974
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
16
1 / 2 / 5
9,878
449
13,712
19,203
19,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 16
10,306
468
11,567
21,427
26,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
11
Kills
27
27
Deaths
11
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Danzaburou
Feltish
Danzaburou
11
4
4
3.25
L
Ares
2
5
2
0.6
L
He Bo
JAAP1016
He Bo
3
7
1
0.5
W
Chang'e
MsBunbun
Chang'e
7
2
10
6
W
Tyr
1
2
5
1.75
L
Horus
Ruthvin
Horus
3
3
1
1.17
L
Skadi
Sharzys
Skadi
1
7
3
0.36
W
3
1
16
11
L
Ao Kuang
xdDistorted
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,180
Damage
72,681
94,293
Taken
89,483
70,348
Mitigated
70,098
23,928
Healing
36,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,257
1,681
565
4,635
17,337
11,756
736
9,453
7,715
0
54,079
W
Danzaburou
Feltish
Danzaburou
17,976
9,796
0
4,707
13,542
5,158
4,011
5,262
8,264
0
99,892
L
Ares
9,255
373
0
1,732
19,918
24,028
0
7,589
12,329
28,607
0
L
He Bo
JAAP1016
He Bo
15,196
171
0
811
13,294
5,179
0
7,427
5,867
86,341
0
W
Chang'e
MsBunbun
Chang'e
18,169
1,116
6,130
9,180
17,974
6,860
622
8,640
9,000
76,872
0
W
Tyr
13,712
763
617
5,786
19,203
19,739
249
3,745
15,410
0
55,375
L
Horus
Ruthvin
Horus
15,987
6,243
1,343
7,049
22,832
23,910
1,501
3,320
19,512
0
68,973
L
Skadi
Sharzys
Skadi
14,175
6,602
0
3,072
16,470
6,477
0
5,290
11,180
0
74,757
W
11,567
1,206
0
4,690
21,427
26,585
76
5,193
16,076
26,499
0
L
Ao Kuang
xdDistorted
Ao Kuang
8,567
1,403
0
9,921
21,779
10,754
0
6,110
15,669
53,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,008
Gold Earned
56,507
500
Minions Killed
468
0
Camps Cleared
0
2,003,587
Distance Traveled
2,189,263
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,065
503
83
4
0
448,049
1
W
Danzaburou
13,539
615
149
7
0
404,527
6
L
Ares
9,659
439
23
1
0
392,462
3
L
He Bo
11,348
516
148
7
0
412,378
3
W
Chang'e
11,719
533
130
6
0
453,925
8
W
Tyr
9,878
449
84
4
0
424,586
2
L
Horus
10,979
499
115
5
0
383,476
3
L
Skadi
9,540
434
112
5
0
363,143
3
W
Sobek
10,306
468
22
1
0
458,176
4
L
Ao Kuang
9,482
431
102
5
0
452,128
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role