Player Matchup

Loki
Loki
III N3O llI
Loki
Level 126
God Stats
14W - 8L
1,952 SR
Queue Stats
1,065W - 1,007L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
Neto50051
Cernunnos
Level 118
God Stats
3W - 4L
1,379 SR
Queue Stats
150W - 132L
1,536 Elo+
Solo
Ymir
Ymir
Reaperlord93
Ymir
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
77W - 82L
1,500 Elo+
Solo
Shiva
Shiva
Rouge_Joker
Shiva
Level 144
God Stats
28W - 18L
1,691 SR
Queue Stats
71W - 81L
1,563 Elo+
Solo
Nu Wa
Nu Wa
XxBroV20xX
Nu Wa
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
298W - 224L
1,471 Elo+
Party 1
Team Averages
Level 133
1,604 SR
1,520 Elo+

VS

Team Averages
Level 110
1,653 SR
1,514 Elo+
Sun Wukong
Sun Wukong
Feel on Em
Sun Wukong
Level 106
God Stats
58W - 26L
1,679 SR
Queue Stats
190W - 174L
1,551 Elo+
Party 2
Thoth
Thoth
Kill_LeleBR
Thoth
Level 125
God Stats
3W - 5L
1,626 SR
Queue Stats
765W - 873L
1,480 Elo+
Solo
Artemis
Artemis
Ubitalol
Artemis
Level 129
God Stats
13W - 7L
1,463 SR
Queue Stats
85W - 78L
1,530 Elo+
Solo
Kali
Kali
YaBoyTysauce
Kali
Level 64
God Stats
2W - 3L
1,855 SR
Queue Stats
140W - 142L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
kaku bule ya
Baron Samedi
Level 124
God Stats
3W - 3L
1,639 SR
Queue Stats
206W - 194L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,898
593
6,404
9,207
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Neto50051
Cernunnos
15
4 / 0 / 2
8,358
557
6,718
8,165
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 9
7,402
493
4,810
13,304
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 2
8,961
597
6,701
11,636
8,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
15
6 / 1 / 9
9,481
632
13,996
7,703
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Feel on Em
Sun Wukong
11
1 / 5 / 2
6,507
434
6,375
15,543
7,533
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 2
6,934
462
5,220
8,222
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Ubitalol
Artemis
12
0 / 4 / 2
6,943
463
5,843
9,587
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 1
7,712
514
4,054
10,983
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
kaku bule ya
Baron Samedi
13
2 / 3 / 3
7,789
519
4,908
10,042
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
7
7
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Feel on Em
Sun Wukong
1
5
2
0.4
W
4
2
4
3
L
1
4
2
0.5
W
Cernunnos
Neto50051
Cernunnos
4
0
2
5
W
1
2
9
2.75
W
5
2
2
3
L
Artemis
Ubitalol
Artemis
0
4
2
0.25
W
Nu Wa
6
1
9
10.5
L
3
4
1
0.88
L
Baron Samedi
kaku bule ya
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,629
Damage
26,400
50,015
Taken
54,377
24,940
Mitigated
25,246
19,210
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Feel on Em
Sun Wukong
6,375
1,155
206
2,867
15,543
7,533
0
7,828
7,715
0
40,291
W
6,404
2,122
0
3,678
9,207
3,182
717
912
8,260
0
57,905
L
5,220
149
0
821
8,222
1,766
0
4,498
3,724
41,656
0
W
Cernunnos
Neto50051
Cernunnos
6,718
3,633
0
4,583
8,165
2,440
478
252
7,913
0
70,472
W
4,810
643
682
6,252
13,304
7,598
217
2,604
10,584
21,652
0
W
6,701
1,188
150
2,666
11,636
8,736
0
2,732
8,406
0
46,839
L
Artemis
Ubitalol
Artemis
5,843
2,072
0
2,952
9,587
2,127
0
2,233
7,354
0
45,391
W
Nu Wa
13,996
1,744
0
1,199
7,703
2,984
80
3,100
4,603
67,728
0
L
4,054
1,723
0
3,303
10,983
4,314
0
2,484
8,499
0
48,334
L
Baron Samedi
kaku bule ya
Baron Samedi
4,908
416
498
3,542
10,042
9,506
0
1,763
8,279
36,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
35,885
460
Minions Killed
394
0
Camps Cleared
0
1,459,616
Distance Traveled
1,407,182
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,507
434
61
4
0
295,466
3
W
Loki
8,898
593
126
8
0
323,778
1
L
Thoth
6,934
462
71
5
0
281,152
4
W
Cernunnos
8,358
557
100
7
0
268,363
7
W
Ymir
7,402
493
28
2
0
271,185
6
W
Shiva
8,961
597
90
6
0
315,740
4
L
Artemis
6,943
463
99
7
0
267,577
4
W
Nu Wa
9,481
632
116
8
0
280,550
4
L
Kali
7,712
514
91
6
0
319,867
0
L
Baron Samedi
7,789
519
72
5
0
243,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role