Player Matchup

Raijin
Raijin
 
Raijin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JarleQuality
Artemis
Level 44
God Stats
9W - 6L
1,574 SR
Queue Stats
68W - 40L
1,646 Elo+
Solo
Nemesis
Nemesis
gosoty
Nemesis
Level 52
God Stats
13W - 18L
1,337 SR
Queue Stats
79W - 88L
1,395 Elo+
Solo
Hercules
Hercules
xXfusteXx
Hercules
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,194 Elo+
Solo
Team Averages
Level 61
1,482 SR
1,447 Elo+

VS

Team Averages
Level 59
1,402 SR
1,380 Elo+
Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kerdrecan
Cerberus
Level 46
God Stats
2W - 6L
1,242 SR
Queue Stats
49W - 67L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ManaHero
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,115 Elo+
Party 1
Artemis
Artemis
MrSchtroumph
Artemis
Level 81
God Stats
45W - 35L
1,584 SR
Queue Stats
131W - 126L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
Z4kris0sh
Cliodhna
Level 38
God Stats
1W - 4L
1,185 SR
Queue Stats
50W - 63L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 4 / 2
6,540
436
4,704
6,778
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
 
Cerberus
9
2 / 4 / 2
6,422
428
5,798
14,190
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
JarleQuality
Artemis
12
1 / 7 / 1
6,932
462
6,689
11,443
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
gosoty
Nemesis
11
3 / 4 / 0
6,840
456
5,412
12,425
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
xXfusteXx
Hercules
12
1 / 1 / 1
6,864
458
2,747
7,846
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 1 / 1
8,642
576
5,603
6,637
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Kerdrecan
Cerberus
12
3 / 0 / 7
8,349
557
3,993
6,079
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
ManaHero
Morgan Le Fay
13
1 / 5 / 6
7,757
517
6,153
7,797
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
MrSchtroumph
Artemis
16
8 / 1 / 3
9,810
654
10,415
10,525
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Z4kris0sh
Cliodhna
14
8 / 2 / 2
8,671
578
11,314
11,804
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
20
20
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
2
0.75
L
Cerberus
 
Cerberus
2
4
2
0.75
W
Olorun
 
Olorun
0
1
1
0.5
L
Artemis
JarleQuality
Artemis
1
7
1
0.21
W
Cerberus
Kerdrecan
Cerberus
3
0
7
6.5
W
Morgan Le Fay
ManaHero
Morgan Le Fay
1
5
6
0.8
W
Artemis
MrSchtroumph
Artemis
8
1
3
9.5
W
Cliodhna
Z4kris0sh
Cliodhna
8
2
2
4.5
L
Nemesis
gosoty
Nemesis
3
4
0
0.75
L
Hercules
xXfusteXx
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,350
Damage
37,478
52,682
Taken
42,842
22,325
Mitigated
23,281
12,825
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,704
586
0
886
6,778
2,161
0
2,587
4,191
26,734
0
L
Cerberus
 
Cerberus
5,798
579
0
4,293
14,190
8,973
0
3,588
10,602
21,803
0
W
Olorun
 
Olorun
5,603
1,997
76
2,822
6,637
6,635
1,731
459
5,932
51,185
8,073
L
Artemis
JarleQuality
Artemis
6,689
3,172
0
2,296
11,443
2,483
0
2,543
8,900
0
42,749
W
Cerberus
Kerdrecan
Cerberus
3,993
118
0
2,049
6,079
5,984
240
759
5,320
26,357
0
W
Morgan Le Fay
ManaHero
Morgan Le Fay
6,153
703
0
426
7,797
2,519
453
4,789
2,973
38,160
0
W
Artemis
MrSchtroumph
Artemis
10,415
5,280
0
6,007
10,525
3,055
3,016
2,015
8,510
0
69,408
W
Cliodhna
Z4kris0sh
Cliodhna
11,314
2,149
0
6,077
11,804
5,088
0
2,480
9,289
0
54,258
L
Nemesis
gosoty
Nemesis
5,412
1,655
0
3,607
12,425
3,362
0
3,172
9,253
0
32,550
L
Hercules
xXfusteXx
Hercules
2,747
626
0
1,743
7,846
5,346
0
3,148
4,698
0
24,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
43,229
290
Minions Killed
433
0
Camps Cleared
0
1,362,550
Distance Traveled
1,475,682
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,540
436
51
3
0
192,430
1
L
Cerberus
6,422
428
47
3
0
277,440
9
W
Olorun
8,642
576
120
8
0
283,277
4
L
Artemis
6,932
462
74
5
0
257,822
2
W
Cerberus
8,349
557
42
3
0
314,569
3
W
Morgan Le Fay
7,757
517
64
4
0
259,507
2
W
Artemis
9,810
654
122
8
0
281,804
0
W
Cliodhna
8,671
578
85
6
0
336,525
2
L
Nemesis
6,840
456
57
4
0
334,088
8
L
Hercules
6,864
458
61
4
0
300,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role