Player Matchup

King Arthur
King Arthur
Dat Bushe Tushi
King Arthur
Level 127
God Stats
27W - 24L
1,555 SR
Queue Stats
304W - 254L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
HexCrystal
Baron Samedi
Level 85
God Stats
10W - 10L
1,391 SR
Queue Stats
208W - 171L
1,564 Elo+
Party 2
Shiva
Shiva
Kakashisenpai35
Shiva
Level 67
God Stats
4W - 4L
1,614 SR
Queue Stats
23W - 32L
1,426 Elo+
Party 2
Team Averages
Level 93
1,520 SR
1,536 Elo+

VS

Team Averages
Level 93
1,599 SR
1,393 Elo+
Horus
Horus
DriestPants10
Horus
Level 105
God Stats
4W - 1L
1,776 SR
Queue Stats
18W - 21L
1,425 Elo+
Party 1
Discordia
Discordia
Driestpants11
Discordia
Level 124
God Stats
2W - 1L
1,520 SR
Queue Stats
35W - 45L
1,383 Elo+
Party 1
Izanami
Izanami
OGZxFTW3rd
Izanami
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 51L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dat Bushe Tushi
King Arthur
18
8 / 2 / 13
12,599
787
20,420
30,722
22,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
HexCrystal
Baron Samedi
15
4 / 2 / 11
11,078
692
9,849
13,270
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 12
13,140
821
17,708
24,714
26,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,715
607
11,203
22,151
30,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Driestpants11
Discordia
15
4 / 7 / 1
10,547
659
18,619
13,187
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
OGZxFTW3rd
Izanami
13
1 / 9 / 3
9,981
624
15,655
17,694
6,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
6
6
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dat Bushe Tushi
King Arthur
8
2
13
7.25
L
1
7
3
0.36
L
Discordia
Driestpants11
Discordia
4
7
1
0.64
W
Baron Samedi
HexCrystal
Baron Samedi
4
2
11
4.75
W
11
2
12
8.5
L
Izanami
OGZxFTW3rd
Izanami
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,977
Damage
45,477
68,706
Taken
53,032
54,653
Mitigated
42,903
30,335
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dat Bushe Tushi
King Arthur
20,420
3,184
0
11,969
30,722
22,620
585
7,874
22,361
58
52,775
L
11,203
4,615
1,439
5,379
22,151
30,747
0
5,653
16,006
0
24,125
L
Discordia
Driestpants11
Discordia
18,619
105
0
840
13,187
5,261
0
1,442
11,653
46,585
0
W
Baron Samedi
HexCrystal
Baron Samedi
9,849
626
2,366
5,608
13,270
5,350
1,333
5,684
7,190
33,763
0
W
17,708
4,090
2,149
8,243
24,714
26,683
538
4,587
19,677
0
37,742
L
Izanami
OGZxFTW3rd
Izanami
15,655
8,872
781
1,736
17,694
6,895
182
3,004
14,526
0
42,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
30,243
154
Minions Killed
145
6
Camps Cleared
7
910,620
Distance Traveled
727,029
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,599
787
49
3
1
304,621
3
L
Horus
9,715
607
13
1
1
256,129
5
L
Discordia
10,547
659
82
5
1
240,979
9
W
Baron Samedi
11,078
692
63
4
3
288,838
0
W
Shiva
13,140
821
42
3
2
317,161
0
L
Izanami
9,981
624
50
3
5
229,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role