Player Matchup

Medusa
Medusa
Gold III
Garadoses
Medusa
Gold III
Level 155
God Stats
4W - 4L
1,651 SR
Queue Stats
263W - 255L
1,418 MMR
Solo
Geb
Geb
Bronze IV
ManuelJesuss
Geb
Bronze IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,408 MMR
Solo
Tyr
Tyr
Bronze IV
PauIRegret
Tyr
Bronze IV
Level 153
God Stats
2W - 1L
1,594 SR
Queue Stats
3W - 5L
1,362 MMR
Solo
Scylla
Scylla
Gold V
k3v1nqr
Scylla
Gold V
Level 148
God Stats
14W - 10L
1,669 SR
Queue Stats
87W - 82L
1,441 MMR
Solo
Thor
Thor
Gold IV
smhiybt
Thor
Gold IV
Level 157
God Stats
15W - 25L
1,482 SR
Queue Stats
403W - 398L
1,423 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 154
1,579 SR
1,411 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,414 SR
1,411 MMR
Osiris
Osiris
Gold V
BhakaBhuku
Osiris
Gold V
Level 69
God Stats
4W - 4L
1,305 SR
Queue Stats
118W - 130L
1,361 MMR
Solo
Neith
Neith
Gold IV
GoodTimeAnt
Neith
Gold IV
Level 68
God Stats
18W - 19L
1,649 SR
Queue Stats
476W - 478L
1,447 MMR
Solo
Ares
Ares
Silver I
Luzno
Ares
Silver I
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 152L
1,397 MMR
Solo
Persephone
Persephone
Gold V
Ringumasúta
Persephone
Gold V
Level 157
God Stats
3W - 9L
1,350 SR
Queue Stats
611W - 606L
1,435 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
SirWhopper
Erlang Shen
Bronze III
Level 105
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 6L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Garadoses
Medusa
20
9 / 4 / 10
14,403
576
18,999
20,893
8,079
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 4 / 19
11,409
456
9,751
30,273
36,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 2 / 12
13,797
552
19,161
23,199
24,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
k3v1nqr
Scylla
20
7 / 4 / 12
12,638
506
19,637
11,562
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
smhiybt
Thor
20
6 / 9 / 11
13,485
539
16,312
21,389
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetShivaGilgamesh

VS

Bans
AgniCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BhakaBhuku
Osiris
18
3 / 5 / 8
11,641
466
16,960
25,538
32,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 6 / 9
13,177
527
16,789
18,597
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Luzno
Ares
15
4 / 5 / 12
11,473
459
14,333
25,273
32,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Persephone
Ringumasúta
Persephone
19
4 / 7 / 6
13,296
532
19,067
20,830
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
SirWhopper
Erlang Shen
19
6 / 5 / 8
12,444
498
10,420
26,005
14,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
65
28
Kills
22
23
Deaths
28
64
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
BhakaBhuku
Osiris
3
5
8
1.4
W
Medusa
Garadoses
Medusa
9
4
10
3.5
L
5
6
9
1.58
L
Ares
Luzno
Ares
4
5
12
2
W
0
4
19
2.38
W
6
2
12
6
L
Persephone
Ringumasúta
Persephone
4
7
6
1
L
Erlang Shen
SirWhopper
Erlang Shen
6
5
8
2
W
Scylla
k3v1nqr
Scylla
7
4
12
3.25
W
Thor
smhiybt
Thor
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,860
Damage
77,569
107,316
Taken
116,243
82,656
Mitigated
94,653
34,790
Healing
29,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BhakaBhuku
Osiris
16,960
5,952
0
7,061
25,538
32,033
320
5,358
20,180
9,362
70,592
W
Medusa
Garadoses
Medusa
18,999
10,954
0
9,833
20,893
8,079
3,687
5,527
15,366
0
139,297
L
16,789
6,654
0
7,023
18,597
7,678
824
3,362
15,235
0
117,331
L
Ares
Luzno
Ares
14,333
749
602
3,154
25,273
32,732
34
8,146
17,127
30,197
1,616
W
9,751
1,324
0
8,071
30,273
36,504
208
11,767
18,254
33,091
0
W
19,161
2,720
0
11,308
23,199
24,757
2,004
6,067
16,788
0
90,531
L
Persephone
Ringumasúta
Persephone
19,067
864
90
4,397
20,830
8,064
0
7,777
13,046
102,659
0
L
Erlang Shen
SirWhopper
Erlang Shen
10,420
3,747
0
7,460
26,005
14,146
230
5,006
20,999
0
107,738
W
Scylla
k3v1nqr
Scylla
19,637
2,479
0
889
11,562
4,604
671
4,983
6,579
83,233
0
W
Thor
smhiybt
Thor
16,312
2,860
0
4,689
21,389
8,712
1,179
9,237
11,774
0
93,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,732
Gold Earned
62,031
608
Minions Killed
645
0
Camps Cleared
0
2,402,392
Distance Traveled
2,197,979
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,641
466
129
5
0
421,829
8
W
Medusa
14,403
576
189
8
0
482,568
3
L
Neith
13,177
527
181
7
0
413,139
10
L
Ares
11,473
459
29
1
0
456,219
5
W
Geb
11,409
456
35
1
0
504,593
13
W
Tyr
13,797
552
143
6
0
513,690
4
L
Persephone
13,296
532
169
7
0
440,026
3
L
Erlang Shen
12,444
498
137
5
0
466,766
6
W
Scylla
12,638
506
115
5
0
472,917
3
W
Thor
13,485
539
126
5
0
428,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role