Player Matchup

Hou Yi
Hou Yi
EMP_Ske
Hou Yi
Level 63
God Stats
6W - 7L
1,244 SR
Queue Stats
72W - 82L
1,333 Elo+
Party 2
Chaac
Chaac
Jonak_joshep7
Chaac
Level 66
God Stats
10W - 3L
1,246 SR
Queue Stats
267W - 264L
1,393 Elo+
Solo
Sol
Sol
LorenTheRealMVP
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,391 Elo+
Solo
Ares
Ares
Mr-NoBody2x
Ares
Level 59
God Stats
17W - 12L
1,528 SR
Queue Stats
75W - 85L
1,331 Elo+
Party 2
Mercury
Mercury
XxCiNEM0D
Mercury
Level 94
God Stats
12W - 10L
1,500 SR
Queue Stats
209W - 228L
1,310 Elo+
Solo
Team Averages
Level 66
1,403 SR
1,352 Elo+

VS

Team Averages
Level 62
1,502 SR
1,374 Elo+
Sobek
Sobek
Crxnic_MikeX
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
El-chapo1955
Heimdallr
Level 29
God Stats
9W - 13L
1,407 SR
Queue Stats
75W - 94L
1,336 Elo+
Party 1
Fenrir
Fenrir
Itz-Sebas2001
Fenrir
Level 47
God Stats
68W - 84L
1,491 SR
Queue Stats
111W - 140L
1,376 Elo+
Party 1
Hades
Hades
Kanguro-azteca
Hades
Level 78
God Stats
37W - 30L
1,565 SR
Queue Stats
187W - 195L
1,431 Elo+
Party 1
Medusa
Medusa
yasserbaubooa
Medusa
Level 109
God Stats
9W - 12L
1,549 SR
Queue Stats
400W - 418L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EMP_Ske
Hou Yi
13
4 / 1 / 6
8,397
525
9,212
8,872
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 3 / 2
9,044
565
8,716
13,312
6,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 4
7,967
498
5,928
13,466
4,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 7
7,754
485
2,461
13,027
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
XxCiNEM0D
Mercury
15
6 / 1 / 6
9,273
580
9,282
8,677
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,202
388
3,865
10,371
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
El-chapo1955
Heimdallr
13
1 / 3 / 3
7,546
472
6,665
8,071
2,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 4
7,279
455
10,810
13,496
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 4 / 5
7,822
489
9,498
13,490
6,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 2
9,141
571
8,346
8,819
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
13
13
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Hou Yi
EMP_Ske
Hou Yi
4
1
6
7
L
Heimdallr
El-chapo1955
Heimdallr
1
3
3
0.83
L
3
4
4
1.25
W
6
3
2
2.33
L
5
4
5
1.88
W
1
5
4
0.6
W
0
3
7
1.17
W
Mercury
XxCiNEM0D
Mercury
6
1
6
9
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
39,184
57,354
Taken
54,247
29,898
Mitigated
24,350
15,657
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,865
258
115
2,056
10,371
7,801
0
2,009
8,362
15,573
0
W
Hou Yi
EMP_Ske
Hou Yi
9,212
4,245
0
3,467
8,872
3,283
936
1,377
7,425
0
52,326
L
Heimdallr
El-chapo1955
Heimdallr
6,665
2,896
27
1,690
8,071
2,311
363
380
7,691
0
49,375
L
10,810
2,419
556
2,627
13,496
4,192
0
2,536
10,960
0
34,433
W
8,716
934
77
4,005
13,312
6,955
471
309
12,968
0
46,091
L
9,498
681
139
5,631
13,490
6,685
0
3,389
10,101
34,488
0
W
5,928
1,997
0
6,190
13,466
4,280
1,180
5,159
8,307
53,599
0
W
2,461
138
0
1,147
13,027
11,557
336
3,909
8,812
16,261
0
W
Mercury
XxCiNEM0D
Mercury
9,282
4,492
0
771
8,677
3,823
0
2,198
6,479
0
56,587
L
8,346
3,967
265
1,992
8,819
3,361
3,259
75
8,744
0
54,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
37,990
372
Minions Killed
307
0
Camps Cleared
0
1,622,358
Distance Traveled
1,374,169
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,202
388
22
1
0
260,406
2
W
Hou Yi
8,397
525
90
6
0
343,770
0
L
Heimdallr
7,546
472
95
6
0
247,880
1
L
Fenrir
7,279
455
43
3
0
330,624
1
W
Chaac
9,044
565
80
5
0
332,337
4
L
Hades
7,822
489
46
3
0
269,608
0
W
Sol
7,967
498
84
5
0
274,144
4
W
Ares
7,754
485
25
2
0
326,764
2
W
Mercury
9,273
580
93
6
0
345,343
2
L
Medusa
9,141
571
101
6
0
265,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role