Player Matchup

Hercules
Hercules
Catyme
Hercules
Level 147
God Stats
0W - 3L
1,193 SR
Queue Stats
21W - 27L
1,551 Elo+
Party 2
Ymir
Ymir
JYshadow
Ymir
Level 149
God Stats
0W - 1L
1,313 SR
Queue Stats
34W - 36L
1,543 Elo+
Party 2
Skadi
Skadi
Nuudleking
Skadi
Level 128
God Stats
3W - 5L
1,482 SR
Queue Stats
78W - 91L
1,376 Elo+
Party 2
Kali
Kali
RapidPanther53
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,501 Elo+
Party 2
Vulcan
Vulcan
cromm999
Vulcan
Level 128
God Stats
2W - 1L
1,241 SR
Queue Stats
119W - 118L
1,512 Elo+
Solo
Team Averages
Level 114
1,346 SR
1,497 Elo+

VS

Team Averages
Level 71
1,566 SR
1,591 Elo+
Morgan Le Fay
Morgan Le Fay
Asylchu
Morgan Le Fay
Level 102
God Stats
4W - 4L
1,560 SR
Queue Stats
128W - 146L
1,440 Elo+
Party 3
Rama
Rama
BOMBUKRAINE
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,652 Elo+
Party 1
Sol
Sol
RUSSIАNBOMBER
Sol
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
19W - 4L
1,755 Elo+
Party 1
Izanami
Izanami
Schrecki22
Izanami
Level 98
God Stats
8W - 3L
1,544 SR
Queue Stats
254W - 265L
1,525 Elo+
Party 3
Raijin
Raijin
olly8520
Raijin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Catyme
Hercules
16
3 / 4 / 12
9,221
768
9,049
19,252
20,139
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
15
4 / 4 / 11
9,594
800
6,874
17,115
18,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
14
4 / 5 / 12
9,092
758
10,305
12,398
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 9
7,794
650
3,991
13,051
5,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
cromm999
Vulcan
17
6 / 4 / 9
10,318
860
12,413
11,101
5,399
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asylchu
Morgan Le Fay
15
4 / 3 / 8
8,803
734
7,568
7,791
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 3 / 12
11,124
927
18,972
10,886
6,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 3 / 9
11,106
926
16,374
9,931
3,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Schrecki22
Izanami
16
1 / 4 / 15
9,222
769
7,124
9,124
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
olly8520
Raijin
15
1 / 5 / 16
9,472
789
6,977
12,364
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
84
17
Kills
24
25
Deaths
18
53
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Asylchu
Morgan Le Fay
4
3
8
2.67
W
9
3
12
5
L
Hercules
Catyme
Hercules
3
4
12
2.25
L
Ymir
4
4
11
2.38
L
Skadi
4
5
12
2
W
9
3
9
4.5
L
0
8
9
0.56
W
Izanami
Schrecki22
Izanami
1
4
15
2.13
L
Vulcan
cromm999
Vulcan
6
4
9
2.63
W
Raijin
olly8520
Raijin
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,632
Damage
57,015
72,917
Taken
50,096
55,607
Mitigated
21,982
15,074
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Asylchu
Morgan Le Fay
7,568
1,451
901
2,549
7,791
2,961
430
4,135
3,656
12,845
0
W
18,972
8,854
1,631
2,763
10,886
6,057
1,040
2,869
8,017
0
34,799
L
Hercules
Catyme
Hercules
9,049
1,110
1,107
6,327
19,252
20,139
355
7,759
11,176
2,618
11,721
L
Ymir
6,874
793
700
1,426
17,115
18,749
250
7,822
8,998
11,994
0
L
Skadi
10,305
5,040
469
990
12,398
5,652
1,726
4,499
7,767
0
15,606
W
16,374
4,975
0
2,214
9,931
3,734
2,311
3,720
6,211
39,815
0
L
3,991
1,741
67
1,655
13,051
5,668
532
4,173
8,824
0
6,472
W
Izanami
Schrecki22
Izanami
7,124
4,335
1,150
1,812
9,124
3,204
1,198
3,868
5,256
0
20,651
L
Vulcan
cromm999
Vulcan
12,413
957
1,620
713
11,101
5,399
902
5,526
5,233
40,728
0
W
Raijin
olly8520
Raijin
6,977
831
2,238
3,400
12,364
6,026
327
5,793
6,571
13,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,019
Gold Earned
49,727
105
Minions Killed
148
0
Camps Cleared
0
991,497
Distance Traveled
965,359
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,803
734
11
1
0
216,800
0
W
Rama
11,124
927
34
3
0
186,880
0
L
Hercules
9,221
768
10
1
0
202,082
0
L
Ymir
9,594
800
4
0
0
213,819
0
L
Skadi
9,092
758
18
2
0
181,565
0
W
Sol
11,106
926
52
4
0
171,240
3
L
Kali
7,794
650
5
0
0
184,526
0
W
Izanami
9,222
769
26
2
0
193,861
0
L
Vulcan
10,318
860
68
6
0
209,505
2
W
Raijin
9,472
789
25
2
0
196,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role