Player Matchup

Fenrir
Fenrir
GrimTøuch
Fenrir
Level 109
God Stats
6W - 4L
1,372 SR
Queue Stats
104W - 105L
1,466 Elo+
Party 2
Ares
Ares
Jgarcia6543
Ares
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
367W - 433L
1,564 Elo+
Solo
Medusa
Medusa
MadMadolche
Medusa
Level 155
God Stats
3W - 1L
1,737 SR
Queue Stats
113W - 117L
1,497 Elo+
Solo
Nu Wa
Nu Wa
WilloTheWisp91
Nu Wa
Level 94
God Stats
2W - 2L
1,568 SR
Queue Stats
105W - 100L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
Zurgo8679
Cabrakan
Level 143
God Stats
16W - 5L
1,588 SR
Queue Stats
111W - 105L
1,489 Elo+
Solo
Team Averages
Level 131
1,553 SR
1,496 Elo+

VS

Team Averages
Level 108
1,607 SR
1,564 Elo+
Amaterasu
Amaterasu
DzLCHIQUILIN
Amaterasu
Level 85
God Stats
15W - 13L
1,840 SR
Queue Stats
125W - 114L
1,551 Elo+
Solo
Ares
Ares
TheGasBill
Ares
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
159W - 151L
1,603 Elo+
Solo
Artemis
Artemis
lovely-hypnotic0
Artemis
Level 110
God Stats
2W - 2L
1,823 SR
Queue Stats
245W - 227L
1,495 Elo+
Party 1
Arachne
Arachne
xrevolt909x
Arachne
Level 129
God Stats
50W - 40L
1,371 SR
Queue Stats
346W - 361L
1,531 Elo+
Solo
Thoth
Thoth
your__A_WeEb
Thoth
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 303L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GrimTøuch
Fenrir
15
5 / 1 / 3
8,770
585
5,634
8,887
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 4 / 6
6,943
463
4,348
12,053
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
13
1 / 3 / 3
7,715
514
6,323
10,924
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
8 / 2 / 3
8,690
579
9,509
6,188
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Zurgo8679
Cabrakan
14
3 / 1 / 3
8,681
579
6,794
7,822
6,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DzLCHIQUILIN
Amaterasu
13
0 / 3 / 1
7,052
470
1,377
9,940
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 6 / 1
7,140
476
6,126
13,297
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 3
7,627
508
10,021
8,427
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
xrevolt909x
Arachne
11
2 / 4 / 2
7,033
469
5,014
9,643
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 3 / 0
6,803
454
2,794
5,524
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
11
11
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DzLCHIQUILIN
Amaterasu
0
3
1
0.17
W
Fenrir
GrimTøuch
Fenrir
5
1
3
6.5
W
1
4
6
1
W
Medusa
1
3
3
0.83
L
3
6
1
0.58
W
8
2
3
4.75
W
Cabrakan
Zurgo8679
Cabrakan
3
1
3
4.5
L
4
2
3
2.75
L
Arachne
xrevolt909x
Arachne
2
4
2
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,608
Damage
25,332
45,874
Taken
46,831
20,288
Mitigated
22,202
15,624
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DzLCHIQUILIN
Amaterasu
1,377
538
0
3,280
9,940
5,982
278
4,129
5,710
0
39,035
W
Fenrir
GrimTøuch
Fenrir
5,634
1,386
0
4,749
8,887
3,249
632
660
8,227
0
54,233
W
4,348
458
173
3,681
12,053
5,662
0
2,965
9,088
26,734
6,244
W
Medusa
6,323
2,360
0
3,837
10,924
3,200
0
2,258
8,666
0
55,301
L
6,126
404
0
1,730
13,297
9,202
0
4,846
8,317
18,811
0
W
9,509
3,447
0
979
6,188
1,955
718
2,975
3,213
48,127
0
W
Cabrakan
Zurgo8679
Cabrakan
6,794
1,193
0
2,205
7,822
6,222
382
62
7,760
52,111
0
L
10,021
4,372
0
2,596
8,427
2,125
0
3,472
4,842
0
48,370
L
Arachne
xrevolt909x
Arachne
5,014
3,164
0
2,641
9,643
3,401
0
4,061
5,468
0
38,706
L
2,794
80
0
1,162
5,524
1,492
0
2,937
2,372
40,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
35,655
439
Minions Killed
355
0
Camps Cleared
0
1,404,030
Distance Traveled
1,342,482
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,052
470
93
6
0
292,391
3
W
Fenrir
8,770
585
92
6
0
309,487
1
W
Ares
6,943
463
49
3
0
285,632
5
W
Medusa
7,715
514
91
6
0
280,839
4
L
Ares
7,140
476
19
1
0
256,485
3
W
Nu Wa
8,690
579
88
6
0
262,614
2
W
Cabrakan
8,681
579
119
8
0
265,458
5
L
Artemis
7,627
508
85
6
0
248,798
5
L
Arachne
7,033
469
70
5
0
278,562
2
L
Thoth
6,803
454
88
6
0
266,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role