Player Matchup

Ullr
Ullr
Ktacho
Ullr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,259 Elo+
Party 2
Ymir
Ymir
srCarlg
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,330 Elo+
Solo
Hera
Hera
υмвяєση
Hera
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,330 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,306 Elo+

VS

Team Averages
Level 99
1,589 SR
1,345 Elo+
Cthulhu
Cthulhu
Bozzk
Cthulhu
Level 127
God Stats
0W - 1L
1,768 SR
Queue Stats
6W - 5L
1,275 Elo+
Party 1
Hel
Hel
Silberblut
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,275 Elo+
Party 1
Neith
Neith
silver100
Neith
Level 122
God Stats
4W - 9L
1,500 SR
Queue Stats
171W - 207L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ktacho
Ullr
13
0 / 3 / 4
11,922
542
7,534
7,456
2,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
srCarlg
Ymir
19
1 / 4 / 12
15,027
683
11,224
27,122
37,434
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 6 / 0
16,757
762
33,538
15,176
6,193
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bozzk
Cthulhu
19
7 / 3 / 4
14,911
678
18,189
30,310
38,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 4 / 5
14,010
637
7,082
12,984
8,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
silver100
Neith
19
5 / 6 / 3
14,765
671
15,209
19,339
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
13
Kills
13
13
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bozzk
Cthulhu
7
3
4
3
W
Ullr
Ktacho
Ullr
0
3
4
0.67
L
1
4
5
0.88
L
Neith
silver100
Neith
5
6
3
1.08
W
Ymir
srCarlg
Ymir
1
4
12
1.75
W
12
6
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,296
Damage
40,480
49,754
Taken
62,633
45,748
Mitigated
56,261
2,896
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bozzk
Cthulhu
18,189
1,162
62
1,638
30,310
38,915
6
18,121
12,189
65,951
0
W
Ullr
Ktacho
Ullr
7,534
3,800
0
947
7,456
2,121
956
5,391
1,879
0
26,126
L
7,082
1,308
5,244
4,116
12,984
8,152
507
11,287
1,697
47,659
0
L
Neith
silver100
Neith
15,209
4,481
0
3,206
19,339
9,194
872
16,052
3,287
0
51,711
W
Ymir
srCarlg
Ymir
11,224
1,220
0
1,769
27,122
37,434
158
11,488
14,214
29,939
0
W
33,538
9,230
0
180
15,176
6,193
1,738
6,697
7,898
90,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
43,686
184
Minions Killed
244
6
Camps Cleared
10
940,232
Distance Traveled
1,114,952
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,911
678
79
4
4
390,498
1
W
Ullr
11,922
542
26
1
2
210,859
0
L
Hel
14,010
637
86
4
0
371,207
3
L
Neith
14,765
671
79
4
6
353,247
7
W
Ymir
15,027
683
31
1
2
369,322
3
W
Hera
16,757
762
127
6
2
360,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role