Player Matchup

Sun Wukong
Sun Wukong
Darknessfeed192
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 1
Chronos
Chronos
PITT665
Chronos
Level 136
God Stats
5W - 9L
1,500 SR
Queue Stats
332W - 285L
1,530 Elo+
Solo
Ra
Ra
Ty_Almighty1
Ra
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 60L
1,499 Elo+
Solo
Rama
Rama
sniffless
Rama
Level 156
God Stats
3W - 2L
1,781 SR
Queue Stats
93W - 77L
1,376 Elo+
Solo
Achilles
Achilles
starfish260
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,518 Elo+
Party 1
Team Averages
Level 91
1,556 SR
1,438 Elo+

VS

Team Averages
Level 82
1,470 SR
1,470 Elo+
Geb
Geb
AKA-Venus
Geb
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
473W - 454L
1,557 Elo+
Solo
Cabrakan
Cabrakan
DiadsHutdogs
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,526 Elo+
Solo
Sobek
Sobek
Sevty5
Sobek
Level 121
God Stats
1W - 0L
1,569 SR
Queue Stats
10W - 11L
1,345 Elo+
Party 2
Zeus
Zeus
SkullCape
Zeus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 118L
1,560 Elo+
Solo
Chang'e
Chang'e
The Binman1182
Chang'e
Level 129
God Stats
1W - 1L
1,281 SR
Queue Stats
11W - 15L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darknessfeed192
Sun Wukong
13
0 / 7 / 5
7,125
648
2,023
13,844
15,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
PITT665
Chronos
14
4 / 6 / 5
8,347
759
9,025
12,976
4,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 7
7,886
717
10,032
9,946
4,123
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
16
5 / 4 / 6
9,057
823
9,839
8,909
3,896
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
starfish260
Achilles
13
1 / 7 / 6
7,285
662
4,442
14,387
14,423
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 22
10,245
931
7,318
13,756
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
DiadsHutdogs
Cabrakan
14
0 / 3 / 17
9,076
825
3,018
12,652
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Sevty5
Sobek
15
3 / 4 / 18
9,782
889
6,497
11,263
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
21 / 1 / 6
12,005
1,091
31,166
6,721
3,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 18
9,381
853
7,823
9,642
7,418
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
12
Kills
29
29
Deaths
13
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
2
3
22
4.33
L
Sun Wukong
Darknessfeed192
Sun Wukong
0
7
5
0.36
W
Cabrakan
DiadsHutdogs
Cabrakan
0
3
17
2.83
L
Chronos
PITT665
Chronos
4
6
5
1.08
W
Sobek
Sevty5
Sobek
3
4
18
3
W
Zeus
21
1
6
24
W
3
2
18
6
L
2
5
7
1.1
L
Rama
5
4
6
2
L
Achilles
starfish260
Achilles
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
55,822
60,062
Taken
54,034
42,939
Mitigated
57,189
13,942
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,318
259
2,169
2,723
13,756
14,386
1,039
3,021
10,676
21,110
0
L
Sun Wukong
Darknessfeed192
Sun Wukong
2,023
509
213
865
13,844
15,733
0
11,833
2,011
0
6,136
W
Cabrakan
DiadsHutdogs
Cabrakan
3,018
476
0
914
12,652
19,643
549
3,848
8,731
6,600
0
L
Chronos
PITT665
Chronos
9,025
3,251
657
2,230
12,976
4,764
0
12,246
730
15,826
0
W
Sobek
Sevty5
Sobek
6,497
107
1,796
2,990
11,263
12,583
475
5,109
6,088
12,705
0
W
Zeus
31,166
3,782
600
1,452
6,721
3,159
1,745
3,068
3,577
58,823
0
W
7,823
646
3,113
3,836
9,642
7,418
1,505
4,011
5,598
18,646
0
L
10,032
607
2,538
1,781
9,946
4,123
0
9,599
347
26,190
0
L
Rama
9,839
5,798
515
1,113
8,909
3,896
0
8,347
562
0
22,972
L
Achilles
starfish260
Achilles
4,442
809
571
3,459
14,387
14,423
0
13,797
590
0
9,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
50,489
93
Minions Killed
123
0
Camps Cleared
0
882,038
Distance Traveled
986,174
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,245
931
16
1
0
215,829
5
L
Sun Wukong
7,125
648
7
1
0
174,303
1
W
Cabrakan
9,076
825
14
1
0
184,220
0
L
Chronos
8,347
759
23
2
0
168,432
1
W
Sobek
9,782
889
11
1
0
194,999
1
W
Zeus
12,005
1,091
59
5
0
206,821
1
W
Chang'e
9,381
853
23
2
0
184,305
1
L
Ra
7,886
717
26
2
0
172,810
2
L
Rama
9,057
823
31
3
0
175,417
1
L
Achilles
7,285
662
6
1
0
191,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role