Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DELTA JESUS6438
Discordia
Level 53
God Stats
38W - 30L
1,619 SR
Queue Stats
136W - 130L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Delta Alpha NY
Nu Wa
Level 124
God Stats
111W - 116L
1,847 SR
Queue Stats
279W - 286L
1,501 Elo+
Party 2
Bacchus
Bacchus
MitS
Bacchus
Level 113
God Stats
2W - 0L
1,627 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Swifty45678
Hou Yi
Level 120
God Stats
28W - 25L
1,426 SR
Queue Stats
233W - 221L
1,428 Elo+
Solo
Team Averages
Level 113
1,604 SR
1,488 Elo+

VS

Team Averages
Level 83
1,532 SR
1,496 Elo+
Discordia
Discordia
CrippleCraig
Discordia
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,580 Elo+
Solo
Shiva
Shiva
DjThumbThumb
Shiva
Level 97
God Stats
0W - 1L
1,787 SR
Queue Stats
6W - 5L
1,383 Elo+
Solo
Atlas
Atlas
Glosky
Atlas
Level 108
God Stats
21W - 19L
1,608 SR
Queue Stats
311W - 318L
1,617 Elo+
Solo
Awilix
Awilix
Hakui_Koyorin_Ch
Awilix
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,387 Elo+
Party 1
Izanami
Izanami
K0tana
Izanami
Level 56
God Stats
0W - 3L
1,265 SR
Queue Stats
108W - 123L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 10
7,969
797
9,835
12,010
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
DELTA JESUS6438
Discordia
14
0 / 0 / 9
7,536
754
7,780
4,027
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 7
8,049
805
12,527
4,100
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MitS
Bacchus
14
4 / 1 / 8
8,028
803
7,032
9,307
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
14
5 / 0 / 6
7,931
793
6,961
4,215
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrippleCraig
Discordia
13
1 / 5 / 0
7,321
732
6,769
7,998
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 2
6,477
648
4,237
10,271
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atlas
Glosky
Atlas
13
2 / 4 / 0
7,154
715
8,845
13,287
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 5 / 0
6,110
611
2,550
9,695
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
K0tana
Izanami
14
0 / 1 / 2
7,057
706
4,550
8,143
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
18
Kills
3
3
Deaths
18
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
10
4
L
Discordia
CrippleCraig
Discordia
1
5
0
0.2
W
Discordia
DELTA JESUS6438
Discordia
0
0
9
4.5
W
6
0
7
9.5
L
0
3
2
0.33
L
Atlas
Glosky
Atlas
2
4
0
0.5
L
0
5
0
0
L
Izanami
K0tana
Izanami
0
1
2
1
W
Bacchus
MitS
Bacchus
4
1
8
8
W
Hou Yi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,135
Damage
26,951
33,659
Taken
49,394
24,784
Mitigated
26,531
10,718
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,835
1,436
519
4,960
12,010
10,545
265
5,055
6,712
0
23,888
L
Discordia
CrippleCraig
Discordia
6,769
424
0
1,577
7,998
2,687
0
3,259
4,255
32,585
0
W
Discordia
DELTA JESUS6438
Discordia
7,780
88
0
500
4,027
1,380
691
1,913
2,050
26,661
0
W
12,527
4,297
0
364
4,100
1,470
1,118
2,701
1,399
25,630
0
L
4,237
496
1,040
2,697
10,271
8,411
0
5,051
4,500
0
16,257
L
Atlas
Glosky
Atlas
8,845
3,363
0
390
13,287
10,238
0
5,642
6,934
20,934
0
L
2,550
1,139
227
229
9,695
2,704
0
5,986
3,417
0
10,335
L
Izanami
K0tana
Izanami
4,550
3,463
0
2,173
8,143
2,491
0
5,460
2,261
0
28,740
W
Bacchus
MitS
Bacchus
7,032
1,189
492
3,358
9,307
9,806
314
4,164
4,947
14,596
0
W
Hou Yi
6,961
2,637
0
525
4,215
1,583
1,492
1,781
2,375
0
18,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
34,119
167
Minions Killed
167
0
Camps Cleared
0
1,025,863
Distance Traveled
954,895
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,969
797
30
3
0
209,210
3
L
Discordia
7,321
732
57
6
0
168,991
3
W
Discordia
7,536
754
53
5
0
211,420
4
W
Nu Wa
8,049
805
32
3
0
212,087
0
L
Shiva
6,477
648
21
2
0
209,481
1
L
Atlas
7,154
715
24
2
0
187,083
1
L
Awilix
6,110
611
12
1
0
201,973
0
L
Izanami
7,057
706
53
5
0
187,367
1
W
Bacchus
8,028
803
18
2
0
211,669
4
W
Hou Yi
7,931
793
34
3
0
181,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role