Player Matchup

Mulan
Mulan
 
Mulan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ItsChudders
Artio
Level 100
God Stats
13W - 12L
1,484 SR
Queue Stats
128W - 109L
1,604 Elo+
Party 1
Thanatos
Thanatos
MianX
Thanatos
Level 101
God Stats
0W - 3L
1,148 SR
Queue Stats
23W - 28L
1,531 Elo+
Solo
Rama
Rama
NoUserNameWorks
Rama
Level 67
God Stats
6W - 3L
1,974 SR
Queue Stats
95W - 65L
1,616 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,550 Elo+

VS

Team Averages
Level 90
1,678 SR
1,514 Elo+
Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EchtKeinSmurf
Nemesis
Level 66
God Stats
2W - 0L
1,794 SR
Queue Stats
13W - 19L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Tw0ybatya
Erlang Shen
Level 106
God Stats
11W - 8L
1,855 SR
Queue Stats
185W - 175L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
Zerg72
Kuzenbo
Level 127
God Stats
5W - 4L
1,491 SR
Queue Stats
118W - 130L
1,516 Elo+
Solo
Cupid
Cupid
liamfox0800
Cupid
Level 88
God Stats
3W - 0L
1,750 SR
Queue Stats
68W - 76L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 0
6,160
560
3,547
6,768
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
 
Nu Wa
10
0 / 3 / 1
5,899
536
5,322
5,372
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
5,303
482
1,666
9,100
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
MianX
Thanatos
11
3 / 5 / 0
6,419
584
4,079
9,461
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,416
492
4,331
6,242
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 4
7,525
684
6,220
6,549
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
12
5 / 0 / 4
7,229
657
7,519
7,344
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Tw0ybatya
Erlang Shen
13
2 / 1 / 4
7,281
662
4,953
6,776
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Zerg72
Kuzenbo
11
1 / 0 / 5
6,454
587
2,497
5,895
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 2
6,187
562
4,883
5,183
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Sol
 
Sol
4
2
4
3
W
Nemesis
5
0
4
7
L
0
2
2
0.5
L
Thanatos
MianX
Thanatos
3
5
0
0.6
L
0
3
0
0
W
Erlang Shen
Tw0ybatya
Erlang Shen
2
1
4
4
W
Kuzenbo
Zerg72
Kuzenbo
1
0
5
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
26,072
36,943
Taken
31,747
17,029
Mitigated
16,652
12,668
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,547
1,280
0
1,316
6,768
6,851
0
0
6,768
0
30,542
L
Nu Wa
 
Nu Wa
5,322
1,269
211
1,069
5,372
1,515
913
1,908
3,464
41,159
0
W
Sol
 
Sol
6,220
3,225
0
2,665
6,549
1,868
1,888
2,211
4,338
44,678
0
W
Nemesis
7,519
3,445
0
1,596
7,344
2,212
314
1,492
5,852
0
47,118
L
1,666
362
353
2,445
9,100
4,666
0
3,076
6,024
9,698
0
L
Thanatos
MianX
Thanatos
4,079
1,094
0
6,355
9,461
2,548
0
2,049
7,412
0
27,133
L
4,331
3,534
0
919
6,242
1,449
0
1,684
4,558
0
33,606
W
Erlang Shen
Tw0ybatya
Erlang Shen
4,953
2,790
0
2,955
6,776
6,343
476
285
6,262
0
41,208
W
Kuzenbo
Zerg72
Kuzenbo
2,497
1,029
326
1,935
5,895
5,063
126
1,642
4,253
17,361
0
W
4,883
2,471
0
1,753
5,183
1,166
329
1,358
3,825
0
30,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
34,676
308
Minions Killed
354
0
Camps Cleared
0
1,013,390
Distance Traveled
1,119,080
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,160
560
77
7
0
192,674
1
L
Nu Wa
5,899
536
86
8
0
187,968
3
W
Sol
7,525
684
95
9
0
208,109
2
W
Nemesis
7,229
657
82
7
0
275,784
4
L
Artio
5,303
482
21
2
0
219,475
2
L
Thanatos
6,419
584
57
5
0
216,143
1
L
Rama
5,416
492
67
6
0
197,130
3
W
Erlang Shen
7,281
662
79
7
0
220,807
2
W
Kuzenbo
6,454
587
23
2
0
227,135
2
W
Cupid
6,187
562
75
7
0
187,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role