Player Matchup

Xing Tian
Xing Tian
Diamond I
DieHαrdLife
Xing Tian
Diamond I
Level 106
God Stats
1W - 2L
1,732 SR
Queue Stats
332W - 326L
2,422 MMR
Solo
Susano
Susano
Platinum I
I Szeth I
Susano
Platinum I
Level 160
God Stats
2W - 3L
1,575 SR
Queue Stats
80W - 67L
2,057 MMR
Party 2
Discordia
Discordia
Diamond V
Josebuune17
Discordia
Diamond V
Level 155
God Stats
1W - 1L
1,587 SR
Queue Stats
136W - 135L
2,076 MMR
Party 2
Shiva
Shiva
Diamond I
RyAd-38120
Shiva
Diamond I
Level 160
God Stats
0W - 2L
2,024 SR
Queue Stats
169W - 131L
2,505 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Suffmaschin
Hou Yi
Diamond V
Level 160
God Stats
5W - 3L
1,637 SR
Queue Stats
174W - 152L
2,082 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,711 SR
2,228 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,607 SR
2,038 MMR
Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond IV
Fragla
Ymir
Diamond IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 176L
2,044 MMR
Solo
He Bo
He Bo
Platinum II
LoPyroKing
He Bo
Platinum II
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
501W - 501L
2,060 MMR
Solo
Set
Set
Platinum I
Sηow
Set
Platinum I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
2,234 MMR
Party 1
Anhur
Anhur
Diamond II
TwitchPinkyyEU
Anhur
Diamond II
Level 160
God Stats
17W - 18L
2,035 SR
Queue Stats
304W - 285L
2,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DieHαrdLife
Xing Tian
15
3 / 6 / 8
9,691
421
10,379
22,596
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
I Szeth I
Susano
17
1 / 9 / 4
10,618
462
8,718
21,890
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Josebuune17
Discordia
18
2 / 10 / 5
11,680
508
10,904
15,668
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
17
11 / 6 / 6
12,110
527
21,285
29,411
17,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
20
4 / 7 / 4
11,985
521
11,450
22,475
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BastetMedusaFenrirGeb

VS

Bans
AtlasNemesisKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
9 / 2 / 14
15,203
661
29,489
10,931
5,261
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Fragla
Ymir
18
0 / 2 / 21
12,587
547
5,026
21,004
24,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
20
7 / 10 / 7
13,206
574
13,243
16,259
5,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
Sηow
Set
20
14 / 2 / 10
16,031
697
22,747
23,301
18,100
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 5 / 7
14,348
624
17,011
18,898
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
21
Kills
38
38
Deaths
21
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
2
14
8
L
Xing Tian
DieHαrdLife
Xing Tian
3
6
8
1.17
W
Ymir
Fragla
Ymir
0
2
21
5.25
L
Susano
I Szeth I
Susano
1
9
4
0.33
L
Discordia
Josebuune17
Discordia
2
10
5
0.45
W
He Bo
7
10
7
1.05
L
Shiva
11
6
6
2.33
L
Hou Yi
4
7
4
0.86
W
Set
Sηow
Set
14
2
10
9.5
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,736
Damage
87,516
112,040
Taken
90,393
49,192
Mitigated
59,365
21,274
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
29,489
2,810
0
1,697
10,931
5,261
2,051
2,463
8,330
129,490
0
L
Xing Tian
DieHαrdLife
Xing Tian
10,379
743
339
2,107
22,596
16,806
0
8,897
13,021
28,029
0
W
Ymir
Fragla
Ymir
5,026
793
0
4,103
21,004
24,163
0
5,102
15,164
24,151
0
L
Susano
I Szeth I
Susano
8,718
1,523
0
5,085
21,890
6,546
0
9,083
12,807
0
79,873
L
Discordia
Josebuune17
Discordia
10,904
274
0
485
15,668
4,515
0
4,595
11,073
85,287
0
W
He Bo
13,243
475
114
4,195
16,259
5,449
881
1,438
14,785
73,906
0
L
Shiva
21,285
4,931
129
7,847
29,411
17,355
0
16,680
12,731
0
78,726
L
Hou Yi
11,450
4,922
0
5,282
22,475
3,970
0
8,503
13,972
0
89,131
W
Set
Sηow
Set
22,747
9,906
0
3,052
23,301
18,100
1,545
7,623
15,466
0
132,589
W
17,011
10,340
0
8,749
18,898
6,392
7,270
4,445
14,173
0
127,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,084
Gold Earned
71,375
580
Minions Killed
697
0
Camps Cleared
0
2,153,853
Distance Traveled
2,310,629
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,203
661
207
9
0
516,059
1
L
Xing Tian
9,691
421
31
1
0
441,848
2
W
Ymir
12,587
547
26
1
0
457,639
4
L
Susano
10,618
462
129
6
0
458,583
3
L
Discordia
11,680
508
167
7
0
407,801
7
W
He Bo
13,206
574
109
5
0
429,468
1
L
Shiva
12,110
527
107
5
0
443,137
2
L
Hou Yi
11,985
521
146
6
0
402,484
5
W
Set
16,031
697
175
8
0
516,921
2
W
Anhur
14,348
624
180
8
0
390,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role