Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Läuw
Agni
Level 147
God Stats
1W - 4L
1,232 SR
Queue Stats
862W - 866L
1,610 Elo+
Solo
Cabrakan
Cabrakan
WillyxKage
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2
Da Ji
Da Ji
carlosxcvi
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,630 Elo+
Party 2
Thoth
Thoth
kingofblackops11
Thoth
Level 58
God Stats
3W - 2L
1,695 SR
Queue Stats
172W - 165L
1,606 Elo+
Solo
Team Averages
Level 112
1,485 SR
1,520 Elo+

VS

Team Averages
Level 150
1,658 SR
1,585 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MBBSK
Xbalanque
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 18L
1,624 Elo+
Party 1
Zeus
Zeus
Sugarbones
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
bakasurviver
Sylvanus
Level 157
God Stats
1W - 1L
1,913 SR
Queue Stats
67W - 48L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
caspergod
Sun Wukong
Level 150
God Stats
1W - 0L
1,875 SR
Queue Stats
12W - 7L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 2 / 8
9,109
701
6,410
9,132
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
Läuw
Agni
14
1 / 5 / 8
8,714
670
10,047
9,338
3,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
WillyxKage
Cabrakan
14
1 / 7 / 6
8,585
660
4,247
17,829
25,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
15
4 / 7 / 5
9,262
712
9,626
12,003
7,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 3 / 4
10,049
773
16,060
10,430
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 3 / 13
10,700
823
6,196
13,795
14,737
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
MBBSK
Xbalanque
17
4 / 3 / 17
10,452
804
14,610
13,650
5,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 3 / 12
10,440
803
14,971
7,859
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
bakasurviver
Sylvanus
17
1 / 3 / 18
10,260
789
7,617
16,176
18,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
caspergod
Sun Wukong
19
8 / 1 / 15
11,500
885
12,236
13,885
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
12
Kills
24
24
Deaths
13
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
8
2.5
W
Fenrir
 
Fenrir
5
3
13
3.83
L
Agni
Läuw
Agni
1
5
8
1
W
Xbalanque
MBBSK
Xbalanque
4
3
17
4.17
W
6
3
12
4
L
Cabrakan
WillyxKage
Cabrakan
1
7
6
0.57
W
Sylvanus
bakasurviver
Sylvanus
1
3
18
3.33
L
Da Ji
4
7
5
0.93
W
Sun Wukong
caspergod
Sun Wukong
8
1
15
15.5
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,390
Damage
55,630
58,732
Taken
65,365
45,625
Mitigated
57,873
17,570
Healing
31,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,410
764
6,091
4,493
9,132
4,485
0
3,756
5,118
24,812
0
W
Fenrir
 
Fenrir
6,196
1,182
1,095
1,758
13,795
14,737
273
8,876
4,919
0
11,979
L
Agni
Läuw
Agni
10,047
249
273
383
9,338
3,589
0
3,410
5,704
15,677
0
W
Xbalanque
MBBSK
Xbalanque
14,610
7,900
1,255
4,758
13,650
5,804
3,564
8,967
4,683
0
34,852
W
14,971
1,030
1,836
910
7,859
3,020
1,760
6,012
1,847
41,158
0
L
Cabrakan
WillyxKage
Cabrakan
4,247
397
549
1,844
17,829
25,764
0
6,230
11,118
6,007
0
W
Sylvanus
bakasurviver
Sylvanus
7,617
994
8,182
7,550
16,176
18,046
91
7,660
8,516
14,131
0
L
Da Ji
9,626
1,887
636
673
12,003
7,484
0
5,012
6,456
0
12,454
W
Sun Wukong
caspergod
Sun Wukong
12,236
1,305
921
2,809
13,885
16,266
281
5,249
8,636
0
23,356
L
16,060
144
262
2,366
10,430
4,303
0
3,389
6,551
46,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
53,352
140
Minions Killed
153
0
Camps Cleared
0
1,141,705
Distance Traveled
1,257,930
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,109
701
39
3
0
259,246
0
W
Fenrir
10,700
823
18
1
0
270,261
4
L
Agni
8,714
670
18
1
0
239,061
1
W
Xbalanque
10,452
804
46
4
0
223,120
3
W
Zeus
10,440
803
60
5
0
237,166
0
L
Cabrakan
8,585
660
9
1
0
201,875
0
W
Sylvanus
10,260
789
15
1
0
238,314
0
L
Da Ji
9,262
712
6
0
0
207,889
1
W
Sun Wukong
11,500
885
14
1
0
289,069
0
L
Thoth
10,049
773
68
5
0
233,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role