Player Matchup

Ymir
Ymir
Galaxyking4245
Ymir
Level 13
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
Stalder420
Sol
Level 102
God Stats
1W - 1L
1,356 SR
Queue Stats
41W - 51L
1,398 Elo+
Party 2
Pele
Pele
kitamakura
Pele
Level 18
God Stats
2W - 1L
1,640 SR
Queue Stats
21W - 18L
1,521 Elo+
Party 1
Medusa
Medusa
kokikongaZ
Medusa
Level 82
God Stats
1W - 0L
1,119 SR
Queue Stats
13W - 9L
1,591 Elo+
Party 1
Shiva
Shiva
mjksk
Shiva
Level 123
God Stats
4W - 3L
1,543 SR
Queue Stats
22W - 18L
1,538 Elo+
Party 1
Team Averages
Level 68
1,467 SR
1,510 Elo+

VS

Team Averages
Level 126
1,542 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
BaliGangster
Kumbhakarna
Level 143
God Stats
1W - 1L
1,714 SR
Queue Stats
504W - 634L
1,450 Elo+
Party 3
Gilgamesh
Gilgamesh
CA5PER 84
Gilgamesh
Level 125
God Stats
7W - 5L
1,752 SR
Queue Stats
475W - 475L
1,447 Elo+
Solo
Kukulkan
Kukulkan
HellRiserRD
Kukulkan
Level 125
God Stats
18W - 26L
1,539 SR
Queue Stats
553W - 708L
1,426 Elo+
Party 3
Artemis
Artemis
abhishekrkapoor
Artemis
Level 112
God Stats
7W - 5L
1,693 SR
Queue Stats
421W - 593L
1,414 Elo+
Party 3
Thor
Thor
killermill123
Thor
Level 124
God Stats
21W - 23L
1,011 SR
Queue Stats
351W - 435L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
11,714
451
7,438
19,232
15,483
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
2 / 3 / 4
15,464
595
7,678
12,605
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 7 / 5
15,110
581
15,342
30,254
12,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
kokikongaZ
Medusa
18
4 / 3 / 4
13,198
508
13,692
12,201
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
mjksk
Shiva
20
10 / 1 / 8
15,561
599
17,238
24,087
21,852
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BaliGangster
Kumbhakarna
17
0 / 1 / 8
10,934
421
7,483
21,661
19,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
CA5PER 84
Gilgamesh
20
5 / 11 / 2
12,468
480
19,975
27,375
30,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
HellRiserRD
Kukulkan
19
3 / 5 / 3
12,381
476
9,657
11,885
4,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
2 / 2 / 0
7,043
271
1,718
2,459
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 4 / 4
12,432
478
12,595
19,514
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
22
Kills
15
16
Deaths
23
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BaliGangster
Kumbhakarna
0
1
8
4
L
Gilgamesh
CA5PER 84
Gilgamesh
5
11
2
0.55
W
0
2
4
1
L
Kukulkan
HellRiserRD
Kukulkan
3
5
3
0.9
W
2
3
4
1.33
L
2
2
0
1
L
5
4
4
1.75
W
6
7
5
1.21
W
Medusa
kokikongaZ
Medusa
4
3
4
2
W
Shiva
mjksk
Shiva
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,388
Damage
51,428
98,379
Taken
82,894
60,689
Mitigated
63,658
35,875
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BaliGangster
Kumbhakarna
7,483
633
272
4,856
21,661
19,530
0
6,091
15,570
45,323
0
L
Gilgamesh
CA5PER 84
Gilgamesh
19,975
5,151
0
4,729
27,375
30,871
0
2,834
24,541
0
87,068
W
7,438
1,870
214
983
19,232
15,483
594
6,392
12,840
34,708
6,521
L
Kukulkan
HellRiserRD
Kukulkan
9,657
655
0
1,634
11,885
4,808
0
2,044
9,841
84,262
0
W
7,678
3,937
0
5,572
12,605
4,712
6,918
3,327
9,278
98,835
0
L
1,718
852
0
465
2,459
391
0
165
2,294
0
9,164
L
12,595
2,808
0
6,754
19,514
8,058
392
2,726
16,788
0
89,641
W
15,342
4,741
0
13,245
30,254
12,866
3,310
2,375
27,879
0
120,850
W
Medusa
kokikongaZ
Medusa
13,692
5,596
0
5,388
12,201
5,776
4,879
1,821
10,380
0
89,015
W
Shiva
mjksk
Shiva
17,238
4,217
892
9,581
24,087
21,852
3,256
5,630
18,457
0
111,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,047
Gold Earned
55,258
661
Minions Killed
527
0
Camps Cleared
0
2,431,008
Distance Traveled
1,900,131
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,934
421
77
3
0
449,876
11
L
Gilgamesh
12,468
480
148
6
0
420,488
3
W
Ymir
11,714
451
66
3
0
479,028
6
L
Kukulkan
12,381
476
150
6
0
487,357
4
W
Sol
15,464
595
197
8
0
454,777
5
L
Artemis
7,043
271
19
1
0
75,374
1
L
Thor
12,432
478
133
5
0
467,036
3
W
Pele
15,110
581
168
6
0
429,437
11
W
Medusa
13,198
508
114
4
0
506,488
3
W
Shiva
15,561
599
116
4
0
561,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role