Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ADubble
Nemesis
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 282L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
D7ooomySS
Baron Samedi
Level 87
God Stats
2W - 4L
1,518 SR
Queue Stats
146W - 169L
1,466 Elo+
Party 1
Chaac
Chaac
Phőbix
Chaac
Level 127
God Stats
1W - 2L
1,353 SR
Queue Stats
114W - 122L
1,474 Elo+
Solo
Bacchus
Bacchus
Vodini
Bacchus
Level 152
God Stats
0W - 3L
1,225 SR
Queue Stats
233W - 232L
1,506 Elo+
Solo
Team Averages
Level 125
1,419 SR
1,485 Elo+

VS

Team Averages
Level 114
1,282 SR
1,450 Elo+
Skadi
Skadi
Chudo_tvorozhek
Skadi
Level 89
God Stats
9W - 10L
1,033 SR
Queue Stats
653W - 662L
1,510 Elo+
Solo
Persephone
Persephone
JGarcy
Persephone
Level 147
God Stats
1W - 2L
1,241 SR
Queue Stats
55W - 47L
1,436 Elo+
Party 2
Ullr
Ullr
TheQuinnTax
Ullr
Level 107
God Stats
1W - 2L
1,510 SR
Queue Stats
38W - 37L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
iKillGodz
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
trebaje87
Zhong Kui
Level 145
God Stats
2W - 4L
1,127 SR
Queue Stats
490W - 480L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 3 / 6
8,221
822
5,440
8,982
5,014
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ADubble
Nemesis
14
5 / 8 / 8
8,200
820
6,557
12,183
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
D7ooomySS
Baron Samedi
13
3 / 5 / 5
7,883
788
10,182
10,355
4,368
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Phőbix
Chaac
15
4 / 5 / 7
8,126
813
13,421
16,547
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Vodini
Bacchus
14
1 / 6 / 11
7,962
796
7,931
15,934
22,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 14
8,619
862
10,405
10,010
2,992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
JGarcy
Persephone
17
5 / 2 / 16
9,804
980
11,834
8,557
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 1 / 10
10,991
1,099
15,469
11,749
4,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
iKillGodz
Baron Samedi
15
2 / 4 / 12
8,526
853
7,367
10,068
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
trebaje87
Zhong Kui
15
3 / 3 / 14
8,881
888
10,236
9,257
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
15
Kills
27
27
Deaths
15
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
6
1.67
L
Nemesis
ADubble
Nemesis
5
8
8
1.13
W
3
5
14
2
L
Baron Samedi
D7ooomySS
Baron Samedi
3
5
5
1.1
W
Persephone
JGarcy
Persephone
5
2
16
6.5
L
Chaac
Phőbix
Chaac
4
5
7
1.5
W
14
1
10
19
L
Bacchus
Vodini
Bacchus
1
6
11
1.08
W
Baron Samedi
iKillGodz
Baron Samedi
2
4
12
2
W
Zhong Kui
trebaje87
Zhong Kui
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,531
Damage
55,311
64,001
Taken
49,641
50,730
Mitigated
19,841
21,136
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,440
108
828
2,053
8,982
5,014
255
3,585
5,397
19,108
0
L
Nemesis
ADubble
Nemesis
6,557
1,359
1,038
1,457
12,183
5,557
0
4,961
7,222
0
7,468
W
10,405
6,673
464
1,798
10,010
2,992
1,107
5,298
4,625
0
20,646
L
Baron Samedi
D7ooomySS
Baron Samedi
10,182
187
2,767
2,451
10,355
4,368
180
4,888
5,467
16,592
0
W
Persephone
JGarcy
Persephone
11,834
351
962
3,020
8,557
2,725
0
4,012
4,363
25,623
0
L
Chaac
Phőbix
Chaac
13,421
920
90
6,084
16,547
13,236
24
9,371
7,176
429
27,400
W
15,469
5,661
1,188
4,707
11,749
4,556
840
6,064
5,465
0
22,999
L
Bacchus
Vodini
Bacchus
7,931
314
1,388
2,980
15,934
22,555
0
6,632
9,302
11,742
0
W
Baron Samedi
iKillGodz
Baron Samedi
7,367
332
3,288
3,227
10,068
4,376
983
5,337
4,616
15,940
0
W
Zhong Kui
trebaje87
Zhong Kui
10,236
962
1,382
1,484
9,257
5,192
502
3,259
5,850
17,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
46,821
82
Minions Killed
114
0
Camps Cleared
0
918,272
Distance Traveled
935,521
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,221
822
29
3
0
188,263
3
L
Nemesis
8,200
820
3
0
0
186,772
0
W
Skadi
8,619
862
9
1
0
150,141
0
L
Baron Samedi
7,883
788
16
2
0
159,372
0
W
Persephone
9,804
980
25
3
0
219,999
0
L
Chaac
8,126
813
27
3
0
199,743
0
W
Ullr
10,991
1,099
26
3
0
209,913
0
L
Bacchus
7,962
796
7
1
0
184,122
0
W
Baron Samedi
8,526
853
26
3
0
194,641
2
W
Zhong Kui
8,881
888
28
3
0
160,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role