Player Matchup

Neith
Neith
AjLaKaos
Neith
Level 87
God Stats
129W - 111L
1,508 SR
Queue Stats
945W - 1,061L
1,347 Elo+
Party 1
Vulcan
Vulcan
BestisSilvano
Vulcan
Level 12
God Stats
18W - 19L
1,544 SR
Queue Stats
96W - 99L
1,327 Elo+
Party 2
Chaac
Chaac
JamboCollins
Chaac
Level 62
God Stats
32W - 43L
1,383 SR
Queue Stats
179W - 244L
1,336 Elo+
Party 1
Thor
Thor
PRIME__CJ
Thor
Level 114
God Stats
0W - 7L
1,444 SR
Queue Stats
238W - 242L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
yurmawsells_avon
Hou Yi
Level 28
God Stats
18W - 38L
1,289 SR
Queue Stats
21W - 51L
1,242 Elo+
Party 1
Team Averages
Level 61
1,434 SR
1,316 Elo+

VS

Team Averages
Level 58
1,527 SR
1,424 Elo+
Shiva
Shiva
Adry RS
Shiva
Level 49
God Stats
2W - 2L
1,722 SR
Queue Stats
126W - 123L
1,347 Elo+
Solo
Cthulhu
Cthulhu
CapitanAuron
Cthulhu
Level 13
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 4L
1,520 Elo+
Party 3
Izanami
Izanami
czzeddy1
Izanami
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 267L
1,533 Elo+
Solo
Arachne
Arachne
fernandololazo
Arachne
Level 100
God Stats
3W - 0L
1,491 SR
Queue Stats
4W - 3L
1,392 Elo+
Party 3
Scylla
Scylla
isaacramos99
Scylla
Level 48
God Stats
2W - 6L
1,210 SR
Queue Stats
88W - 141L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AjLaKaos
Neith
10
3 / 3 / 1
6,045
504
6,875
7,822
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,506
459
1,155
4,871
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
6,016
501
6,641
12,455
6,666
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
9
1 / 2 / 1
5,804
484
4,017
6,709
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 2
5,268
439
1,765
7,047
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Adry RS
Shiva
11
1 / 2 / 3
6,201
517
5,783
9,664
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
CapitanAuron
Cthulhu
10
2 / 2 / 4
6,043
504
3,263
7,086
2,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
czzeddy1
Izanami
12
4 / 2 / 2
7,068
589
6,046
6,769
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 0 / 0
6,687
557
8,002
9,338
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
12
1 / 0 / 3
6,614
551
2,105
2,623
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
15
15
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
Adry RS
Shiva
1
2
3
1.25
L
Neith
AjLaKaos
Neith
3
3
1
1.17
L
0
3
0
0
W
Cthulhu
CapitanAuron
Cthulhu
2
2
4
2
L
1
3
1
0.5
L
Thor
1
2
1
0.75
W
Izanami
czzeddy1
Izanami
4
2
2
2.5
W
7
0
0
7
W
Scylla
1
0
3
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
25,199
38,904
Taken
35,480
13,576
Mitigated
12,689
9,232
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Adry RS
Shiva
5,783
1,122
0
3,401
9,664
4,870
434
0
9,664
0
32,130
L
Neith
AjLaKaos
Neith
6,875
2,960
0
3,514
7,822
1,874
142
1,095
6,727
0
38,698
L
1,155
369
0
0
4,871
1,433
0
1,220
3,619
27,173
0
W
Cthulhu
CapitanAuron
Cthulhu
3,263
275
280
2,169
7,086
2,511
297
0
7,086
17,384
0
L
6,641
848
0
4,285
12,455
6,666
326
0
11,871
0
31,226
L
Thor
4,017
1,077
0
697
6,709
1,973
0
996
5,682
0
34,475
W
Izanami
czzeddy1
Izanami
6,046
3,777
0
2,313
6,769
1,870
508
0
6,769
0
40,641
W
8,002
5,126
0
3,879
9,338
2,790
0
766
8,572
0
32,858
W
Scylla
2,105
0
0
500
2,623
648
442
389
2,234
36,223
0
L
1,765
494
0
736
7,047
1,630
333
2,057
4,990
0
15,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
32,613
279
Minions Killed
287
0
Camps Cleared
0
1,175,509
Distance Traveled
1,229,394
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,201
517
57
5
0
261,535
1
L
Neith
6,045
504
73
6
0
203,548
5
L
Vulcan
5,506
459
58
5
0
252,542
1
W
Cthulhu
6,043
504
36
3
0
238,208
3
L
Chaac
6,016
501
57
5
0
232,921
5
L
Thor
5,804
484
67
6
0
279,590
1
W
Izanami
7,068
589
72
6
0
235,475
4
W
Arachne
6,687
557
54
5
0
275,687
2
W
Scylla
6,614
551
68
6
0
218,489
5
L
Hou Yi
5,268
439
24
2
0
206,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role