Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
 
Kali
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
BurstGolem
Ymir
Diamond IV
Level 157
God Stats
46W - 33L
1,621 SR
Queue Stats
1,135W - 1,155L
2,097 MMR
Solo
The Morrigan
The Morrigan
Diamond V
VinnieD
The Morrigan
Diamond V
Level 160
God Stats
6W - 7L
1,654 SR
Queue Stats
235W - 209L
2,040 MMR
Solo
Apollo
Apollo
Diamond V
iNeroh
Apollo
Diamond V
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
71W - 65L
2,106 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,556 SR
1,849 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,520 SR
1,712 MMR
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond I
 
Erlang Shen
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
GawrGura
Amaterasu
Platinum III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
2,149 MMR
Party 1
Skadi
Skadi
Diamond V
xXxRandy18xXx
Skadi
Diamond V
Level 121
God Stats
386W - 327L
1,602 SR
Queue Stats
482W - 465L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 5 / 1
4,748
475
1,610
8,532
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
 
Kali
7
0 / 2 / 1
4,585
459
1,894
4,847
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 1
4,287
429
628
8,783
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
VinnieD
The Morrigan
9
1 / 4 / 0
5,300
530
1,524
4,866
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
iNeroh
Apollo
9
1 / 1 / 0
5,096
510
1,731
3,879
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CamazotzHe BoPersephoneThoth

VS

Bans
CliodhnaShivaIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
7 / 0 / 1
7,709
771
5,791
2,623
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
 
Erlang Shen
12
4 / 0 / 4
6,723
672
3,964
3,928
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
 
Achilles
12
2 / 1 / 2
6,704
670
5,445
6,359
5,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
GawrGura
Amaterasu
10
2 / 0 / 4
6,042
604
2,963
7,001
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
5,811
581
3,425
3,876
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
16
16
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
1
0.1
L
Kali
 
Kali
0
2
1
0.25
W
Poseidon
 
Poseidon
7
0
1
7.5
W
Erlang Shen
 
Erlang Shen
4
0
4
6
W
Achilles
 
Achilles
2
1
2
3
L
0
4
1
0.13
W
Amaterasu
GawrGura
Amaterasu
2
0
4
4
L
The Morrigan
VinnieD
The Morrigan
1
4
0
0.25
L
Apollo
iNeroh
Apollo
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,387
Damage
21,588
30,907
Taken
23,787
9,119
Mitigated
12,322
4,415
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,610
952
0
1,169
8,532
2,360
0
569
7,963
0
19,965
L
Kali
 
Kali
1,894
916
0
617
4,847
1,203
0
831
4,016
0
20,438
W
Poseidon
 
Poseidon
5,791
1,339
0
1,049
2,623
837
219
79
2,544
57,302
0
W
Erlang Shen
 
Erlang Shen
3,964
1,977
0
2,209
3,928
1,825
19
354
3,574
0
43,418
W
Achilles
 
Achilles
5,445
1,696
0
1,406
6,359
5,253
0
937
5,422
0
35,596
L
628
259
0
1,764
8,783
3,118
0
2,337
6,446
7,142
0
W
Amaterasu
GawrGura
Amaterasu
2,963
425
705
1,649
7,001
3,423
0
639
6,362
0
21,644
L
The Morrigan
VinnieD
The Morrigan
1,524
396
0
10
4,866
1,150
0
2,054
2,812
27,687
0
L
Apollo
iNeroh
Apollo
1,731
1,124
0
855
3,879
1,288
0
0
3,879
0
29,145
W
3,425
1,293
0
1,066
3,876
984
318
143
3,733
0
45,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,016
Gold Earned
32,989
228
Minions Killed
393
0
Camps Cleared
0
963,332
Distance Traveled
1,066,354
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,748
475
42
4
0
198,925
2
L
Kali
4,585
459
37
4
0
243,204
3
W
Poseidon
7,709
771
118
12
0
217,053
2
W
Erlang Shen
6,723
672
84
8
0
244,869
1
W
Achilles
6,704
670
76
8
0
193,405
2
L
Ymir
4,287
429
13
1
0
153,512
1
W
Amaterasu
6,042
604
41
4
0
217,132
5
L
The Morrigan
5,300
530
69
7
0
188,905
3
L
Apollo
5,096
510
67
7
0
178,786
4
W
Skadi
5,811
581
74
7
0
193,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role