Player Matchup

Ullr
Ullr
 
Ullr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CanadianPow
Bastet
Level 109
God Stats
7W - 0L
2,038 SR
Queue Stats
49W - 37L
1,603 Elo+
Solo
Persephone
Persephone
GimliMore
Persephone
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 249L
1,586 Elo+
Party 2
Shiva
Shiva
Rouge_Joker
Shiva
Level 144
God Stats
28W - 18L
1,706 SR
Queue Stats
71W - 81L
1,577 Elo+
Solo
Ymir
Ymir
rich2rich3
Ymir
Level 118
God Stats
18W - 28L
1,840 SR
Queue Stats
208W - 190L
1,567 Elo+
Party 2
Team Averages
Level 120
1,717 SR
1,567 Elo+

VS

Team Averages
Level 129
1,606 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SchromDaddy
Thanatos
Level 82
God Stats
4W - 8L
1,532 SR
Queue Stats
292W - 252L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
cweezzie
Zhong Kui
Level 105
God Stats
25W - 11L
1,500 SR
Queue Stats
295W - 259L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
kevquacked
Gilgamesh
Level 144
God Stats
0W - 1L
1,731 SR
Queue Stats
34W - 35L
1,545 Elo+
Solo
Fenrir
Fenrir
xKaage-
Fenrir
Level 153
God Stats
3W - 2L
1,768 SR
Queue Stats
263W - 280L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 1 / 0
5,959
596
5,584
5,293
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
11
7 / 1 / 1
6,648
665
7,939
8,391
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
GimliMore
Persephone
10
1 / 3 / 5
6,004
600
4,578
4,652
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 2 / 2
6,866
687
7,896
6,133
5,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 5
5,175
518
2,636
7,147
4,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 4 / 1
5,960
596
3,907
8,298
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SchromDaddy
Thanatos
9
3 / 5 / 1
5,467
547
3,375
8,240
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
cweezzie
Zhong Kui
8
1 / 1 / 0
5,128
513
4,744
5,923
3,789
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
kevquacked
Gilgamesh
8
0 / 2 / 3
5,055
506
2,809
10,650
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
xKaage-
Fenrir
8
1 / 5 / 1
4,809
481
2,848
6,221
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
7
7
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
0
3
L
Sol
 
Sol
2
4
1
0.63
W
Bastet
7
1
1
7.5
W
Persephone
GimliMore
Persephone
1
3
5
1.17
W
6
2
2
3.5
L
Thanatos
SchromDaddy
Thanatos
3
5
1
0.7
L
Zhong Kui
cweezzie
Zhong Kui
1
1
0
1
L
Gilgamesh
kevquacked
Gilgamesh
0
2
3
0.75
W
0
0
5
2.5
L
Fenrir
xKaage-
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
17,683
31,616
Taken
39,332
15,254
Mitigated
13,291
8,563
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,584
2,096
0
1,978
5,293
1,529
56
2,338
2,955
0
33,109
L
Sol
 
Sol
3,907
1,824
0
3,148
8,298
1,664
0
1,326
6,972
33,516
0
W
Bastet
7,939
2,172
0
2,857
8,391
2,846
0
2,551
5,809
0
33,833
W
Persephone
GimliMore
Persephone
4,578
364
0
1,326
4,652
1,253
0
1,219
3,430
32,017
0
W
7,896
2,369
0
887
6,133
5,546
225
316
5,647
0
32,462
L
Thanatos
SchromDaddy
Thanatos
3,375
1,238
0
3,563
8,240
2,331
0
1,840
6,400
0
22,774
L
Zhong Kui
cweezzie
Zhong Kui
4,744
1,294
0
2,744
5,923
3,789
0
1,442
4,481
24,435
0
L
Gilgamesh
kevquacked
Gilgamesh
2,809
515
780
2,472
10,650
3,389
0
2,606
8,044
0
12,390
W
2,636
624
165
1,350
7,147
4,080
0
2,226
4,921
15,036
0
L
Fenrir
xKaage-
Fenrir
2,848
597
11
1,575
6,221
2,118
0
0
6,221
0
12,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
26,419
290
Minions Killed
196
0
Camps Cleared
0
996,393
Distance Traveled
960,745
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,959
596
67
7
0
173,743
2
L
Sol
5,960
596
64
6
0
179,687
2
W
Bastet
6,648
665
67
7
0
228,915
3
W
Persephone
6,004
600
66
7
0
202,124
4
W
Shiva
6,866
687
71
7
0
188,078
5
L
Thanatos
5,467
547
41
4
0
209,934
3
L
Zhong Kui
5,128
513
47
5
0
168,806
3
L
Gilgamesh
5,055
506
21
2
0
207,457
2
W
Ymir
5,175
518
19
2
0
203,533
0
L
Fenrir
4,809
481
23
2
0
194,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role