Player Matchup

Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AhiPunk
Izanami
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 83L
1,273 Elo+
Solo
Ne Zha
Ne Zha
Foquiii
Ne Zha
Level 39
God Stats
33W - 23L
1,803 SR
Queue Stats
79W - 83L
1,488 Elo+
Solo
Chang'e
Chang'e
SoftBladder
Chang'e
Level 35
God Stats
13W - 14L
1,491 SR
Queue Stats
39W - 33L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
johen66
Kukulkan
Level 155
God Stats
88W - 82L
1,405 SR
Queue Stats
763W - 826L
1,446 Elo+
Solo
Team Averages
Level 73
1,540 SR
1,440 Elo+

VS

Team Averages
Level 73
1,548 SR
1,475 Elo+
Cerberus
Cerberus
Covid911
Cerberus
Level 97
God Stats
3W - 1L
1,798 SR
Queue Stats
350W - 330L
1,635 Elo+
Party 1
Ra
Ra
Medusa145
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,520 Elo+
Solo
Hachiman
Hachiman
PickleRayek
Hachiman
Level 88
God Stats
5W - 13L
1,371 SR
Queue Stats
349W - 331L
1,560 Elo+
Party 1
Shiva
Shiva
PsYcRoNiCaL
Shiva
Level 81
God Stats
8W - 6L
1,737 SR
Queue Stats
200W - 182L
1,472 Elo+
Party 1
Charybdis
Charybdis
Шуршилка
Charybdis
Level 31
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
7 / 0 / 23
12,633
1,148
11,238
19,134
24,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
AhiPunk
Izanami
18
5 / 3 / 18
12,081
1,098
14,174
12,262
4,789
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Foquiii
Ne Zha
19
9 / 2 / 17
13,192
1,199
29,664
15,279
5,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SoftBladder
Chang'e
18
7 / 2 / 20
12,049
1,095
19,310
13,447
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
johen66
Kukulkan
18
5 / 0 / 18
11,989
1,090
20,428
4,555
1,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

266

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Covid911
Cerberus
15
0 / 3 / 4
9,787
890
9,862
20,312
18,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 10 / 2
10,531
957
5,749
16,456
5,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PickleRayek
Hachiman
16
1 / 4 / 3
10,516
956
14,599
17,021
5,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 10 / 4
11,109
1,010
20,134
29,692
26,950
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
15
1 / 6 / 2
10,185
926
9,216
17,976
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
22
33
Kills
7
7
Deaths
33
96
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
0
23
18.5
W
Izanami
AhiPunk
Izanami
5
3
18
4.67
L
Cerberus
Covid911
Cerberus
0
3
4
0.67
W
Ne Zha
Foquiii
Ne Zha
9
2
17
8.75
L
2
10
2
0.3
L
Hachiman
PickleRayek
Hachiman
1
4
3
0.63
L
3
10
4
0.5
W
Chang'e
SoftBladder
Chang'e
7
2
20
8.5
W
Kukulkan
johen66
Kukulkan
5
0
18
14
L
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,814
Damage
59,560
64,677
Taken
101,457
41,939
Mitigated
60,999
29,708
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,238
4,684
4,183
6,416
19,134
24,563
0
3,012
15,834
0
16,438
W
Izanami
AhiPunk
Izanami
14,174
10,703
0
1,063
12,262
4,789
0
2,911
9,210
0
36,109
L
Cerberus
Covid911
Cerberus
9,862
398
0
3,407
20,312
18,166
0
7,734
12,578
15,595
0
W
Ne Zha
Foquiii
Ne Zha
29,664
7,661
0
5,893
15,279
5,786
0
5,124
9,834
0
65,923
L
5,749
1,670
563
429
16,456
5,258
0
4,487
11,969
23,717
0
L
Hachiman
PickleRayek
Hachiman
14,599
9,590
0
1,396
17,021
5,185
0
7,340
9,681
0
40,366
L
20,134
3,873
95
1,363
29,692
26,950
0
13,739
15,953
0
33,114
W
Chang'e
SoftBladder
Chang'e
19,310
956
6,599
4,801
13,447
4,842
0
2,975
10,434
28,059
0
W
Kukulkan
johen66
Kukulkan
20,428
1,052
216
537
4,555
1,959
0
801
3,754
42,855
0
L
Charybdis
9,216
3,444
0
1,623
17,976
5,440
0
6,438
11,538
0
39,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,944
Gold Earned
52,128
219
Minions Killed
198
15
Camps Cleared
3
1,133,573
Distance Traveled
958,529
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,633
1,148
12
1
1
236,951
0
W
Izanami
12,081
1,098
51
5
1
199,118
0
L
Cerberus
9,787
890
24
2
0
227,154
1
W
Ne Zha
13,192
1,199
87
8
11
234,928
0
L
Ra
10,531
957
35
3
0
160,594
0
L
Hachiman
10,516
956
42
4
0
196,134
4
L
Shiva
11,109
1,010
28
3
1
195,231
5
W
Chang'e
12,049
1,095
17
2
1
221,648
1
W
Kukulkan
11,989
1,090
52
5
1
240,928
0
L
Charybdis
10,185
926
69
6
2
179,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role