Player Matchup

Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Chief565
Zhong Kui
Level 94
God Stats
14W - 18L
1,533 SR
Queue Stats
281W - 297L
1,528 Elo+
Solo
Thanatos
Thanatos
Porto0207
Thanatos
Level 126
God Stats
3W - 1L
1,862 SR
Queue Stats
59W - 60L
1,512 Elo+
Party 2
Ganesha
Ganesha
piper1811
Ganesha
Level 93
God Stats
0W - 1L
1,526 SR
Queue Stats
25W - 30L
1,472 Elo+
Party 2
Chiron
Chiron
zLgndz-_-
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,512 Elo+

VS

Team Averages
Level 115
1,670 SR
1,533 Elo+
Horus
Horus
Kobotics
Horus
Level 160
God Stats
5W - 2L
1,473 SR
Queue Stats
280W - 263L
1,573 Elo+
Party 1
Achilles
Achilles
O_Kano_Thrafsi
Achilles
Level 131
God Stats
1W - 0L
1,858 SR
Queue Stats
60W - 50L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rico5117
Morgan Le Fay
Level 62
God Stats
46W - 49L
1,517 SR
Queue Stats
114W - 131L
1,486 Elo+
Solo
Loki
Loki
Terminatoras_-
Loki
Level 160
God Stats
20W - 6L
1,955 SR
Queue Stats
105W - 87L
1,581 Elo+
Party 1
Baba Yaga
Baba Yaga
augysaugustasrin
Baba Yaga
Level 63
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 2L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 6 / 12
14,086
1,006
20,046
15,577
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Chief565
Zhong Kui
20
3 / 7 / 13
14,432
1,031
21,469
23,876
14,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Porto0207
Thanatos
20
10 / 11 / 8
15,981
1,142
25,755
27,462
9,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
piper1811
Ganesha
20
0 / 7 / 15
13,394
957
13,329
27,838
12,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
zLgndz-_-
Chiron
20
6 / 6 / 12
15,858
1,133
21,815
19,163
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

17

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kobotics
Horus
20
5 / 5 / 24
15,952
1,139
12,642
27,972
43,163
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
20
4 / 2 / 22
14,842
1,060
19,185
30,047
40,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Rico5117
Morgan Le Fay
20
8 / 3 / 21
15,607
1,115
28,016
18,029
4,523
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
16 / 9 / 13
17,534
1,252
32,698
18,630
6,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
20
4 / 3 / 15
15,021
1,073
15,877
13,449
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
132
22
Kills
37
37
Deaths
22
60
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
12
1.5
L
Zhong Kui
Chief565
Zhong Kui
3
7
13
1.36
W
Horus
Kobotics
Horus
5
5
24
3.4
W
Achilles
4
2
22
7.5
L
Thanatos
Porto0207
Thanatos
10
11
8
1.27
W
Morgan Le Fay
Rico5117
Morgan Le Fay
8
3
21
6.17
W
16
9
13
2.5
W
Baba Yaga
4
3
15
3.83
L
Ganesha
piper1811
Ganesha
0
7
15
1.07
L
Chiron
zLgndz-_-
Chiron
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,414
Damage
108,418
113,916
Taken
108,127
46,675
Mitigated
99,264
23,736
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,046
1,477
0
212
15,577
4,158
0
5,413
10,164
30,467
0
L
Zhong Kui
Chief565
Zhong Kui
21,469
3,805
372
4,571
23,876
14,649
0
10,528
13,348
44,437
0
W
Horus
Kobotics
Horus
12,642
4,533
4,337
8,231
27,972
43,163
0
12,975
14,656
0
20,032
W
Achilles
19,185
3,503
0
2,342
30,047
40,306
0
17,633
11,948
0
36,730
L
Thanatos
Porto0207
Thanatos
25,755
7,496
0
11,086
27,462
9,224
0
7,158
20,304
0
48,705
W
Morgan Le Fay
Rico5117
Morgan Le Fay
28,016
3,010
0
468
18,029
4,523
0
7,968
9,946
40,688
0
W
32,698
8,686
0
643
18,630
6,930
0
9,309
9,182
0
61,156
W
Baba Yaga
15,877
311
178
3,331
13,449
4,342
0
5,817
7,551
72,689
0
L
Ganesha
piper1811
Ganesha
13,329
960
0
2,259
27,838
12,699
0
14,970
12,868
32,980
0
L
Chiron
zLgndz-_-
Chiron
21,815
6,308
1,586
3,650
19,163
5,945
0
5,824
13,339
0
69,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,751
Gold Earned
78,956
279
Minions Killed
262
8
Camps Cleared
12
1,350,897
Distance Traveled
1,352,618
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,086
1,006
31
2
0
252,364
0
L
Zhong Kui
14,432
1,031
80
6
0
266,686
0
W
Horus
15,952
1,139
9
1
1
267,996
3
W
Achilles
14,842
1,060
35
3
1
267,387
0
L
Thanatos
15,981
1,142
54
4
2
292,507
2
W
Morgan Le Fay
15,607
1,115
26
2
1
283,772
0
W
Loki
17,534
1,252
39
3
8
250,842
0
W
Baba Yaga
15,021
1,073
153
11
1
282,621
0
L
Ganesha
13,394
957
0
0
0
270,631
1
L
Chiron
15,858
1,133
114
8
6
268,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role