Player Matchup

Kukulkan
Kukulkan
Cybelia0010
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Vitality 6g
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
tyoresute
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
xShabazzx
Baron Samedi
Level 106
God Stats
15W - 8L
1,695 SR
Queue Stats
33W - 25L
1,545 Elo+
Solo
Vamana
Vamana
zuuuw
Vamana
Level 148
God Stats
0W - 1L
1,751 SR
Queue Stats
4W - 5L
1,456 Elo+
Party 1
Team Averages
Level 57
1,589 SR
1,483 Elo+

VS

Team Averages
Level 19
1,492 SR
1,501 Elo+
Kukulkan
Kukulkan
FrittenbudenAndy
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
GilderoyRockhard
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
HerRoyalNibz
Bastet
Level 34
God Stats
7W - 8L
1,458 SR
Queue Stats
76W - 86L
1,392 Elo+
Solo
Anubis
Anubis
SpaghettiBolo8
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
holzfrei_Paste
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cybelia0010
Kukulkan
11
0 / 9 / 2
6,096
610
2,978
9,037
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,399
640
1,720
8,861
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
tyoresute
Artemis
14
2 / 3 / 2
7,489
749
9,562
7,385
2,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
xShabazzx
Baron Samedi
14
3 / 2 / 2
7,429
743
9,124
6,471
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
zuuuw
Vamana
14
1 / 1 / 4
7,157
716
7,220
16,275
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,167
817
11,206
5,617
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 7
7,450
745
6,713
11,672
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
13
3 / 0 / 5
7,062
706
5,549
3,515
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 11
7,673
767
5,264
4,382
2,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
14
5 / 2 / 7
7,814
781
7,036
11,337
7,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
6
Kills
17
20
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cybelia0010
Kukulkan
0
9
2
0.11
W
3
0
7
6.5
W
3
3
7
2.17
W
Bastet
3
0
5
5.5
W
3
1
11
8.5
L
0
5
1
0.1
W
Hercules
5
2
7
4.25
L
Artemis
tyoresute
Artemis
2
3
2
1
L
Baron Samedi
xShabazzx
Baron Samedi
3
2
2
2
L
Vamana
zuuuw
Vamana
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
35,768
48,029
Taken
36,523
23,725
Mitigated
22,797
15,671
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cybelia0010
Kukulkan
2,978
698
121
456
9,037
2,528
42
6,073
2,964
5,640
0
W
11,206
983
0
1,285
5,617
2,121
0
2,329
3,131
43,466
0
W
6,713
202
0
2,278
11,672
10,038
0
4,751
6,576
12,688
0
W
Bastet
5,549
1,532
0
486
3,515
1,423
0
511
2,852
0
11,540
W
5,264
826
0
1,801
4,382
2,143
417
2,018
2,364
18,913
0
L
1,720
474
0
1,784
8,861
6,171
22
2,710
6,151
4,223
0
W
Hercules
7,036
1,719
0
2,372
11,337
7,072
0
4,213
6,956
3,030
16,035
L
Artemis
tyoresute
Artemis
9,562
3,366
0
856
7,385
2,651
0
5,308
2,077
0
30,192
L
Baron Samedi
xShabazzx
Baron Samedi
9,124
469
1,470
2,247
6,471
3,216
0
2,366
4,105
19,506
0
L
Vamana
zuuuw
Vamana
7,220
2,006
0
8,737
16,275
9,159
0
7,468
8,807
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
38,166
153
Minions Killed
170
0
Camps Cleared
0
874,932
Distance Traveled
969,120
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,096
610
10
1
0
140,034
2
W
Kukulkan
8,167
817
87
9
0
208,447
0
W
Ares
7,450
745
8
1
0
178,111
0
W
Bastet
7,062
706
16
2
0
203,105
3
W
Anubis
7,673
767
25
3
0
164,891
0
L
Ymir
6,399
640
6
1
0
158,090
1
W
Hercules
7,814
781
34
3
0
214,566
1
L
Artemis
7,489
749
62
6
0
177,653
2
L
Baron Samedi
7,429
743
28
3
0
187,260
0
L
Vamana
7,157
716
47
5
0
211,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role