Player Matchup

Shiva
Shiva
Eshudorashu
Shiva
Level 93
God Stats
30W - 34L
1,539 SR
Queue Stats
332W - 385L
1,495 Elo+
Solo
Izanami
Izanami
GamingKatsuhkay
Izanami
Level 105
God Stats
9W - 8L
1,555 SR
Queue Stats
31W - 24L
1,451 Elo+
Solo
Fenrir
Fenrir
Math1520
Fenrir
Level 61
God Stats
7W - 12L
1,478 SR
Queue Stats
253W - 244L
1,522 Elo+
Solo
Ymir
Ymir
S4turos182
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
tigre_audaz634
Nu Wa
Level 35
God Stats
3W - 3L
1,577 SR
Queue Stats
48W - 66L
1,321 Elo+
Party 1
Team Averages
Level 60
1,530 SR
1,458 Elo+

VS

Team Averages
Level 103
1,547 SR
1,505 Elo+
Chernobog
Chernobog
 
Chernobog
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Chapita
Kali
Level 109
God Stats
54W - 51L
1,524 SR
Queue Stats
657W - 614L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
Yargo1212121212
Baba Yaga
Level 92
God Stats
41W - 30L
1,708 SR
Queue Stats
596W - 587L
1,495 Elo+
Solo
Atlas
Atlas
kenatom
Atlas
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,519
593
4,687
6,229
3,357
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 1 / 0
5,154
469
2,874
6,359
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Math1520
Fenrir
10
2 / 4 / 1
5,839
531
2,799
7,428
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 1
4,803
437
987
6,378
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 2
5,551
505
4,036
3,744
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
8 / 0 / 4
7,419
674
9,429
7,453
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
 
Cerberus
7
0 / 2 / 6
5,157
469
1,559
6,826
3,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kali
Chapita
Kali
11
3 / 0 / 3
6,290
572
2,518
4,604
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Yargo1212121212
Baba Yaga
11
2 / 0 / 3
6,541
595
4,597
3,658
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
kenatom
Atlas
8
0 / 3 / 2
4,807
437
1,522
6,384
2,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
13
13
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
0
4
10
W
Cerberus
 
Cerberus
0
2
6
1.5
W
Kali
Chapita
Kali
3
0
3
4.5
L
3
2
0
1.5
L
0
1
0
0
L
Fenrir
Math1520
Fenrir
2
4
1
0.63
L
0
4
1
0.13
W
Baba Yaga
Yargo1212121212
Baba Yaga
2
0
3
3.5
W
Atlas
kenatom
Atlas
0
3
2
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,383
Damage
19,625
30,138
Taken
28,925
10,845
Mitigated
11,251
4,882
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,429
6,700
0
2,707
7,453
2,049
1,030
1,856
5,597
0
45,968
W
Cerberus
 
Cerberus
1,559
115
0
1,053
6,826
3,760
292
1,403
5,423
12,096
1,104
W
Kali
Chapita
Kali
2,518
1,583
0
1,228
4,604
1,527
0
561
4,043
0
32,026
L
4,687
958
0
653
6,229
3,357
190
1,428
4,522
0
32,250
L
2,874
1,623
0
1,953
6,359
1,283
0
1,760
4,535
0
25,743
L
Fenrir
Math1520
Fenrir
2,799
569
0
1,055
7,428
2,301
0
386
7,008
0
30,154
L
987
291
0
471
6,378
2,907
0
1,685
4,615
4,501
0
W
Baba Yaga
Yargo1212121212
Baba Yaga
4,597
155
0
1,276
3,658
1,099
329
709
2,949
37,655
0
W
Atlas
kenatom
Atlas
1,522
465
54
732
6,384
2,816
0
494
5,890
12,204
0
L
4,036
617
0
750
3,744
997
0
1,781
1,863
28,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
30,214
226
Minions Killed
274
0
Camps Cleared
0
979,809
Distance Traveled
1,074,048
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,419
674
81
7
0
222,586
1
W
Cerberus
5,157
469
23
2
0
175,991
0
W
Kali
6,290
572
71
6
0
260,804
0
L
Shiva
6,519
593
55
5
0
212,718
3
L
Izanami
5,154
469
55
5
0
179,950
1
L
Fenrir
5,839
531
50
5
0
221,765
10
L
Ymir
4,803
437
6
1
0
182,245
1
W
Baba Yaga
6,541
595
78
7
0
227,723
4
W
Atlas
4,807
437
21
2
0
186,944
2
L
Nu Wa
5,551
505
60
5
0
183,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role