Player Matchup

Geb
Geb
Loreai
Geb
Level 104
God Stats
9W - 7L
1,206 SR
Queue Stats
579W - 575L
1,428 Elo+
Solo
Fenrir
Fenrir
OliverOriak
Fenrir
Level 115
God Stats
2W - 3L
1,272 SR
Queue Stats
234W - 263L
1,454 Elo+
Solo
Cerberus
Cerberus
Tschief
Cerberus
Level 77
God Stats
3W - 2L
1,676 SR
Queue Stats
159W - 171L
1,525 Elo+
Solo
Anhur
Anhur
Vvelev
Anhur
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 148L
1,430 Elo+
Solo
Kukulkan
Kukulkan
plumatachi
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 87
1,431 SR
1,467 Elo+

VS

Team Averages
Level 94
1,558 SR
1,401 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Arrow64
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,313 Elo+
Solo
Hercules
Hercules
CATёrnative
Hercules
Level 25
God Stats
2W - 1L
1,823 SR
Queue Stats
66W - 69L
1,515 Elo+
Solo
The Morrigan
The Morrigan
sayKrevedko
The Morrigan
Level 86
God Stats
2W - 1L
1,468 SR
Queue Stats
10W - 24L
1,285 Elo+
Solo
Izanami
Izanami
Знаючтовспрайте
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 201L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Loreai
Geb
19
3 / 2 / 17
11,830
739
13,209
24,631
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
7 / 5 / 5
11,420
714
12,244
14,978
10,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Tschief
Cerberus
17
0 / 5 / 19
10,979
686
9,255
27,226
31,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
Vvelev
Anhur
19
5 / 4 / 10
11,497
719
19,108
16,565
8,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
plumatachi
Kukulkan
20
6 / 2 / 13
12,875
805
24,897
12,486
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
2 / 3 / 15
10,396
650
11,108
18,546
22,030
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
Arrow64
Arachne
14
4 / 8 / 5
9,322
583
12,422
20,235
7,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
CATёrnative
Hercules
17
4 / 3 / 10
10,158
635
15,722
22,910
23,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
sayKrevedko
The Morrigan
16
3 / 4 / 14
10,073
630
20,988
12,913
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 3 / 12
10,765
673
24,183
14,073
6,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
74
21
Kills
18
18
Deaths
21
64
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
3
15
3.17
L
Arachne
Arrow64
Arachne
4
8
5
0.81
L
Hercules
CATёrnative
Hercules
4
3
10
3
W
Geb
Loreai
Geb
3
2
17
5.75
W
Fenrir
7
5
5
1.9
W
Cerberus
Tschief
Cerberus
0
5
19
1.9
W
Anhur
Vvelev
Anhur
5
4
10
2.5
W
Kukulkan
plumatachi
Kukulkan
6
2
13
6.25
L
The Morrigan
sayKrevedko
The Morrigan
3
4
14
2.5
L
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,713
Damage
84,423
95,886
Taken
88,677
82,485
Mitigated
64,455
38,415
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
11,108
410
1,175
1,051
18,546
22,030
0
8,573
9,973
23,759
0
L
Arachne
Arrow64
Arachne
12,422
8,692
988
3,776
20,235
7,437
35
8,991
11,244
0
14,839
L
Hercules
CATёrnative
Hercules
15,722
3,267
2,261
7,694
22,910
23,312
0
13,818
9,092
0
18,648
W
Geb
Loreai
Geb
13,209
1,345
2,446
8,686
24,631
25,100
392
7,506
16,605
28,225
0
W
Fenrir
12,244
2,210
3,206
4,118
14,978
10,013
598
4,408
10,365
0
20,000
W
Cerberus
Tschief
Cerberus
9,255
883
1,352
6,993
27,226
31,777
228
6,847
20,251
23,538
0
W
Anhur
Vvelev
Anhur
19,108
11,927
2,198
5,984
16,565
8,417
2,600
6,878
9,652
0
44,771
W
Kukulkan
plumatachi
Kukulkan
24,897
2,924
1,384
2,048
12,486
7,178
98
3,134
9,161
66,613
0
L
The Morrigan
sayKrevedko
The Morrigan
20,988
3,222
1,741
4,138
12,913
5,418
0
6,689
5,514
33,367
3,960
L
24,183
9,887
2,013
3,115
14,073
6,258
0
8,806
5,267
0
50,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,601
Gold Earned
50,714
247
Minions Killed
135
0
Camps Cleared
0
1,436,702
Distance Traveled
1,448,775
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,396
650
27
2
0
305,540
0
L
Arachne
9,322
583
8
1
0
294,208
0
L
Hercules
10,158
635
5
0
0
276,786
6
W
Geb
11,830
739
21
1
0
314,547
2
W
Fenrir
11,420
714
17
1
0
301,312
1
W
Cerberus
10,979
686
40
3
0
258,426
0
W
Anhur
11,497
719
67
4
0
278,648
5
W
Kukulkan
12,875
805
102
6
0
283,769
0
L
The Morrigan
10,073
630
39
2
0
273,825
5
L
Izanami
10,765
673
56
4
0
298,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role