Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LordSyco
Kuzenbo
Level 128
God Stats
3W - 4L
1,453 SR
Queue Stats
186W - 196L
1,511 Elo+
Solo
Hera
Hera
Pascu1996G
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,488 Elo+
Solo
Medusa
Medusa
TTVDixieXNormous
Medusa
Level 112
God Stats
1W - 0L
1,305 SR
Queue Stats
40W - 34L
1,574 Elo+
Solo
Hun Batz
Hun Batz
Treudoof
Hun Batz
Level 158
God Stats
2W - 2L
1,599 SR
Queue Stats
126W - 124L
1,535 Elo+
Solo
Team Averages
Level 135
1,471 SR
1,521 Elo+

VS

Team Averages
Level 55
1,562 SR
1,499 Elo+
Merlin
Merlin
Ga545bi
Merlin
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 6L
1,548 Elo+
Solo
Olorun
Olorun
LyingBird
Olorun
Level 53
God Stats
11W - 6L
1,669 SR
Queue Stats
46W - 58L
1,475 Elo+
Solo
Geb
Geb
Thecas59
Geb
Level 80
God Stats
5W - 3L
1,857 SR
Queue Stats
271W - 262L
1,557 Elo+
Solo
Jing Wei
Jing Wei
kingofyouprokill
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
szUwi420
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 4
5,891
842
4,010
3,286
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LordSyco
Kuzenbo
11
1 / 0 / 7
5,598
800
2,634
6,862
5,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 6
5,724
818
4,564
2,996
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 3
6,445
921
5,308
6,511
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Treudoof
Hun Batz
11
2 / 0 / 2
5,477
782
3,307
3,062
1,062
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ga545bi
Merlin
12
0 / 1 / 1
5,408
773
4,867
3,824
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
LyingBird
Olorun
11
0 / 4 / 1
5,611
802
2,682
5,319
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 0
5,724
818
5,199
7,744
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 1 / 0
4,621
660
814
1,352
307
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
szUwi420
Cliodhna
9
0 / 4 / 1
4,880
697
1,667
5,650
1,791
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
4
4
L
Merlin
Ga545bi
Merlin
0
1
1
0.5
W
Kuzenbo
LordSyco
Kuzenbo
1
0
7
4.5
L
Olorun
LyingBird
Olorun
0
4
1
0.13
W
2
0
6
5
W
4
1
3
5.5
L
2
1
0
2
W
Hun Batz
Treudoof
Hun Batz
2
0
2
3
L
0
1
0
0
L
Cliodhna
szUwi420
Cliodhna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
15,229
22,717
Taken
23,889
11,905
Mitigated
9,429
4,715
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,010
399
0
371
3,286
1,099
0
1,834
1,452
18,684
0
L
Merlin
Ga545bi
Merlin
4,867
361
0
680
3,824
1,242
0
1,488
2,194
21,906
0
W
Kuzenbo
LordSyco
Kuzenbo
2,634
1,043
0
1,853
6,862
5,963
57
4,348
2,514
8,003
0
L
Olorun
LyingBird
Olorun
2,682
910
211
816
5,319
2,227
907
3,348
1,739
16,801
1,570
W
4,564
541
0
542
2,996
1,103
423
1,396
1,600
10,445
0
W
5,308
1,520
0
1,832
6,511
2,678
862
3,486
3,025
0
20,645
L
5,199
767
135
2,084
7,744
3,862
0
2,116
5,480
12,455
0
W
Hun Batz
Treudoof
Hun Batz
3,307
508
0
117
3,062
1,062
0
1,413
1,649
0
9,666
L
814
388
0
0
1,352
307
0
519
701
0
900
L
Cliodhna
szUwi420
Cliodhna
1,667
0
181
1,494
5,650
1,791
0
2,893
2,567
0
5,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
26,244
123
Minions Killed
98
0
Camps Cleared
0
760,859
Distance Traveled
631,382
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,891
842
41
6
0
151,099
1
L
Merlin
5,408
773
35
5
0
137,546
0
W
Kuzenbo
5,598
800
14
2
0
151,622
1
L
Olorun
5,611
802
40
6
0
132,169
2
W
Hera
5,724
818
18
3
0
146,686
3
W
Medusa
6,445
921
34
5
0
158,593
1
L
Geb
5,724
818
12
2
0
170,210
2
W
Hun Batz
5,477
782
16
2
0
152,859
1
L
Jing Wei
4,621
660
1
0
0
55,833
0
L
Cliodhna
4,880
697
10
1
0
135,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role