Player Matchup

Awilix
Awilix
Gil9505
Awilix
Level 142
God Stats
23W - 42L
1,441 SR
Queue Stats
697W - 769L
1,431 Elo+
Solo
Guan Yu
Guan Yu
PS_DragonLord
Guan Yu
Level 157
God Stats
14W - 13L
1,639 SR
Queue Stats
296W - 283L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Panick94Panda
Danzaburou
Level 106
God Stats
15W - 14L
1,605 SR
Queue Stats
503W - 384L
1,579 Elo+
Party 1
Cerberus
Cerberus
PrinceTacoyum
Cerberus
Level 125
God Stats
15W - 8L
1,619 SR
Queue Stats
526W - 396L
1,561 Elo+
Party 1
Hades
Hades
The Foul Goat
Hades
Level 87
God Stats
11W - 8L
1,728 SR
Queue Stats
419W - 392L
1,560 Elo+
Solo
Team Averages
Level 123
1,607 SR
1,543 Elo+

VS

Team Averages
Level 110
1,491 SR
1,516 Elo+
Skadi
Skadi
Ashleypanda
Skadi
Level 109
God Stats
9W - 4L
1,631 SR
Queue Stats
16W - 12L
1,679 Elo+
Solo
Da Ji
Da Ji
RaZr716
Da Ji
Level 119
God Stats
2W - 4L
1,381 SR
Queue Stats
12W - 12L
1,461 Elo+
Party 2
Ganesha
Ganesha
Tylersmall1013
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Thanatos
Thanatos
iPurgeXps
Thanatos
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
108W - 121L
1,419 Elo+
Solo
Janus
Janus
snipED1696
Janus
Level 129
God Stats
1W - 2L
1,442 SR
Queue Stats
54W - 43L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gil9505
Awilix
16
0 / 3 / 5
9,480
527
3,836
13,711
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
16
14 / 2 / 3
10,851
603
13,728
16,781
22,517
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Panick94Panda
Danzaburou
14
4 / 3 / 6
9,906
550
8,969
12,454
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PrinceTacoyum
Cerberus
13
4 / 2 / 9
9,164
509
10,328
16,612
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 3
9,722
540
7,107
12,904
6,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,666
481
11,731
11,577
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Da Ji
RaZr716
Da Ji
13
3 / 5 / 3
8,732
485
10,190
12,853
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 8
8,099
450
6,206
15,192
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
iPurgeXps
Thanatos
12
1 / 10 / 2
7,693
427
4,671
12,428
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
14
3 / 4 / 1
8,668
482
11,124
8,200
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
26
Kills
12
13
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Awilix
Gil9505
Awilix
0
3
5
0.83
W
Guan Yu
14
2
3
7.75
W
Danzaburou
Panick94Panda
Danzaburou
4
3
6
2.33
W
Cerberus
PrinceTacoyum
Cerberus
4
2
9
4.25
L
Da Ji
RaZr716
Da Ji
3
5
3
0.9
W
4
3
3
1.83
L
0
4
8
1
L
Thanatos
iPurgeXps
Thanatos
1
10
2
0.2
L
Janus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,968
Damage
43,922
72,462
Taken
60,250
49,007
Mitigated
29,483
28,068
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,731
5,582
0
2,429
11,577
3,229
0
4,512
7,065
0
49,387
W
Awilix
Gil9505
Awilix
3,836
1,234
427
5,851
13,711
4,845
245
3,605
10,078
0
71,190
W
Guan Yu
13,728
1,410
1,123
4,471
16,781
22,517
36
2,546
13,663
0
54,710
W
Danzaburou
Panick94Panda
Danzaburou
8,969
3,252
0
5,329
12,454
3,659
1,301
1,088
11,328
0
60,326
W
Cerberus
PrinceTacoyum
Cerberus
10,328
910
333
4,628
16,612
11,980
0
4,802
11,810
24,647
5,955
L
Da Ji
RaZr716
Da Ji
10,190
1,832
0
1,518
12,853
5,036
0
3,156
9,697
0
53,865
W
7,107
898
536
5,370
12,904
6,006
0
5,289
7,576
56,630
0
L
6,206
1,035
0
1,340
15,192
13,538
0
6,228
8,964
22,104
0
L
Thanatos
iPurgeXps
Thanatos
4,671
1,360
0
4,739
12,428
4,711
0
396
12,032
0
34,860
L
Janus
11,124
426
0
734
8,200
2,969
0
2,060
6,140
66,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
41,858
471
Minions Killed
377
0
Camps Cleared
0
1,702,209
Distance Traveled
1,629,967
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,666
481
90
5
0
304,970
5
W
Awilix
9,480
527
129
7
0
358,601
0
W
Guan Yu
10,851
603
90
5
0
336,206
2
W
Danzaburou
9,906
550
100
6
0
335,166
2
W
Cerberus
9,164
509
47
3
0
351,564
5
L
Da Ji
8,732
485
76
4
0
339,223
2
W
Hades
9,722
540
105
6
0
320,672
1
L
Ganesha
8,099
450
5
0
0
339,691
6
L
Thanatos
7,693
427
83
5
0
318,357
1
L
Janus
8,668
482
123
7
0
327,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role