Player Matchup

Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
GodlikeGliscor
Sol
Silver II
Level 126
God Stats
2W - 1L
1,750 SR
Queue Stats
6W - 5L
1,451 MMR
Solo
Bellona
Bellona
Silver I
margonpay
Bellona
Silver I
Level 156
God Stats
4W - 5L
1,698 SR
Queue Stats
51W - 35L
1,423 MMR
Solo
Serqet
Serqet
Gold IV
unpHabulOus
Serqet
Gold IV
Level 109
God Stats
2W - 6L
1,261 SR
Queue Stats
153W - 146L
1,468 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,542 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,510 SR
1,475 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze V
Eroticfishcakeee
King Arthur
Bronze V
Level 63
God Stats
1W - 1L
1,453 SR
Queue Stats
5W - 15L
1,454 MMR
Solo
Bacchus
Bacchus
Gold IV
Halidyos
Bacchus
Gold IV
Level 117
God Stats
24W - 24L
1,383 SR
Queue Stats
186W - 185L
1,405 MMR
Solo
Janus
Janus
Gold III
JerryPSY
Janus
Gold III
Level 155
God Stats
14W - 24L
1,417 SR
Queue Stats
275W - 273L
1,569 MMR
Party 1
Ullr
Ullr
Silver III
Notlia
Ullr
Silver III
Level 127
God Stats
1W - 2L
1,798 SR
Queue Stats
13W - 16L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 2 / 8
8,262
590
6,504
8,545
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
 
Shiva
12
4 / 4 / 4
7,811
558
6,407
12,950
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 3
8,348
596
8,744
9,304
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
margonpay
Bellona
16
6 / 0 / 5
9,587
685
10,362
12,486
13,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
14
7 / 1 / 7
8,833
631
6,590
10,592
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiBastetCliodhna

VS

Bans
MulanThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 5 / 1
7,303
522
6,715
9,454
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Eroticfishcakeee
King Arthur
12
1 / 6 / 0
6,563
469
4,582
12,538
8,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Halidyos
Bacchus
10
1 / 3 / 0
6,261
447
3,950
10,963
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Janus
JerryPSY
Janus
13
2 / 2 / 3
7,485
535
5,788
6,455
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Notlia
Ullr
10
0 / 4 / 1
5,899
421
3,746
10,150
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
7
7
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
2
8
2
W
Shiva
 
Shiva
4
4
4
1.5
L
Zhong Kui
 
Zhong Kui
3
5
1
0.7
L
King Arthur
Eroticfishcakeee
King Arthur
1
6
0
0.17
W
3
0
3
4.5
L
Bacchus
Halidyos
Bacchus
1
3
0
0.33
L
Janus
JerryPSY
Janus
2
2
3
1.75
L
Ullr
Notlia
Ullr
0
4
1
0.13
W
Bellona
margonpay
Bellona
6
0
5
8.5
W
Serqet
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
24,781
53,877
Taken
49,560
33,229
Mitigated
24,785
21,958
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,504
341
0
4,605
8,545
2,609
251
4,499
4,046
55,752
0
W
Shiva
 
Shiva
6,407
864
418
2,679
12,950
10,699
0
3,682
9,268
0
30,930
L
Zhong Kui
 
Zhong Kui
6,715
784
0
3,082
9,454
4,552
0
3,327
5,751
44,717
0
L
King Arthur
Eroticfishcakeee
King Arthur
4,582
353
0
2,205
12,538
8,618
0
1,089
11,449
0
31,720
W
8,744
3,354
0
5,859
9,304
2,846
2,576
2,677
6,627
60,113
0
L
Bacchus
Halidyos
Bacchus
3,950
561
0
3,267
10,963
7,198
0
4,856
5,856
17,148
0
L
Janus
JerryPSY
Janus
5,788
531
0
1,737
6,455
1,728
0
2,482
3,594
51,380
0
L
Ullr
Notlia
Ullr
3,746
1,536
0
1,654
10,150
2,689
0
3,494
6,155
0
37,009
W
Bellona
margonpay
Bellona
10,362
3,844
0
5,857
12,486
13,041
445
1,973
10,513
0
69,014
W
Serqet
6,590
802
0
2,540
10,592
4,034
18
3,622
6,970
0
43,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
33,511
494
Minions Killed
370
0
Camps Cleared
0
1,510,978
Distance Traveled
1,427,617
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,262
590
102
7
0
282,827
4
W
Shiva
7,811
558
59
4
0
294,788
6
L
Zhong Kui
7,303
522
80
6
0
287,003
4
L
King Arthur
6,563
469
73
5
0
276,548
1
W
Sol
8,348
596
110
8
0
264,051
2
L
Bacchus
6,261
447
25
2
0
284,679
4
L
Janus
7,485
535
123
9
0
307,453
4
L
Ullr
5,899
421
69
5
0
271,934
1
W
Bellona
9,587
685
140
10
0
330,461
0
W
Serqet
8,833
631
83
6
0
338,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role