Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Sullied
Guan Yu
Level 153
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
Izanami
Izanami
XENOPHILIAXO
Izanami
Level 121
God Stats
0W - 1L
1,602 SR
Queue Stats
55W - 47L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
mayhem951
Jormungandr
Level 118
God Stats
5W - 2L
1,702 SR
Queue Stats
174W - 176L
1,534 Elo+
Solo
Team Averages
Level 125
1,604 SR
1,485 Elo+

VS

Team Averages
Level 130
1,547 SR
1,477 Elo+
Hachiman
Hachiman
Alchemister13
Hachiman
Level 124
God Stats
3W - 0L
1,802 SR
Queue Stats
79W - 81L
1,512 Elo+
Solo
Ganesha
Ganesha
AudioZeppelin
Ganesha
Level 126
God Stats
4W - 2L
1,476 SR
Queue Stats
351W - 341L
1,518 Elo+
Solo
Ra
Ra
Elmentraiz
Ra
Level 102
God Stats
1W - 1L
1,233 SR
Queue Stats
5W - 5L
1,452 Elo+
Solo
Ymir
Ymir
ItsAColdCut
Ymir
Level 149
God Stats
6W - 2L
1,759 SR
Queue Stats
226W - 245L
1,411 Elo+
Solo
Hades
Hades
loccdout87
Hades
Level 149
God Stats
4W - 9L
1,465 SR
Queue Stats
579W - 639L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 7 / 5
7,684
699
13,909
11,601
6,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
 
Agni
13
0 / 5 / 4
7,172
652
8,535
6,925
2,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Sullied
Guan Yu
16
5 / 2 / 1
8,697
791
2,695
8,202
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
XENOPHILIAXO
Izanami
14
1 / 3 / 5
7,748
704
5,139
6,157
2,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
mayhem951
Jormungandr
15
1 / 2 / 4
8,365
760
12,022
10,351
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alchemister13
Hachiman
17
4 / 2 / 14
9,318
847
13,818
10,623
3,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
17
0 / 2 / 18
8,453
768
6,734
8,690
8,064
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 3 / 4
7,030
639
3,431
6,812
2,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 0 / 13
9,677
880
4,730
11,461
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
16
9 / 2 / 4
9,347
850
6,895
12,696
7,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
9
Kills
18
19
Deaths
9
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
5
0.64
L
Agni
 
Agni
0
5
4
0.4
W
Hachiman
Alchemister13
Hachiman
4
2
14
5.5
W
Ganesha
0
2
18
4.5
W
1
3
4
1
W
4
0
13
10.5
L
Guan Yu
Sullied
Guan Yu
5
2
1
2.75
L
Izanami
XENOPHILIAXO
Izanami
1
3
5
1.17
W
Hades
9
2
4
5.5
L
Jormungandr
mayhem951
Jormungandr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,300
Damage
35,608
43,236
Taken
50,282
29,098
Mitigated
30,328
11,016
Healing
27,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,909
1,824
308
959
11,601
6,605
0
4,883
6,718
0
20,969
L
Agni
 
Agni
8,535
267
511
247
6,925
2,672
138
4,001
2,924
17,600
0
W
Hachiman
Alchemister13
Hachiman
13,818
8,081
519
4,119
10,623
3,853
1,465
3,448
7,175
0
34,455
W
Ganesha
6,734
289
915
1,500
8,690
8,064
53
3,464
5,226
14,612
0
W
3,431
301
4,060
1,902
6,812
2,014
0
2,139
4,673
10,858
0
W
4,730
742
3,275
4,808
11,461
9,374
66
6,865
4,596
9,560
0
L
Guan Yu
Sullied
Guan Yu
2,695
23
1,755
2,605
8,202
7,932
95
4,927
3,275
727
5,376
L
Izanami
XENOPHILIAXO
Izanami
5,139
3,223
277
791
6,157
2,342
0
3,681
2,476
0
19,758
W
Hades
6,895
99
2,227
4,013
12,696
7,023
184
4,933
7,763
16,571
0
L
Jormungandr
mayhem951
Jormungandr
12,022
1,851
780
2,783
10,351
9,547
0
4,298
6,053
23,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
43,825
102
Minions Killed
107
0
Camps Cleared
0
919,342
Distance Traveled
934,052
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,684
699
9
1
0
163,975
4
L
Agni
7,172
652
23
2
0
176,561
1
W
Hachiman
9,318
847
56
5
0
170,976
0
W
Ganesha
8,453
768
0
0
0
218,162
0
W
Ra
7,030
639
6
1
0
143,150
0
W
Ymir
9,677
880
14
1
0
217,796
0
L
Guan Yu
8,697
791
7
1
0
172,340
0
L
Izanami
7,748
704
44
4
0
179,435
0
W
Hades
9,347
850
31
3
0
183,968
0
L
Jormungandr
8,365
760
19
2
0
227,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role