Player Matchup

Ao Kuang
Ao Kuang
AlexHurricane55
Ao Kuang
Level 101
God Stats
2W - 3L
1,455 SR
Queue Stats
264W - 315L
1,402 Elo+
Party 2
Neith
Neith
Best_Slayer_1
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Party 3
Ymir
Ymir
Gukoskii
Ymir
Level 64
God Stats
13W - 14L
1,284 SR
Queue Stats
126W - 123L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
gabi_pedrola
Nu Wa
Level 45
God Stats
3W - 4L
1,537 SR
Queue Stats
91W - 113L
1,410 Elo+
Party 2
Zhong Kui
Zhong Kui
marmotakiller1
Zhong Kui
Level 39
God Stats
3W - 1L
1,705 SR
Queue Stats
60W - 77L
1,354 Elo+
Solo
Team Averages
Level 51
1,496 SR
1,452 Elo+

VS

Team Averages
Level 57
1,466 SR
1,409 Elo+
Shiva
Shiva
BLIJEPANNEKOEK
Shiva
Level 48
God Stats
20W - 31L
1,369 SR
Queue Stats
361W - 457L
1,287 Elo+
Party 1
Sylvanus
Sylvanus
GriffDawg98
Sylvanus
Level 29
God Stats
32W - 28L
1,657 SR
Queue Stats
109W - 110L
1,537 Elo+
Party 4
Baron Samedi
Baron Samedi
MekiFlipsOut
Baron Samedi
Level 102
God Stats
2W - 1L
1,600 SR
Queue Stats
70W - 73L
1,541 Elo+
Party 4
Amaterasu
Amaterasu
STARLA79
Amaterasu
Level 26
God Stats
32W - 43L
1,207 SR
Queue Stats
690W - 852L
1,287 Elo+
Party 1
Apollo
Apollo
Sjokongur
Apollo
Level 81
God Stats
14W - 8L
1,499 SR
Queue Stats
181W - 185L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
3 / 14 / 2
9,699
441
13,988
26,258
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 8 / 1
8,652
393
5,010
16,213
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
0 / 12 / 4
8,599
391
5,893
28,901
21,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 12 / 2
10,096
459
15,859
20,775
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
marmotakiller1
Zhong Kui
10
1 / 1 / 1
8,031
365
3,209
4,641
2,634

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 15
11,458
521
13,998
16,955
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
GriffDawg98
Sylvanus
20
17 / 4 / 18
13,358
607
26,019
23,038
11,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MekiFlipsOut
Baron Samedi
18
14 / 0 / 23
12,860
585
24,385
19,618
28,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
STARLA79
Amaterasu
18
0 / 0 / 11
10,603
482
2,495
18,388
15,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Sjokongur
Apollo
19
6 / 2 / 10
11,821
537
9,776
14,679
5,177
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
124
8
Kills
47
47
Deaths
9
10
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
14
2
0.29
W
10
3
15
5.83
L
1
8
1
0.19
W
Sylvanus
GriffDawg98
Sylvanus
17
4
18
6.5
L
Ymir
0
12
4
0.17
W
Baron Samedi
MekiFlipsOut
Baron Samedi
14
0
23
25.5
W
Amaterasu
STARLA79
Amaterasu
0
0
11
5.5
W
Apollo
Sjokongur
Apollo
6
2
10
5.5
L
3
12
2
0.33
L
Zhong Kui
marmotakiller1
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
76,673
96,788
Taken
92,678
39,933
Mitigated
71,203
15,120
Healing
50,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
13,988
4,815
0
6,652
26,258
7,515
0
11,071
15,187
52,013
0
W
13,998
3,475
1,421
3,817
16,955
10,095
475
7,530
9,425
4
62,350
L
5,010
1,800
0
2,426
16,213
3,885
0
9,844
6,369
0
33,294
W
Sylvanus
GriffDawg98
Sylvanus
26,019
8,236
4,762
10,241
23,038
11,987
1,697
11,988
11,050
97,051
15,830
L
Ymir
5,893
543
325
2,610
28,901
21,388
0
13,747
15,154
27,534
0
W
Baron Samedi
MekiFlipsOut
Baron Samedi
24,385
2,107
5,046
9,531
19,618
28,409
1,507
10,817
8,801
60,689
0
W
Amaterasu
STARLA79
Amaterasu
2,495
635
239
9,983
18,388
15,535
1,320
3,319
15,069
123
61,754
W
Apollo
Sjokongur
Apollo
9,776
5,940
0
5,419
14,679
5,177
3,986
5,295
9,384
0
103,653
L
15,859
3,206
0
1,086
20,775
4,511
312
12,214
8,561
50,917
0
L
Zhong Kui
marmotakiller1
Zhong Kui
3,209
399
0
2,021
4,641
2,634
688
1,674
2,967
27,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,077
Gold Earned
60,100
308
Minions Killed
591
0
Camps Cleared
0
1,417,729
Distance Traveled
2,025,162
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,699
441
82
4
0
298,843
0
W
Shiva
11,458
521
90
4
0
477,767
2
L
Neith
8,652
393
64
3
0
281,766
0
W
Sylvanus
13,358
607
156
7
0
347,776
0
L
Ymir
8,599
391
37
2
0
329,640
4
W
Baron Samedi
12,860
585
62
3
0
414,784
0
W
Amaterasu
10,603
482
123
6
0
410,599
4
W
Apollo
11,821
537
160
7
0
374,236
3
L
Nu Wa
10,096
459
69
3
0
341,549
0
L
Zhong Kui
8,031
365
56
3
0
165,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role