Player Matchup

Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SadAmmar1774
King Arthur
Level 51
God Stats
10W - 18L
1,292 SR
Queue Stats
216W - 238L
1,408 Elo+
Solo
Artio
Artio
Softinho
Artio
Level 160
God Stats
5W - 2L
1,769 SR
Queue Stats
1,062W - 1,086L
1,501 Elo+
Solo
Janus
Janus
aarriolap2
Janus
Level 42
God Stats
4W - 5L
1,401 SR
Queue Stats
43W - 50L
1,415 Elo+
Solo
Bakasura
Bakasura
nickreaper1990
Bakasura
Level 105
God Stats
14W - 11L
1,298 SR
Queue Stats
400W - 427L
1,350 Elo+
Solo
Team Averages
Level 89
1,452 SR
1,435 Elo+

VS

Team Averages
Level 65
1,572 SR
1,376 Elo+
Odin
Odin
FenrirsWrath984
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 134L
1,463 Elo+
Solo
Xing Tian
Xing Tian
JesRoMaic_171902
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,223 Elo+
Party 1
Thanatos
Thanatos
Muni 74
Thanatos
Level 68
God Stats
12W - 8L
1,611 SR
Queue Stats
70W - 82L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
draaknikos149
Morgan Le Fay
Level 49
God Stats
3W - 2L
1,862 SR
Queue Stats
20W - 21L
1,343 Elo+
Party 1
Neith
Neith
spasak-
Neith
Level 111
God Stats
448W - 470L
1,388 SR
Queue Stats
519W - 557L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
1 / 5 / 4
10,395
473
8,607
13,119
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SadAmmar1774
King Arthur
18
0 / 4 / 1
11,092
504
11,016
16,118
14,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Softinho
Artio
17
3 / 0 / 5
10,998
500
5,349
13,861
17,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
17
4 / 5 / 3
11,178
508
13,964
12,271
3,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
20
4 / 6 / 3
11,762
535
9,263
19,615
8,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,170
462
7,576
13,099
16,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
16
1 / 5 / 4
9,594
436
3,141
17,771
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Muni 74
Thanatos
20
11 / 0 / 6
13,218
601
21,435
18,253
8,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
draaknikos149
Morgan Le Fay
15
0 / 5 / 5
9,477
431
8,802
11,477
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
spasak-
Neith
20
5 / 1 / 6
11,570
526
9,325
13,117
4,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
12
Kills
20
20
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
4
0.6
W
3
1
2
4
W
Xing Tian
1
5
4
0.6
W
Thanatos
Muni 74
Thanatos
11
0
6
14
L
King Arthur
SadAmmar1774
King Arthur
0
4
1
0.13
L
Artio
Softinho
Artio
3
0
5
5.5
L
Janus
4
5
3
1.1
W
Morgan Le Fay
draaknikos149
Morgan Le Fay
0
5
5
0.5
L
Bakasura
4
6
3
0.92
W
Neith
spasak-
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,199
Damage
50,279
74,984
Taken
73,717
48,304
Mitigated
48,117
18,860
Healing
34,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,607
564
33
3,145
13,119
3,683
447
5,048
8,071
63,802
0
W
7,576
1,075
0
750
13,099
16,925
0
1,154
11,515
7,365
46,398
W
Xing Tian
3,141
167
0
1,353
17,771
14,924
234
10,813
6,918
29,748
0
W
Thanatos
Muni 74
Thanatos
21,435
8,492
0
21,506
18,253
8,119
0
3,469
14,551
0
106,661
L
King Arthur
SadAmmar1774
King Arthur
11,016
1,436
0
905
16,118
14,694
167
1,726
14,392
0
77,375
L
Artio
Softinho
Artio
5,349
152
950
6,991
13,861
17,780
0
2,390
11,471
46,106
5,974
L
Janus
13,964
2,621
0
2,810
12,271
3,458
1,917
2,554
9,717
80,292
0
W
Morgan Le Fay
draaknikos149
Morgan Le Fay
8,802
614
178
1,049
11,477
3,439
606
6,475
4,462
52,337
0
L
Bakasura
9,263
6,892
77
3,949
19,615
8,689
256
2,390
17,225
0
98,186
W
Neith
spasak-
Neith
9,325
3,309
0
9,351
13,117
4,710
420
4,824
8,219
0
87,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,425
Gold Earned
54,029
666
Minions Killed
534
0
Camps Cleared
0
2,084,024
Distance Traveled
2,110,121
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,395
473
131
6
0
373,829
3
W
Odin
10,170
462
117
5
0
425,432
4
W
Xing Tian
9,594
436
39
2
0
429,454
0
W
Thanatos
13,218
601
134
6
0
495,249
4
L
King Arthur
11,092
504
140
6
0
385,235
0
L
Artio
10,998
500
78
4
0
460,777
2
L
Janus
11,178
508
141
6
0
406,983
0
W
Morgan Le Fay
9,477
431
92
4
0
390,507
0
L
Bakasura
11,762
535
176
8
0
457,200
2
W
Neith
11,570
526
152
7
0
369,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role